Shining Shot: Difference between revisions
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Adding appearance entry from Dragon Quest Tact |
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===''[[Dragon Quest IX]]''=== | ===''[[Dragon Quest IX]]''=== | ||
Shining Shot can be used by any character that has the [['Archery for the Adept']] (quest #84) item in their inventory and is equipped with a [[Bow]]. This technique strikes all enemies in battle for 145~155 points of damage, and bears the light element. | Shining Shot can be used by any character that has the [['Archery for the Adept']] (quest #84) item in their inventory and is equipped with a [[Bow]]. This technique strikes all enemies in battle for 145~155 points of damage, and bears the light element. | ||
==={{DQTact}}=== | |||
Shining Shot can be learned by [[Angelo]] at level 56 and costs 63 MP to cast. It has a range of three squares in any direction away from him and deals 37% [[Bang]]-type physical damage to a single enemy 8 times. Upgrading the spell increases its damage and reduces the MP it costs to cast. | |||
{{DQTactSkill | |||
|name=Shining Shot | |||
|kanji=シャイニングボウ | |||
|romanji=Shining Bow | |||
|role=Attack | |||
|type=Physical | |||
|element=[[Image:DQTact Bang.png]] | |||
|mp=63 | |||
|range=[[Image:DQTact_Range1.png|48px]]<br>3 | |||
|status=None | |||
|description=Deals 37% [[Bang]]-type physical damage on one enemy 8 times | |||
|monsters=Angelo | |||
}} | |||
{{DQSkills}} | {{DQSkills}} | ||