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|title = Pearly Gates
|title = Pearly Gates
|image = [[File:16-bit Pearly Gates.png|250px]]
|image = [[File:16-bit Pearly Gates.png|250px]]
|japanese = グランドクロス
|japanese = {{tt|グランドクロス|Grand Cross}}
|romaji = Grand Cross
|romaji = Gurandokurosu
|type = Offensive
|type = Offensive
|old=Multicut
|old=MultiCut
}}
}}


'''Pearly Gates''' is a powerful spell that deals wind-type damage to a group of enemies. It deals between 180~210 damage in every game it has appeared in, with an additional damage dealt to [[Undead family|zombie-like]] monsters before any woosh resistance is applied.
'''Pearly Gates''', also known as '''Grand Cross''', is a powerful ability that deals Wind-elemental damage to a group of enemies. Depending on the game, it is classified as either a skill or a spell. The exact damage output varies between titles, but it always inflicts additional damage to [[Undead family|zombie-like]] {{MFamilies}}s.
 
==Appearances==
==Appearances==
===''[[Dragon Quest VI]]''===
==={{DQTAoD}}===
'''Pearly Gates''' is only learned by mastering the [[Paladin]] vocation, and costs 20 MP to use. It deals 30% more damage to the undead.
Grand Cross retains its Japanese name in most localisations and is [[Hyunckel]]'s most powerful, but also most dangerous, technique - using a cross-shaped object as a medium, he can convert his own life force into an extremely destructive blast of Holy Aura.
 
This attack has also been used by its inventor [[Avan]] and later imitated by [[Hym]], though only someone with Hyunckel's uncanny ability to come back from the verge of death is able to use it as a practical combat technique; Avan demonstrates the technique only at small scale and claims that he would die if he used it at full power, while Hym's first usage destroys both of his arms.
 
==={{DQ6}}===
Pearly Gates deals 180~210 [[Woosh]] damage to a group of enemies and is only learned by mastering the [[Paladin]] vocation, and costs 20 {{MP}} to use. It deals 30% more damage to the {{Undead}}.
 
[[Nokturnus]] can use it in the battle against the {{Party 6}}.
 
==={{DQ7}}===
Pearly Gates functions identically as before, and is learned by mastering the [[Paladin]] and [[Black bishop (vocation)|Black bishop]] vocations, along with rank 3 of the [[Champion]] in the {{3DS}} version. [[Sir Mervyn]] will display a unique animation when performing the technique in the remake.
 
==={{DQ8}}===
Pearly Gates is classified as a spell in this installment, which [[Angelo]] can use after allocating 100 skill points into his Charisma skill. It deals an additional 50% damage to the {{Undead}} now, easily justifying the 20 {{MP}} cost in the post-game bonus dungeon.
The animation was changed from the usual cross slash of wind to a blast of energy being summoned from below the target in the international versions of the game, likely due to [[Square Enix]] not wanting to risk offending religious sensitivities.
*[[Marcello]] also uses the spell when the {{Party 8}} fights him as a boss, as well as in his [[Marcello in Memoriam|Memories Lane incarnation]]. When he uses it, it still uses the original cross slash animation from the Japanese version of the game that envelops the party in blasts of holy light.
 
==={{DQ9}}===
Due to the religious anxiety described above, Pearly Gates has effectively been replaced with the thematically similar [[Solar Flair]]. The fact that Solar Flair is the [[Skill Manuals|vocational scroll skill]] of the [[Paladin]]s in {{IX}} further connects the two skills.
 
==={{DQ10}}===
Pearly Gates is an enemy-only skill that can be used by both [[Dhuran]] and [[Nokturnus]]. It inflicts 250% strength wind-elemental physical damage twice to all characters in a wide area centered around a target.
 
==={{DQ11}}===
[[Rab]] will master Pearly Gates just before rejoining the party near the beginning of Act 2. Pearly Gates deals great Wind-elemental damage to all enemies, at 135~165 base and 265~295 cap when Rab's {{Strength}} reaches 200, and is classified as a skill once again. In addition to dealing 50% extra damage to the {{Undead}}, Pearly Gates also has a 20% chance to lower [[Zap]] resistance one stage. The reason for this new trait, outside of battle utility, is likely due to [[Rab]]'s mission of supporting the {{Luminary}}.
*Pearly Gates returns to being a cross-shaped attack as before, but the animation for the skill is now tilted to more resemble an X than a Greek cross, and is also aimed at the battleground itself instead of the enemies to further mask the holy implication.
 
