Satellaview: Difference between revisions
Created page with "The '''Satellaview''' was a peripheral add-on for the {{SNES}}, created in a joint venture between Nintendo and contemporary radio company [https://en.wikipedia.org/wiki/St.GIGA St.GIGA] that was released exclusivly in Japan on April twenty third, 1995. The purpose of the product was to allow an SNES to receive ROM data broadcasted from a satellite owned by St.Giga, and the titles available through the service were given the BS prefix to signify that they were played via..." |
m →BS Dragon Quest: info from the 25th anniversary story book |
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The Satellaview was able to directly stream satellite radio to the player's television while in use, making use of the large music library owned by St.GIGA. Certain games made extensive use of this feature and were marketed as '''Soundlink''' titles, often incorporating audio commentary to be played over the course of a game. This commentary ranged from simple words of encouragement triggered under certain conditions to fully blown audio dramas. | The Satellaview was able to directly stream satellite radio to the player's television while in use, making use of the large music library owned by St.GIGA. Certain games made extensive use of this feature and were marketed as '''Soundlink''' titles, often incorporating audio commentary to be played over the course of a game. This commentary ranged from simple words of encouragement triggered under certain conditions to fully blown audio dramas. | ||
==BS Dragon Quest== | ==BS Dragon Quest I== | ||
The sole Dragon Quest title available for the service was ''[[BS Dragon Quest]]'', a remixed version of the first game that was available from February | The sole Dragon Quest title available for the service was ''[[BS Dragon Quest]]'', a remixed version of the first game that was available from February 4th to March 1st in 1996, with no service on saturdays. The game reused the 16-bit assets created for ''[[Dragon Quest I & II]]'' and was divided into four episodes approximately an hour long. Extensive use of the Soundlink feature was utilized for the game, making it the first instance of voice acting in any Dragon Quest title. Specifically, certain conditions would trigger voiced events in which an NPC would aid the player--the most notable of these would be the Goddess [[Rubiss]] granting blessings to the Hero under the guise of an old crone and [[Hero (Dragon Quest III)|Erdrick]] guiding his descendant towards important items. | ||
Completing certain weekly tasks rewarded the player with points. The player was supposed to send a password that generated after each playthrough to Enix in order to enter a leaderboard. | |||
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{{Dragon Quest series}} | {{Dragon Quest series}} | ||
[[Category:Consoles]] | [[Category:Consoles]] | ||