Soulspawn: Difference between revisions
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These troublesome, ghostly apparitions have the ability to change [[party]] tactics without warning. | These troublesome, ghostly apparitions have the ability to change [[party]] tactics without warning. | ||
{{Clear}} | |||
==Appearances== | ==Appearances== | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
| Line 231: | Line 231: | ||
{{clear}} | {{clear}} | ||
==={{ | ==={{DQM3}}=== | ||
{{ | {{DQM3Enemy | ||
|name=Soulspawn | |||
|kanji= | |||
|romanji= | |||
|icon=[[File:Soulspawn DQM3 portrait.png|100px]] | |||
|family=[[File:DQM3 undead family icon.png|link=Undead family]] | |||
|hp=<big><big>1,300</big></big> | |||
|mp=<big><big>470</big></big> | |||
|attack=<big><big>410</big></big> | |||
|defense=<big><big>610</big></big> | |||
|wisdom=<big><big>640</big></big> | |||
|agility=<big><big>580</big></big> | |||
|bestiary=#459 | |||
|rank=<big><big>'''D'''</big></big> | |||
|in-game-description=A cluster of spirits comprised of the souls of assorted killers and crooks. They assail adventurers hoping to add more souls to their cruel community | |||
|talents=[[Doomsayer]] (lv. 1)<br>[[Wisdom Booster|Wisdom Booster I]] (lv. 20)<br>[[Paralysis Protector]] (lv. 40) | |||
|traits=[[Confusing Touch]] (lv. 1)<br>[[Tit for Tat]] (lv. 20)<br>[[Ultra Crafty Woosher]] (lv. 40) | |||
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Dodge Denier]] (lv. 1)<br>[[Snappy Comeback]] (lv. 60) | |||
|habitat=[[Circle of Caprice]] - Middle Echelon ([[File:DQM3 winter icon.png|20px]])<br>[[Circle of Caprice]] - Upper Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]]) | |||
|items=[[Manky meat]] (Common)<br>[[Pickpocket's poncho]] (Rare) | |||
|synthesis=[[File:Winky DQM3 portrait.png|64px|link=Winky]] X [[File:Skeleton swordsman DQM3 portrait.png|64px|link=Skeleton swordsman]] | |||
|fusions= | |||
|fire-resist=-25% | |||
|water-resist=50% | |||
|wind-resist=0% | |||
|earth-resist=50% | |||
|explosion-resist=0% | |||
|ice-resist=50% | |||
|electricity-resist=-25% | |||
|light-resist=0% | |||
|dark-resist=50% | |||
|debilitation-resist=0% | |||
|bedazzlement-resist=-25% | |||
|antimagic-resist=25% | |||
|mp-absorption-resist=50% | |||
|confusion-resist=0% | |||
|sleep-resist=0% | |||
|paralysis-resist=50% | |||
|stun-resist=0% | |||
|poison-resist=50% | |||
|instant-death-resist=0% | |||
}} | |||
==Similar species== | ==Similar species== | ||
| Line 243: | Line 284: | ||
</gallery></center> | </gallery></center> | ||
[[Category:Dragon Quest V enemies]] | [[Category:Dragon Quest V enemies]] | ||
[[Category:Dragon Quest VIII enemies]] | [[Category:Dragon Quest VIII enemies]] | ||
Revision as of 19:10, 22 January 2024
| Dragon Quest monster | |
|---|---|
| Soulspawn | |
Art by Akira Toriyama | |
| Japanese | エビルスピリッツ |
| Romaji | Evil Spirits |
| First appearance | Dragon Quest V: Hand of the Heavenly Bride |
| Old localisation | MadSpirit |
Soulspawn are monsters the debuted in Dragon Quest V.
These troublesome, ghostly apparitions have the ability to change party tactics without warning.
Appearances
Dragon Quest V: Hand of the Heavenly Bride
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.