==={{DQM}}===
Known as '''MultiCut''' in this game, it requires the {{MFamilies}} to reach level 28 with 154 {{HP}}, 140 {{MP}}, 168 {{Attack}}, 168 {{Agility}} and 148 {{Intelligence}}. It is naturally learned by the [[Balzack|Balzak]], [[Hades' Condor|MadCondor]] and [[Ethereal serpent|SkyDragon]]. It can also be learned by {{MFamilies}}s with the [[Undead Undoer|ZombieCut]] and [[Thin Air|Vacuum]] skills, and deals 180~210 wind damage with +30% to [[Undead family|Zombies]].


===''[[Dragon Quest VII]]''===
==={{DQM2}}===
Pearly Gates functions identically as before, and is learned by mastering the Paladin and[[Black Bishop (Class)|Black Bishop]] vocations, along with rank 3 of the [[Champion]] in the 3DS version. [[Sir Mervyn]] will display a unique animation when performing the technique in the remake.  
MultiCut now requires 572 {{Intelligence}} to learn, but otherwise retains the same properties as before. It is naturally learned by [[Genosidoh]].


===''[[Dragon Quest VIII]]''===
==={{DQMJ2}}===
[[Angelo]] can use Pearly Gates after allocating 100 skill points into his charisma skill. It deals an additional 50% damage to the undead now, easily justifying the 20 MP cost in the post-game bonus dungeon.
Pearly Gates is classified as a spell and can be learned with 100 points in [[Aquarion (skill)|Aquarion]] or [[Canzar (skill)|Canzar]]. It deals 171~220 damage to all enemies for 34 {{MP}}, and uses the [[Zap]] and Woosh elements simultaneously by defaulting to the least-resisted element for damage calculation.
The skill animation was changed from the usual cross slash of wind to a blast of energy being summoned from below the target in the international versions of the game, likely due to Square-Enix not wanting to risk offending religious sensitivities.


===''[[Dragon Quest IX]]''===
==={{DQM3D}}===
Due to the religious anxiety described above, Pearly Gates has effectively been replaced with the thematically similar [[Solar Flair]]. The fact that Solar Flair is the [[Skill Manuals|vocational scroll skill]] of the Paladins in ''IX'' further connects the two skills.
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}
 
==={{DQM3}}===
Pearly Gates is classified as a spell, and costs 60 MP. It is Light-element and has a base power of 180, dealing an average of 610 damage at 3,999 wisdom, and will deal an extra 30% damage to the undead. It is learned through the [[Cleric]], [[Heretic]], [[Nokturnus (Talent)|Nokturnus]], [[Ramia (Talent)|Ramia]], [[Sovereign]], and [[Vaudevillain]] talents. 
 
==={{DQH2}}===
{{quote|style=1|quote='''''Let me show you how it's done.'''''|source=|console=|bgcolor=fa8072}}
 
Pearly Gates appears as [[Angelo]]'s [[Coup de Grâce]] when he is in High [[Tension]] mode. He draws out an arrow and draws a cross with it making either a gold cross shape or an orb of holy light depending on the game's regional version. [[Angelo]] then fires that arrow to launch what's formed at the enemies in front of him that then explodes with holy light and winds.
 
==={{DQTreasures}}===
Pearly Gates is learned by [[deserted armour]]s, [[lethal armour]]s, [[restless armour]]s, and [[tanzaknight]]s, but only by the fashionable members of each species that wear a distinct costume. The skill deals tremendous Light-element damage to one enemy.
 
==={{DQTact}}===
Pearly Gates can be learned by [[Nokturnus]] at level 36 and costs 60 {{MP}} to use. It inflicts 250% potency [[Woosh]]-type physical damage to all enemies in a plus sign-shaped area of effect in front of him. Upgrading the skill increases its damage and reduces the amount of {{MP}} it costs to use.
{{DQTactSkill
|name=Pearly Gates
|kanji=グランドクロス
|romanji=Gurandokurosu
|role=Attack
|type=Physical
|element=[[Image:DQTact Woosh.png]]
|mp=60
|range=[[Image:DQTact RangeFrontCross.png|48px]]<br>Front
|status=None
|description=Deals [[Woosh]]-type physical damage (250% potency) to all enemies in area of effect
|monsters=[[Nokturnus]]
}}
 
==={{AHB}}===
Grand Cross appears as a special move for [[Avan]] and [[Hyunckel (A Hero's Bonds)|Hyunckel]], as well as the Luminary Leader.
*Avan's version is a long-range attack that inflicts piercing physical Light damage over a small area and raises all allies' Magical {{Defence}} temporarily. It can be acquired by obtaining the [[Aurora blade|Sword of Light]] from Treasure Hunts.
*Hyunckel's version is a long-range attack that inflicts piercing physical Light damage over a wide area and raises the user's Physical Attack temporarily, with the effect being stronger if the user's {{HP}} is 50% or lower. It becomes more powerful if the target is Wounded. It can be acquired by obtaining the Sacred Lance from Treasure Hunts. On March 1st, 2023, the development team gave all players a gift of 10 Grand Cross Scrolls as part of a Support Campaign to take on difficult quests.


