Satyr: Difference between revisions

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|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji= プークプック
|kanji= プークプック
|romanji=Pukpook
|romanji=Pūkupukku
|firstappear={{Dragon Quest VIII}}
|firstappear={{Dragon Quest VIII}}
}}
}}
The '''Satyr''' is a {{MFamilies}} introduced in {{DQ8}}. They are creatures with the upper bodies of men and the lower bodies of goats.
The '''Satyr''' is a {{MFamilies}} introduced in {{DQ8}}. They are creatures with the upper bodies of men and the lower bodies of goats.


==Characteristics==
==Characteristics==
Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful {{MFamilies}}s, they can be formidable foes to novice adventurers.
Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful {{MFamilies}}s, but they can be formidable foes to novice adventurers. In the ''Joker'' series of games, they are considered part of the [[Beast family]] due to their lower halves.


==Appearances==
==Appearances==
==={{DQ8}}===
==={{DQ8}}===
{{DQ8Enemy
{{DQ8Enemy
|name=
|name=Satyr
|kanji=  
|kanji=プークプック
|romanji=
|romanji=Pūkupukku
|sprite=[[Image:Satyr.gif]]
|sprite=[[Image:DQVIII PS2 Satyr.png]]
|hp=13
|hp=13
|mp=0
|mp=0
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|defense=9
|defense=9
|agility=7
|agility=7
|bestiaryNumber=5
|bestiaryNumber=#005
|family={{Humanoid}}
|family={{Humanoid}}
|description=The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
|description=The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
|spells=None
|spells=None
|skills=[[Counting Sheep]]
|skills=[[Counting Sheep]]
|locations=[[Farebury Region]]
|locations=[[Farebury Region]] (day only)
|items=[[Plain clothes]]{{fraction|1|16}}<br>[[Wayfarer's clothes]]{{fraction|1|64}}
|items=[[Plain clothes]]{{fraction|1|16}}<br>[[Wayfarer's clothes]]{{fraction|1|64}}
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
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==={{DQMJ}}===
==={{DQMJ}}===
{{DQMJmonster
{{DQMJmonster
|name = Satyr
|name = Satyr
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|image=[[Image:DQVIII_Pan_Piper.png|250px|center]]
|image=[[Image:DQVIII_Pan_Piper.png|250px|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji= コサックシープ
|kanji=コサックシープ
|romanji=
|romanji={{tt|Kosakkushīpu|Cossack sheep}}
|firstappear={{Dragon Quest VIII}}
|firstappear={{Dragon Quest VIII}}
}}
}}
===={{DQ8}}====
===={{DQ8}}====
{{DQ8Enemy
{{DQ8Enemy
|name=
|name=Pan piper
|kanji=  
|kanji=コサックシープ
|romanji=
|romanji=Kosakkushīpu
|sprite=[[File:DQVIII PS2 Pan piper.png]]
|sprite=[[File:DQVIII PS2 Pan piper.png]]
|hp=48
|hp=48
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|exp=54
|exp=54
|gold=18
|gold=18
|attack=32
|attack=32{{tt|*|60 when complexion changes}}
|defense=42
|defense=42
|agility=30
|agility=30{{tt|*|38 when complexion changes}}
|bestiaryNumber=46
|bestiaryNumber=#046
|family={{Humanoid}}
|family={{Humanoid}}
|description=Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
|description=Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
|spells=None
|spells=None
|skills=Call for Help<br>Gets serious<br>Flee<br>Stunning song
|skills=Calls for backup (Pan piper)<br>Gets serious<br>Flee<br>[[Cursed Verse|Cursed Song]]<br>[[Desperate attack]] (only after complexion changes)<br>[[Satirical Song]] (only after complexion changes)
|locations=[[Kingdom of Ascantha]]
|locations=[[Kingdom of Ascantha]] (day only)
|items=[[Medicinal herb]]{{fraction|1|16}}<br>[[Leather kilt]]{{fraction|1|128}}
|items=[[Medicinal herb]]{{fraction|1|16}}<br>[[Leather kilt]]{{fraction|1|128}}
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
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|remake-changes=
|remake-changes=
}}
}}
===={{DQMJ}}====
===={{DQMJ}}====
{{DQMJmonster
{{DQMJmonster
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|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=笛吹き羊男
|kanji=笛吹き羊男
|romanji=
|romanji={{tt|Fuefiki hitsuji otoko|Pied piper sheep man}}
|firstappear={{Dragon Quest VIII}}
|firstappear={{Dragon Quest VIII}}
}}
}}


