Acceleratle: Difference between revisions
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'''Acceleratle''' is a recurring spell in the | '''Acceleratle''' is a recurring spell in the {{DQSeries}}. | ||
It increases the {{Agility}} of every member of the [[party]]. | |||
==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
Acceleratle is learned by [[Priest]]s and [[Sage]]s at level 5, and doubles a character's current | Acceleratle is learned by [[Priest]]s and [[Sage]]s at level 5, and doubles a character's current {{Agility}} until the end of battles--capping at 255. Despite {{Agility}} factoring into a character's total {{Defence}} stat in all versions of {{III}}, the spell will not change that value. | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
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==={{DQ8}}=== | ==={{DQ8}}=== | ||
Acceleratle is learned by [[Jessica]] after investing 3 points into her Staff skill. The spell doubles a character's | Acceleratle is learned by [[Jessica]] after investing 3 points into her Staff skill. The spell doubles a character's {{Agility}} per cast for 6~9 turns, capping at 999. Due to game mechanics, Acceleratle also raises {{Evasion}}. | ||
* In the 3DS version, it is also learned by [[Red]] after investing 3 points into her Roguery skill. | *In the {{3DS}} version, it is also learned by [[Red]] after investing 3 points into her Roguery skill. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Acceleratle is learned by [[ | Acceleratle is learned by [[Mage]]s at level 4 and [[Armamentalist]]s at level 12. It costs 4 {{MP}} to cast, and raises agility by up to 50% for 6~9 turns. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
{{Serena 11}} and [[Sylvando]] will learn acceleratle at level 17 and 15. It costs 4 {{MP}} to cast, and will increase a character's {{Agility}} by 20% for 4~6 turns. It can be cast twice for a maximum boost of +40%. | |||
==={{DQM}}=== | ==={{DQM}}=== | ||
Called SpeedUp in this game, it is an upgraded form of [[Speed]]. Speed grows into SpeedUp when the | Called SpeedUp in this game, it is an upgraded form of [[Accelerate|Speed]]. Speed grows into SpeedUp when the {{MFamilies}} reaches level 5 with 24 {{MP}} and 20 {{Intelligence}}. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
SpeedUp now requires 36 | SpeedUp now requires 36 {{Intelligence}} to learn. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Acceleratle can be learned from: | Acceleratle can be learned from: | ||
*[[Anti-metal]] (40 points) | |||
* [[Anti-metal]] (40 points) | *[[Bird Brain]] (18 points) | ||
* [[Bird Brain]] (18 points) | *[[Fortifier]] (42 points) | ||
* [[Fortifier]] (42 points) | *[[Speedster]] (35 points) | ||
* [[Speedster]] (35 points) | *[[Thief (skill)|Thief]] (32 points) | ||
* [[Thief (skill) | Thief]] (32 points) | *[[Über Helpful]] (8 points) | ||
* [[Über Helpful]] (8 points) | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Acceleratle is known naturally by [[Jamirus]] at level 1 and costs 24 MP to cast. It has a range of up to two squares away from him in any direction, can be self-cast, and raises the | Acceleratle is known naturally by [[Jamirus]] at level 1 and costs 24 {{MP}} to cast. It has a range of up to two squares away from him in any direction, can be self-cast, and raises the {{Agility}} of all allies in a plus sign-shaped area of effect. Upgrading the spell reduces the amount of {{MP}} it costs to cast. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Acceleratle | |name=Acceleratle | ||
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|range=[[Image:DQTact RangeRhombus.png|48px]]<br>1-2 (+self) | |range=[[Image:DQTact RangeRhombus.png|48px]]<br>1-2 (+self) | ||
|status=[[Image:DQTact AGLUp.png]]<br>AGL Up | |status=[[Image:DQTact AGLUp.png]]<br>AGL Up | ||
|description=Raises AGL of all allies in area of effect for 3 turns | |description=Raises {{AGL}} of all allies in area of effect for 3 turns | ||
|monsters=Jamirus | |monsters=[[Jamirus]] | ||
}} | }} | ||
===''[[Super Smash Bros. Ultimate]]''=== | ===''[[Super Smash Bros. Ultimate]]''=== | ||
Acceleratle is available to the | Acceleratle is available to the {{Hero Smash}} via his Command Selection ability. Casting the spell, for 13 {{MP}}, will drastically increase his movement speed but also increase the amount of knockback he suffers when struck. | ||
==See Also== | ==See Also== | ||
* [[Accelerate]] | *[[Accelerate]] | ||
* [[Decelerate]] | *[[Decelerate]] | ||
* [[Deceleratle]] | *[[Deceleratle]] | ||
{{DQSpells}} | |||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Support spells]] | [[Category:Support spells]] | ||