Sizz: Difference between revisions
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Taking a short break from 8's bestiary to add enemy spell ranges. |
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===''[[Dragon Quest II]]''=== | ===''[[Dragon Quest II]]''=== | ||
The [[Prince of Cannock]] learns this spell at level 3, and it allows hit to damage a single enemy for 15~25 in the original. The spells deals 16~20 damage in the SFC and GBC remakes, and will cost 2 MP in these versions. | The [[Prince of Cannock]] learns this spell at level 3, and it allows hit to damage a single enemy for 15~25 in the original. The spells deals 16~20 damage in the SFC and GBC remakes, and will cost 2 MP in these versions. | ||
In the smart phone version, the spell has been changed (again) to adhere to the latter series convention, now hitting one group of enemies for 10~17 damage for '''3''' mp. | |||
The enemy version of the spell hits for 8~16 in all versions, and targets all three luminaries in the mobile version. | |||
===''[[Dragon Quest III]]''=== | ===''[[Dragon Quest III]]''=== | ||
Learned by Magi and Sages at level 7. This entry is when the spell found its identity as a group-targeting hex, and has dealt 16~24 damage for 4 MP ever since. | Learned by Magi and Sages at level 7. This entry is when the spell found its identity as a group-targeting hex, and has dealt 16~24 damage for 4 MP ever since. | ||
When cast by a foe, sizz singes for 10~18 damage. This range would remain consistent up until ''VIII''. | |||
===''[[Dragon Quest IV]]''=== | ===''[[Dragon Quest IV]]''=== | ||
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===''[[Dragon Quest VI]]''=== | ===''[[Dragon Quest VI]]''=== | ||
Sizz is learned by [[Ashlynn]] at level 6, and is already known by [[Mercury]] upon joining. Other characters can learn it by advancing to rank 2 of the [[Mage]] vocation | Sizz is learned by [[Ashlynn]] at level 6, and is already known by [[Mercury]] upon joining. Other characters can learn it by advancing to rank 2 of the [[Mage]] vocation. | ||
===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
Sizz is learned immediately upon becoming a mage. | Sizz is learned immediately upon becoming a mage in all versions of the game. | ||
===''[[Dragon Quest VIII]]''=== | ===''[[Dragon Quest VIII]]''=== | ||
Sizz is learned by both [[Hero (Dragon Quest VIII)|the hero]] and [[Jessica]] at level 11. It deals an average of 16~24 damage and will increase in power once the character's [[wisdom]] surpasses 40, capping at 29~35 once they reach 70 wisdom. | Sizz is learned by both [[Hero (Dragon Quest VIII)|the hero]] and [[Jessica]] at level 11. It deals an average of 16~24 damage and will increase in power once the character's [[wisdom]] surpasses 40, capping at 29~35 once they reach 70 wisdom. | ||
The monster version of the spell has bee weakened as well, hitting for 8~14 points. | |||
===''[[Dragon Quest IX]]''=== | ===''[[Dragon Quest IX]]''=== | ||
Sizz and its advanced incarnations do not appear in ''Dragon Quest IX'', though their effects can be replicated by use of weapons such as the Cautery Sword. | Sizz and its advanced incarnations do not appear in ''Dragon Quest IX'', though their effects can be replicated by use of weapons such as the [[Cautery Sword]]. | ||
===''[[Dragon Quest X]]''=== | ===''[[Dragon Quest X]]''=== | ||