Soulspawn: Difference between revisions
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==Appearances== | ==Appearances== | ||
===''[[Dragon Quest V]]''=== | ===''[[Dragon Quest V]]''=== | ||
{{ | {{DQ5Enemy | ||
|name=Soulspawn | |name=Soulspawn | ||
| | |kanji= | ||
|romanji= | |romanji= | ||
|bestiaryNumber=162 | |||
|sprite=[[File:Soulspawn DQV SNES.gif]] | |||
|hp=155 | |hp=155 | ||
|mp=0 | |mp=0 | ||
|attack = 145 | |attack=145 | ||
|defense = 67 | |defense=67 | ||
|agility = 108 | |agility=108 | ||
| | |exp=551 | ||
|gold=53 | |gold=53 | ||
| | |tameRate=N/A | ||
|skills= | |spells=None | ||
|skills=Changes party's tactics<br>Dark Haze (neutralizes all magic)<br>[[Sweet Breath]]<br>[[War Drum]] | |||
|item=[[Elfin Elixir]]{{fraction|1|16}} | |||
|locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]] | |locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]] | ||
| | |evasion=1/16 | ||
| | |frizz-resist=67% | ||
|}} | |sizz-resist=67% | ||
|fire-breath-resist=67% | |||
|bang-resist=67% | |||
|crack-resist=67% | |||
|cool-breath-resist=67% | |||
|woosh-resist=67% | |||
|zap-resist=20% | |||
|whack-resist=100% | |||
|kamikazee-resist=0% | |||
|poof-resist=20% | |||
|snooze-resist=100% | |||
|fuddle-resist=10% | |||
|dazzle-resist=20% | |||
|fizzle-resist=100% | |||
|drain-resist=100% | |||
|sap-resist=20% | |||
|poison-resist=20% | |||
|stun-resist=20% | |||
|ps2-sprites=[[Image:Soulspawn DQV PS2.png]] | |||
|ds-mobile-sprites=[[File:Soulspawn1.png]] | |||
}} | |||
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards. | Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards. | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Image:Mad_spirit.png|DQM sprite | Image:Mad_spirit.png|DQM sprite | ||
Image:Soulspawn DQMJ DS.png|DQMJ model | Image:Soulspawn DQMJ DS.png|DQMJ model | ||
Revision as of 14:58, 11 September 2019
| Dragon Quest monster | |
|---|---|
| Soulspawn | |
Art by Akira Toriyama | |
| Japanese | エビルスピリッツ |
| Romaji | ' |
| First appearance | Dragon Quest IV |
| Old localisation | MadSpirit |
Soulspawn are enemies the debuted in Dragon Quest V. These troublesome, ghostly apparitions have the ability to change party tactics without warning.
Appearances
Dragon Quest V
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Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.
Dragon Quest VIII
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Dragon Quest Monsters
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 2
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 2 Professional
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This article is a stub. You can help by expanding it. |
Related monster
Gallery
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DQM sprite
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DQMJ model




