Kerplunk Dance: Difference between revisions

Added Monsters 1-2 information
 
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|title = Kerplunk Dance
|title = Kerplunk Dance
|image =  
|image =  
|japanese =  
|japanese = メガザルダンス
|romaji =  
|romaji = [[Kerplunk|Megazaru]] Dance
|old = Givelife Dance<br>Life Dance
|old = Givelife Dance<br>Life Dance
|type = Dance
|type = Dance
}}
}}
'''Kerplunk Dance''' is a ritual dance that sacrifices the user to revive other party members. It costs no MP to perform and will restore everyone to 100% HP, making it more useful than [[Kerplunk]] itself.
'''Kerplunk Dance''' is a ritual dance that sacrifices the user to revive other [[party]] members.
 
It costs no {{MP}} to perform and will restore everyone to 100% {{HP}}, making it more useful than [[Kerplunk]] itself... if it works! Kerplunk Dance is free but it can sometimes fail, leaving the [[party]] wiped out if the member using Kerplunk Dance was the only one left alive. [[Kerplunk]] itself, however, will never fail when cast unless the character has been [[Fizzle]]d.


==Appearances==
==Appearances==
===[[Dragon Quest VI]]===
==={{DQ3}}===
Kerplunk Dance is learned by advancing to rank 4 of the [[Luminary]] vocation.
In the 2024 remake, Kerplunk Dance is learned by the [[Gadabout]] at level 22.
 
==={{DQ6}}===
Kerplunk Dance is learned by advancing to rank 4 of the {{Luminary V}} vocation.
 
==={{DQ7}}===
In the {{PSX}} version Kerplunk Dance is the only hybrid skill for advanced vocations, requiring the character to reach rank 5 in the {{Luminary V}} and [[Sage]] professions to unlock it. It behaves exactly as it did in the previous game.
Kerplunk Dance is much easier to obtain in the [[Nintendo 3DS]] remake, simply requiring characters to reach rank 7 as a {{Luminary V}} or rank 1 as a [[Druid]]. Revived allies are now restored to only 50% of their max {{HP}} instead of 100%


===[[Dragon Quest VII]]===
It can be used by the enemies [[healium balloon]]s and [[discombombulator]]s.


===[[Dragon Quest IX]]===
==={{DQ8}}===
Kerplunk Dance is exclusive to the [[tap devil]] enemy.
 
==={{DQ9}}===
Kerplunk Dance is used by [[genie sanguini]]s to revive their fallen comrades.
Kerplunk Dance is used by [[genie sanguini]]s to revive their fallen comrades.
==={{DQ10}}===
{{Stub}}
==={{DQ11}}===
Kerplunk Dance returns to being an enemy-only skill, used by [[octopot]]s as well as [[Tap devil]]s.


==={{DQM}}===
==={{DQM}}===
Called LifeDance in this game, this ability can be learned by a variety of monsters. It requires the monster to reach at least level 30 with at least 210 HP, 180 agility and 180 intelligence. It can also be learned by monsters with [[Hustle]] and [[Sacrifice]].
Called LifeDance in this game, this ability can be learned by a variety of {{MFamilies}}s. It requires the {{MFamilies}} to reach at least level 30 with at least 210 {{HP}}, 180 {{Agility}} and 180 {{Intelligence}}. It is naturally learned by the [[FunkyBird]], among others. It can also be learned by {{MFamilies}}s with [[Hustle Dance|Hustle]] and [[Kamikazee|Sacrifice]].


==={{DQM2}}===
==={{DQM2}}===
LifeDance now requires 446 intelligence to learn.
LifeDance now requires 446 {{Intelligence}} to learn. It is naturally learned by the [[Lazamanus]] and [[Discombombulator|PomPomBom]].
 
==={{DQMJ}}===
Kerplunk Dance can be learned from:
*[[Berserker (skill)|Berserker]] (70 points)
*[[Dancer (skill)|Dancer]] (100 points)
*[[Martyr]] (75 points)
 
==={{DQMJ2}}===
Kerplunk Dance can be learned from all the skills it could be previously, though [[Berserker (skill)|Berserker]] now requires 80 points.
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}


==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Kerplunk Dance uses every single {{MP}} the dancer has and requires a minimum of 100 to be performed. It revives all allies, including the reserve party, by 10% of their max HP and restores 50% HP if the dancer has 1,999 wisdom. The dancer is sacrificed and cannot be revived in the same battle. Kerplunk Dance is learned though the [[Choreographer]], [[Rug Cutter]], [[Supreme Healer]], and [[Vaudevillain]] talents.
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Dances]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dances]]
[[Category:Dragon Quest VIII enemy skills]]
[[Category:Dragon Quest IX enemy skills]]
[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest XI enemy skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]