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'''Sizz''' is a spell in the {{DQSeries}}. It is the premier offensive spell, introduced in the original ''[[Dragon Quest]]'', and is often learned by [[Mage|Magi]] and other practitioners of offensive magic.
'''Sizz''' is a spell in the {{DQSeries}}. It is the premier offensive spell, introduced in the original ''[[Dragon Quest]]'', and is often learned by [[Mage|Magi]] and other practitioners of offensive magic.


Up until '''[[Dragon Quest III]]''', Sizz was a single fireball that attacks a single enemy. Ever since then, Sizz is now depicted as a line of fire that attacks a group of enemies; [[Frizz]] would now take Sizz's place as a single fireball that hits one enemy. The flames intensify and movements grow more elaborate as the spell line advances.  
Up until ''[[Dragon Quest III]]'', Sizz was a single fireball that attacks a single enemy. Ever since then, Sizz is now depicted as a line of fire that attacks a group of enemies; [[Frizz]] would now take Sizz's place as a single fireball that hits one enemy. The flames intensify and movements grow more elaborate as the spell line advances.  


==Appearances==
==Appearances==
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==={{DQ7}}===
==={{DQ7}}===
Sizz is already known by [[Aishe]] when she joins the party and can be learned immediately upon becoming a Mage in all versions of the game. It can also be learned by advancing to rank 5 as a [[Serial quiller (Vocation)|Serial quiller]].
Sizz is already known by [[Aishe]] when she joins the party and can be learned by other characters immediately upon becoming a Mage in all versions of the game. It can also be learned by advancing to rank 5 as a [[Serial quiller (Vocation)|Serial quiller]].


==={{DQ8}}===
==={{DQ8}}===
Sizz is learned by both the {{Hero 8}} and [[Jessica]] at level 11. It deals an average of 16~24 damage and will increase in power once the character's [[wisdom]] surpasses 40, capping at 29~35 once they reach 70 wisdom.
Sizz is learned by both the {{Hero 8}} and [[Jessica]] at level 11. It deals an average of 16~24 damage and will increase in power once the character's [[Wisdom]] surpasses 40, capping at 29~35 once they reach 70 wisdom.
   
   
==={{DQ9}}===
==={{DQ9}}===
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==={{DQ10}}===
==={{DQ10}}===
The Sizz line did not initially appear at the game's debut, but was eventually added in Version 3.0. It can be learned by [[Dancer]]s, who learn the first spell at level 14 and can cast it for 3 MP. In Version 5.0, it is one of the initial spells of the [[Death Master]] vocation as well. Damage calculation is ''Magical Might x 0.25 + 7'' with a cap of 86~90 once the caster's Magical Might reaches 326 and an in-game spread of 6 meters.
The Sizz line did not initially appear at the game's debut, but was eventually added in Version 3.0. It can be learned by [[Dancer]]s, who learn the first spell at level 14 and can cast it for 3 MP. In Version 5.0, it is one of the initial spells of the [[Death Master]] vocation as well. Damage calculation is ''Magical Might x 0.25 + 7'' with a cap of 86~90 once the caster's Magical Might reaches 326 and an in-game spread of 6 meters.
* During the game's "Decisive Battle at the [[Dragonlord's Castle]]" limited ''Dragon Quest I'' event, the player is able to cast Sizz as the Hero, as well. It deals 5~12 damage much like in the original game.


==={{DQ11}}===
==={{DQ11}}===
[[Veronica (Dragon Quest XI)|Veronica]] joins the party having already mastered Sizz, and the {{Hero 11}} will learn it at level 8. It costs 3 MP to cast and will deal 12~20 base damage with a cap of 28~36 once they reach 132 Magical Might.
[[Veronica (Dragon Quest XI)|Veronica]] joins the party having already mastered Sizz, and the {{Hero 11}} will learn it at level 8. It costs 3 MP to cast and will deal 12~20 base damage with a cap of 28~36 once their Magical Might reaches 132.


==={{DQM}}===
==={{DQM}}===
Called Firebal in this game, this ability can be learned by a variety of monsters. It requires the monster to reach level 3 with 11 MP and 23 intelligence. It grows into [[Firebane]] when the monster reaches level 10 with 34 MP, and 52 intelligence. It is naturally learned by the [[1EyeClown]], [[AgDevil]], [[DracoLord]], [[EvilBeast]], [[Eyeder]], [[FloraMan]], [[Goategon]], [[Gremlin]], [[JewelBag]], [[KingLeo]], [[LizardFly]], [[MadCondor]], [[Pteranod]], and [[Slime]].
Called Firebal in this game, this spell can be learned by a variety of monsters. It requires the monster to reach level 3 with 11 MP and 23 intelligence. It grows into [[Firebane]] when the monster reaches level 10 with 34 MP, and 52 intelligence. It is naturally learned by the [[1EyeClown]], [[AgDevil]], [[DracoLord]], [[EvilBeast]], [[Eyeder]], [[FloraMan]], [[Goategon]], [[Gremlin]], [[JewelBag]], [[KingLeo]], [[LizardFly]], [[MadCondor]], [[Pteranod]], and [[Slime]].


==={{DQM2}}===
==={{DQM2}}===
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===''[[Dragon Quest Walk]]''===
===''[[Dragon Quest Walk]]''===
Sizz can be learned by Mages at level 10 and costs 8 MP to cast.
Sizz can be learned by Mages at level 10 and costs 8 MP to cast, dealing a small amount of damage to all enemies.


==={{DQTact}}===
==={{DQTact}}===
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==Gallery==
==Gallery==
<gallery>
<gallery>
AlefSizz.jpeg|Casting Sizz on a [[Chimaera]]
DQ_Sizz.png|''Dragon Quest''
DQ_Sizz.png|''Dragon Quest''
DQ3 Spell Sizz.png|''Dragon Quest III''
DQ3 Spell Sizz.png|''Dragon Quest III''
DQ5-SNES-Sizz.gif|''Dragon Quest V''
SSBU Sizz.jpg|''Super Smash Bros. Ultimate''
SSBU Sizz.jpg|''Super Smash Bros. Ultimate''
</gallery>
</gallery>