{{DQ8Enemy
{{DQ8Enemy
|name=
|name=Silenus
|kanji=  
|kanji=笛吹き羊男
|romanji=
|romanji=Fuefiki hitsuji otoko
|sprite=
|sprite=[[Image:DQVIII PS2 Silenus.png]]
|hp=131
|hp=131
|mp=0
|mp=0
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|defense=66
|defense=66
|agility=113
|agility=113
|bestiaryNumber=141
|bestiaryNumber=#141
|family={{Humanoid}}
|family={{Humanoid}}
|description=These {{MFamilies}}s use their hornpipes to herd wild sheep to lush green pastures. Their flocks are utterly devoted to them.
|description=These {{MFamilies}}s use their hornpipes to herd wild sheep to lush green pastures. Their flocks are utterly devoted to them.
|spells=None
|spells=None
|skills=[[Counting Sheep]]
|skills=[[Counting Sheep]]<br>[[Satirical Song]]
|locations=[[Savella Cathedral|Savella Region]]
|locations=[[Savella Cathedral|Savella Region]]
|items=[[Magic beast hide]]{{fraction|1|16}}<br>[[Fur hood]]{{fraction|1|128}}
|items=[[Magic beast hide]]{{fraction|1|16}}<br>[[Fur hood]]{{fraction|1|128}}
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQVIII PS2 Satyr.png|
DQX Pukupukku.jpg|A satyr in ''X''
Satyr DQMJ DS.png|
Satyr DQMJ DS.png|''Monsters: Joker'' model
DQMJ2 Doubtback.png|{{Joker 2}}.
DQMJ2 Doubtback.png|{{Joker 2}}.
DQR Pukupukku.png|''Rivals'' card
Panpiper DQMJ DS.png|
Panpiper DQMJ DS.png|
DQVIII PS2 Silenus.png|
</gallery></center>
</gallery></center>


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[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[fr:Faune]]

Revision as of 18:58, 4 November 2022

The Satyr is a monster introduced in Dragon Quest VIII: Journey of the Cursed King. They are creatures with the upper bodies of men and the lower bodies of goats.

Characteristics

Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful monsters, but they can be formidable foes to novice adventurers. In the Joker series of games, they are considered part of the Beast family due to their lower halves.

Appearances

Dragon Quest VIII: Journey of the Cursed King

Satyr (プークプック Pūkupukku)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#005 Humanoid
Experience Gold HP MP
3 4 13 0
Attack Defense Agility Evasion
14 9 7 164
In-Game Description The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
Spell(s) None
Skill(s) Counting Sheep
Location(s) Farebury Region (day only)
Item(s) Dropped Plain clothes116
Wayfarer's clothes164
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 0%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100 0% 100% 0%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
0% 0% 15% 15%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest Monsters: Joker

Satyr
Family Beast
Rank F
Description The sight of one of these beasts dancing all by itself is strangely sorrowful.
Weapons Swords, Spears, Hammers, Staves
Traits -
Resistances Sleepproof
Skill Dancer
Location Domus Isle Sewer (Night)
Breeding chart Mischievous mole x Capsichum

Dragon Quest Monsters: Joker 2

Satyr
Family Beast
Rank F
Size S
Weapons Swords, Hammers, Staves
Traits Talent Scout
Resistances Immune to Sleep, Vulnerable to Dim
Skill Dancer
Location Doubtback
Breeding chart Mischievous mole x Capsichum or Dracky

Dragon Quest Monsters: Joker 2 Professional

Related enemies

Pan piper

Dragon Quest VIII: Journey of the Cursed King

Pan piper (コサックシープ Kosakkushīpu)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#046 Humanoid
Experience Gold HP MP
54 18 48 0
Attack Defense Agility Evasion
32* 42 30* 164
In-Game Description Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
Spell(s) None
Skill(s) Calls for backup (Pan piper)
Gets serious
Flee
Cursed Song
Desperate attack (only after complexion changes)
Satirical Song (only after complexion changes)
Location(s) Kingdom of Ascantha (day only)
Item(s) Dropped Medicinal herb116
Leather kilt1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 50% 50% 50%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
25% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 25% 100% 15%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 0% 100% 15%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 0% 50% 15%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None

Dragon Quest Monsters: Joker

Pan piper
Family Beast
Rank D
Description Unlike their cousins, these creatures dance for the good of their health.
Weapons Swords, Spears, Hammers, Staves
Traits -
Resistances Sleepproof
Skill Nightmare
Location -
Breeding chart Satyr x Dingaling

Dragon Quest Monsters: Joker 2

Pan piper
Family Beast
Rank E
Size S
Weapons Swords, Spears, Hammers, Staves
Traits Sleepy Touch, Crafty Sleeper
Resistances Vulnerable to Dazzle, Immune to Sleep
Skill Nightmare
Location -
Breeding chart Satyr x Dingaling
Mischievous mole x Wild slime or Frogface

Dragon Quest Monsters: Joker 2 Professional

Silenus


Silenus (笛吹き羊男 Fuefiki hitsuji otoko)
Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
#141 Humanoid
Experience Gold HP MP
113 38 131 0
Attack Defense Agility Evasion
95 66 113 164
In-Game Description These monsters use their hornpipes to herd wild sheep to lush green pastures. Their flocks are utterly devoted to them.
Spell(s) None
Skill(s) Counting Sheep
Satirical Song
Location(s) Savella Region
Item(s) Dropped Magic beast hide116
Fur hood1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 50%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
50% 15% 50% 50%
Sap Resistance *
15%
Army Resistance *
50%
Ports (3DS, Mobile)
Notable Changes
None

Gallery