Squelch: Difference between revisions
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{{Spell Infobox | |||
|title = Squelch | |||
|image = | |||
|japanese = キアリー | |||
|romaji = Kiarii | |||
|old = Antidote | |||
|type = Restorative | |||
}} | |||
'''Squelch''', originally known as '''Antidote''', is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. When used, it removes [[poison]] and [[envenomed]] status from a party member. | '''Squelch''', originally known as '''Antidote''', is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. When used, it removes [[poison]] and [[envenomed]] status from a party member. | ||
==Appearances== | ==Appearances== | ||
===[[Dragon Quest II]]=== | |||
===[[Dragon Quest III]]=== | |||
===[[Dragon Quest IV]]=== | |||
Squelch is learned by [[Meena]] at level 5 and [[Kiryl]] at level 8. | |||
===[[Dragon Quest V]]=== | |||
===[[Dragon Quest VI]]=== | |||
===[[Dragon Quest VII]]=== | |||
===[[Dragon Quest VIII]]=== | ===[[Dragon Quest VIII]]=== | ||
Squelch is learned by [[Hero (Dragon Quest VIII)|the Hero]] at level 4. By investing 3 points into the Charisma skill, [[Angelo]] can also learn this spell. | |||
===[[Dragon Quest IX]]=== | ===[[Dragon Quest IX]]=== | ||
Squelch is learned by [[priest]]s at level 3, [[thief|thieves]] and [[ranger]]s at level 4, and [[sage]]s at level 5. It costs 2 MP to cast. | Squelch is learned by [[priest]]s at level 3, [[thief|thieves]] and [[ranger]]s at level 4, and [[sage]]s at level 5. It costs 2 MP to cast. | ||
{{DQSpells}} | {{DQSpells}} | ||
[[Category:Spells]] | {{Wikia}} | ||
[[Category:Spells]] | |||
[[Category:Dragon Quest II spells]] | |||
[[Category:Dragon Quest III spells]] | |||
[[Category:Dragon Quest IV spells]] | |||
[[Category:Dragon Quest V spells]] | |||
[[Category:Dragon Quest VI spells]] | |||
[[Category:Dragon Quest VII spells]] | |||
[[Category:Dragon Quest VIII spells]] | |||
[[Category:Dragon Quest IX spells]] | |||
Revision as of 17:02, 30 October 2010
| Squelch | |
|---|---|
| Japanese | キアリー |
| Rōmaji | Kiarii |
| Type | Restorative |
| Older names | Antidote |
Squelch, originally known as Antidote, is a recurring spell in the Dragon Quest Series. When used, it removes poison and envenomed status from a party member.
Appearances
Dragon Quest II
Dragon Quest III
Dragon Quest IV
Squelch is learned by Meena at level 5 and Kiryl at level 8.
Dragon Quest V
Dragon Quest VI
Dragon Quest VII
Dragon Quest VIII
Squelch is learned by the Hero at level 4. By investing 3 points into the Charisma skill, Angelo can also learn this spell.
Dragon Quest IX
Squelch is learned by priests at level 3, thieves and rangers at level 4, and sages at level 5. It costs 2 MP to cast.