Dragon Quest VIII: Journey of the Cursed King
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||||||
| Bestiary No. | Family | |||||
| #154 | Elemental | |||||
| Experience | Gold | HP | MP | |||
| 138 | 9 | 75 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 95 | 76 | 81 | 1⁄16 | |||
| In-Game Description | A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking. |
| Spell(s) | None |
| Skill(s) | Paralysis Attack Sweet Breath |
| Location(s) | Dark Ruins Rydon's Tower |
| Item(s) Dropped | Moonwort bulb1⁄32 Elfin elixir1⁄256 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 60% | 25% | 25% | 25% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 25% | 25% | 25% | 25% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 25% | 25% | 100% | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 100% | 100% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 100% | 100% | 100% |
| Sap Resistance * | |||
| 100% | |||
| Army Resistance * | |||
| 25% | |||
Dragon Quest Monsters
| Sprite | Level cap * | HP growth | MP growth |
| 50 | 2/5 | 3/5 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 2/5 | 3/5 | 5/5 | 4/5 |
| Family | Zombie |
| In-game description | Lost spirits fused together |
| Abilities | SleepAir, Radiant, ThickFog |
| Habitat | Library Gate, Gate of Sleep |
| Breeding chart | Zombie family x Dragon family BoneSlave, DeadNite, DeadNoble, Mudron, Skeletor, Skullgon x Bird family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Weak | None | Weak | None |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| Weak | None | None | Weak |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Immune | Immune | Strong | Strong |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| Immune | Strong | Strong | Weak |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| Weak | Weak | Weak | None |
| Decelerate Resistance * | Curse Resistance | ||
| None | Strong | ||
Dragon Quest Monsters 2
| Sprite | Level cap * | HP growth | MP growth |
| 50 | 5/10 | 7/10 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 5/10 | 7/10 | 6/10 | 6/10 |
| Family | Zombie |
| In-game description | |
| Abilities | Radiant, SleepAir, ThickFog |
| Habitat | Cemetery |
| Breeding chart | BoneSlave, DeadNite, DeadNoble, Mudron, PomPomBom, Skeletor, Skullgon x Bird family Zombie family x Dragon family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | None | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Weak | None | Weak | None |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| Weak | Weak | None | None |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| Weak | Immune | Immune | Strong |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| Strong | Immune | Strong | Strong |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| Weak | Weak | Weak | Weak |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| None | None | Strong | |
Dragon Quest Monsters: Joker
| Soulspawn | |
|---|---|
| Family | Undead |
| Rank | B |
| Description | Dark spirits born from the crews of ships that sink at sea. |
| Weapons | Swords, Hammers, Claws, Staves |
| Traits | - |
| Resistances | Vulnerable to Zap, Whackproof, Poisonproof |
| Skill | Graveheart |
| Location | Infern Isle (Tartarus) |
| Breeding chart | Phantom swordsman x Lethal armour |
Dragon Quest Monsters: Joker 2
| Soulspawn | |
|---|---|
| Family | Undead |
| Rank | B |
| Size | S |
| Weapons | Swords, Hammers, Claws, Staves |
| Traits | Hit Squad, Confusing Touch |
| Resistances | Vulnerable to Zap, Immune to Sizz, Whack, and Poison |
| Skill | Graveheart |
| Location | Dark World |
| Breeding chart | Skeleton soldier x Firebird Bona constrictor x Dark slime |
Dragon Quest Monsters: The Dark Prince
| Icon | Family | Max HP | Max MP |
| 1,300 | 470 | ||
| Max Attack | Max Defence | Max Agility | Max Wisdom |
| 410 | 610 | 580 | 640 |
| Bestiary No. | #459 |
| Rank | D |
| In-game description | A cluster of spirits comprised of the souls of assorted killers and crooks. They assail adventurers hoping to add more souls to their cruel community |
| Talents | Doomsayer (lv. 1) Wisdom Booster I (lv. 20) Paralysis Protector (lv. 40) |
| Guaranteed traits | Confusing Touch (lv. 1) Tit for Tat (lv. 20) Ultra Crafty Woosher (lv. 40) |
| Large-size exclusive traits | Tactical Commander (lv. 1) Dodge Denier (lv. 1) Snappy Comeback (lv. 60) |
| Habitat | Circle of Caprice - Middle Echelon ( Circle of Caprice - Upper Echelon ( |
| Items | Manky meat (Common) Pickpocket's poncho (Rare) |
| Synthesis chart | |
| Notable synthesis | |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| -25% | 50% | 0% | 50% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 0% | 50% | -25% | 0% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 50% | 25% | -25% | 0% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 0% | 50% | 50% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| 0% | 0% | ||
| Instant Death Resistance * | |||
| 0% | |||
Similar species
Gallery
-
Joker model.
Categories:
- Dragon Quest V enemies
- Dragon Quest VIII enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest: Monster Battle Road II enemies
- Dragon Quest: Monster Battle Road II Legend enemies
- Dragon Quest: Monster Battle Road Victory enemies
- Dragon Quest Rivals enemies



