Status effect: Difference between revisions

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| [[File:.png|86px|center]]<!--4:1 from 19x18-->
| [[File:.png|86px|center]]<!--4:1 from 19x18-->
| '''Poisoned'''
| '''Poisoned'''
| [[Necropolis]]
| Takes 1 point of damage while traveling on the field. Every four steps in ''I''~''IV'', eight steps in ''V''~''VI'', and every step since ''VII''.
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| [[File:.png|66px|center]]<!--4:1 from 19x18-->
| [[File:.png|66px|center]]<!--4:1 from 19x18-->
| '''Sapped'''
| '''Sapped'''
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| Defence is decreased.
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| [[File:.png|66px|center]]<!--4:1 from 19x18-->
| [[File:.png|66px|center]]<!--4:1 from 19x18-->
| '''Sleep'''
| '''Sleep'''
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| Cannot act until woken by an attack or until a random number of turns have passed.
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| [[File:.png|103px|center]]<!--4:1 from 19x18-->
| [[File:.png|103px|center]]<!--4:1 from 19x18-->
| '''Stunned'''
| '''Stunned'''
| [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]
| Must waste a turn frozen in fear, rolling around laughing, knocked down, grinning after a Puff-Puff, etc.
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*'''Poisoned''' - Takes 1 point of damage while traveling on the field. Every four steps in I~IV, eight steps in V~VI, and every step since VII.
*'''Sapped''' - Defence is decreased.
*'''Sleep''' - Cannot act until woken by an attack or until a random number of turns have passed.
*'''Stunned''' - Must waste a turn frozen in fear, rolling around laughing, knocked down, grinning after a Puff-Puff, etc.


===Positive Status Enhancements===
===Positive Status Enhancements===