==Trivia==
==Trivia==
Pearly Gates' Japanese name, Grand Cross, gives a clue to its origins: prior to the on-screen display of spells in ''V'', Kaswoosh (Bagicross) was illustrated in art and media as being a cross-shaped slash of divine wind. When Kaswoosh's depiction permanently shifted to that of a tornado, the cross slash concept was revived for ''VI''.
*Pearly Gates' Japanese name, Grand Cross, gives a clue to its origins: prior to the on-screen display of spells in {{V}}, [[Kaswoosh]] (Bagicross) was illustrated in art and media as being a cross-shaped slash of divine wind. When [[Kaswoosh]]'s depiction permanently shifted to that of a tornado, the cross slash concept was revived for {{VI}}.
*In pre-release screenshots for {{VIII}}, the in-game text for Pearly Gates stated that "[[Angelo]] prays and makes a sign of the trident!", referencing the trident-shaped crosses that appear in the game, although the message was changed in the game proper.


==Battle visuals==
<center>
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:DQ6-SNES-Pearly-Gates.gif]]|game={{DQ6}}|platform={{SFC}}}}
{{ScreenshotGallery/Item|image=[[File:DQ7-PSX-Pearly-Gates.gif]]|game={{DQ7}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:Pearly Gates DQM gba.gif]]|game=''[[Dragon Quest Monsters: Caravan Heart]]''|platform={{GBA}}}}
{{ScreenshotGallery/Item|image=[[File:Pearly Gates DQMJ2.gif]]|game={{DQMJ2}}|platform={{DS}}}}
{{ScreenshotGallery/Item|image=[[File:Pearly Gates zenithia trilogy DS.gif]]|game=''[[Zenithia Trilogy]]''|platform={{DS}}}}
{{ScreenshotGallery/End}}
</center>
<br>
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Pearly Gates DQVII 3DS.gif]]|game={{DQ7}}|platform=3DS}}
{{ScreenshotGalleryXL/Item|image=[[File:DQ8-PS2-Pearly-Gates-Japanese.gif]]|game={{DQ8}}|platform={{PS2}}, Japanese}}
{{ScreenshotGalleryXL/Item|image=[[File:Pearly_gates_VIII_ps2_international.gif]]|game={{DQ8}}|platform={{PS2}}, International}}
{{ScreenshotGalleryXL/Item|image=[[File:Pearly Gates DQXI 2D.gif]]|game={{DQ11}}|platform=Switch, 2D}}
{{ScreenshotGalleryXL/Item|image=[[File:Pearly Gates DQXI 3D.gif]]|game={{DQ11}}|platform=Switch, 3D}}
{{ScreenshotGalleryXL/Item|image=[[File:Pearly Gates DQM 3DS.gif]]|game={{DQM3D}}|platform=3DS}}
{{ScreenshotGalleryXL/Item|image=[[File:Pearly Gates DQMJ3.gif]]|game={{DQMJ3}}|platform=3DS}}
{{ScreenshotGalleryXL/Item|image=[[File:Pearly gates DQMTDP.gif]]|game={{DQM3}}|platform=Switch}}
{{ScreenshotGalleryXL/End}}
</center>
==Gallery==
<center><gallery>
DQH2 Angelo Pearly Gates.jpg|Angelo performing Pearly Gates as his [[Coup de Grâce]] in the Japanese version of {{Heroes II}}.
DQR Grand Cross.png|{{Rivals}} card.
AHB Grand Cross.png|Avan's skill icon for Grand Cross in {{A Hero's Bonds}}.
AHB Grand Cross Hyunckel.png|Hyunckel's skill icon for Grand Cross in {{A Hero's Bonds}}.
</gallery></center>
{{clear}}
{{DQSkills}}
{{DQSpells}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Spells]]
[[Category:Light skills]]
[[Category:Light spells]]
[[Category:Wind skills]]
[[Category:Wind spells]]
[[Category:Dragon Quest: The Adventure of Dai skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest X enemy skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes II Coup de Grâce]]
[[Category:Dragon Quest Treasures skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:A Hero's Bonds skills]]
 
[[fr:Porte de nacre]]