Shinnock: Difference between revisions
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|image = [[Image:Reginhart.png|center|250px]] | |image = [[Image:Reginhart.png|center|250px]] | ||
|caption = | |caption = | ||
|japanese= | |japanese=キツネヶ原 | ||
|romanji= | |romanji=Kitsune ga hara | ||
|old=Foxville | |old=Foxville | ||
}} | }} | ||
Revision as of 21:01, 26 April 2020
| Town (?) | |
|---|---|
| Shinnock | |
| Japanese | キツネヶ原 |
| Romaji | |
| Game | Dragon Quest IV: Chapters of the Chosen |
| Old localization | Foxville |
Shinnock is, or rather, appears to be a small town between Lakanaba and Ballymoral in Dragon Quest IV. It is, in fact, an illusion created by foxes to entice travelers to stay there indefinitely.
Appearances
Dragon Quest IV: Chapters of the Chosen
An architect, Archie O'Tect, is tricked by a fox disguised as a beautiful woman into staying in the town. He is needed to repair the bridge connecting Ballymoral to Endor, and Torneko brings a dog to dispel the illusion and free him.
Shops & services
| Item | Price | Attributes |
| 8 | Listed as medicinal herb | |
| 10 | Attack +2, listed as steel broad sword | |
| Note: The local shop is also a trick. The items the merchant appears to be selling are not what Torneko will receive if he buys them. | ||
Treasure
- Horse manure (pot behind item shop)
- Medicinal herb (pot behind item shop)
- Boxer shorts (treasure chest in the house to the north)
- Full plate armour
Nearby monsters
(Chapter 3) |
(Chapter 5-6) |
