PsycheUp: Difference between revisions

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<center><small>''For the skill of the name "Psyche Up" that appears in [[Dragon Quest VIII]], [[Dragon Quest IX]] and [[Super Smash Bros. Ultimate]], ''see'' '''[[Psyche Up]]'''.</small></center>
<center><small>''For the skill of the name "Psyche Up" that appears in '{{Dragon Quest VIII}}', '{{Dragon Quest IX}}' and '{{SSB5}}', ''see'' '''[[Psyche Up]]'''.</small></center>
<center><small>''For the skill of the name "PsycheUp" that appears in the old localization of [[Dragon Quest VII]], ''see'' '''[[Muster Strength]]'''.</small></center>
<center><small>''For the skill of the name "PsycheUp" that appears in the old localization of '{{Dragon Quest VII}}', ''see'' '''[[Focus Strength]]'''.</small></center>


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'''PsycheUp''' (きあいをためる ''kiai wo tameru'' roughly translated "Accumulate Fighting Spirit") is an ability that appears in [[Dragon Quest Monsters]] and [[Dragon Quest Monsters 2]]. When this skill is used by a monster, that monster will be the final one to attack for that turn, but in exchange their attack will do 50% more damage. It costs 3 MP to use in both games.
'''PsycheUp''' (きあいをためる ''kiai wo tameru'' roughly translated "Accumulate Fighting Spirit") is an ability that appears in {{DQM}} and {{DQM2}}. When this skill is used by a monster, that monster will be the final one to attack for that turn, but in exchange their attack will do 50% more damage. It costs 3 {{MP}} to use in both games.


This ability is not to be confused with the skill [[Psyche Up]] that first appeared in [[Dragon Quest VIII]], which is known as ためる ''tameru'' in Japanese (roughly translated as Accumulate) and has entirely different properties, nor is it to be confused with [[Muster Strength]] (Called "PsycheUp" in the old localization of DQVII), or [[Focus Strength]] (known as きあいため ''kiai tame'' in Japanese).
This ability is not to be confused with the skill [[Psyche Up]] that first appeared in {{Dragon Quest VIII}}, which is known as ためる ''tameru'' in Japanese (roughly translated as Accumulate) and has entirely different properties, nor is it to be confused with [[Focus Strength]] (Called "PsycheUp" in the old localization of {{DQVIINav}}, and きあいため ''kiai tame'' in Japanese).


==={{DQM}}===
==={{DQM}}===
This ability can be learned by a variety of monsters once they reach at least level 12 with at least 72 HP, 82 strength, and 68 defense. It is naturally learned by the [[DarkHorn]], [[Golem]], [[MadCandle]], [[ManEater]] and [[Saccer]].
This ability can be learned by a variety of monsters once they reach at least Level 12 with at least 72 {{HP}}, 82 {{Strength}}, and 68 {{Defence}}. It is naturally learned by the [[Damned ram|DarkHorn]], [[Golem]], [[Wax murderer|MadCandle]], [[Chewlip|ManEater]] and [[Bagworm|Saccer]].


==={{DQM2}}===
==={{DQM2}}===
The requirements to learn PsycheUp are unchanged. It is naturally learned by the [[Moray]]. It is no longer naturally learned by the [[DarkHorn]] or [[Golem]].
The requirements to learn PsycheUp are unchanged. It is naturally learned by the [[Eveel|Moray]]. It is no longer naturally learned by the [[Damned ram|DarkHorn]] or [[Golem]].


[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters 2 skills]]