Stomp: Difference between revisions

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|image =  
|image =  
|japanese = じひびき
|japanese = じひびき
|romaji = ji hibiki
|romaji = {{tt|Jihibiki|Earth tremor}}
|old = Quake
|old = Quake
|type = Ability
|type = Skill
}}
}}
'''Stomp''' (Originally '''Quake''') damages all enemies with a tremor, hitting for 50~65 [[Woosh]]-type damage for 0 {{MP}}. It has a 1/3rd chance to fail regardless of terrain, and will always fail at sea.
'''Stomp''', also known as '''Boulder Bash''', is a recurring ability in the {{DQSeries}}. It damages all enemies with a tremor, hitting for 50~65 [[Woosh]]-type damage for 0 {{MP}}. It has a {{fraction|1|3}}rd chance to fail regardless of terrain, and will always fail at sea. In later games in the series, the skill began dealing earth-elemental damage instead.


==Appearances==
==Appearances==
==={{DQ4}}===
==={{DQ4}}===
An enemy only skill used by the [[Drakulard]] in the {{Bonus dungeon}}, the [[Fungeon (Dragon Quest IV)|Fungeon]].
Stomp appears as an enemy-only skill used by the [[Drakulard]] in the {{Bonus dungeon}}, the [[Fungeon (Dragon Quest IV)|Fungeon]].


==={{DQ6}}===
==={{DQ6}}===
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==={{DQ9}}===
==={{DQ9}}===
A handful of enemies will throw their weight around in ''IX'', dealing any were from 15~19 damage to 90~108 damage. Naturally, the obese [[Drakulord]] hits heaviest with the skill. Stomp's element has switched from wind to earth as well. This marks the first time the skill has not done 50~65 damage.
A handful of enemies will throw their weight around in ''IX'', dealing anywhere from 15~19 damage to 90~108 damage. Naturally, the obese [[Drakulord]] hits heaviest with the skill. Stomp's element has switched from wind to earth as well. This marks the first time the skill has not dealt 50~65 damage.
{| class="wikitable"
|-
! Monster !! Damage range
|-
| [[Garth Goyle]] || 15~19
|-
| [[Stone guardian]] || 24~30
|-
| [[Drastic drackal]] || 27~32
|-
| [[Gadrongo]] || 33~41
|-
| [[Rover]] || 72~87
|-
| [[Nodoph]] || 79~95
|-
| [[Drakulord]] || 90~108
|}
 
==={{DQ11}}===
Stomp is an enemy-only skill that can be used by [[Mosstodon]]s and [[Snowgre]]s. It inflicts around 50 earth damage to the entire party and no longer has a chance to fail, even when used at sea.
 
==={{DQMJ}}===
Boulder Bash costs 8 MP to use and deals around 80~100 earth damage to all enemies. In this game, it does not have a chance to fail. The skill can be learned with 60 points in the [[Cluboon (skill) | Cluboon]] skill or 24 points in [[Cluboon (skill) | Cluboon II]].
 
==={{DQMJ2}}===
Boulder Bash now deals a combination of [[Bang]] and [[Donk]]-element damage. It can still be learned from [[Cluboon (skill) | Cluboon]] and [[Cluboon (skill) | Cluboon II]]. The skill can now also be learned from:
 
* [[Bjorn (skill) | Bjorn]] (9 points)
* [[Bombardier]] (31 points)
* [[Dual duellers (skill) | Dual duellers]] (21 points)
* [[Ruin (skill) | Ruin]] (20 points)
 
==={{DQTact}}===
Stomp is an enemy-only skill that can be used by [[Metal dragon]] during the Woosh-type Upgrade level on Hell difficulty. It costs 49 MP to use and inflicts major typeless martial damage to a single enemy.
{{DQTactSkill
|name=Stomp
|kanji=じひびき
|romanji=Jihibiki
|role=Attack
|type=Martial
|element=[[Image:DQTact Non-elemental.png]]
|mp=49
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=None
|description=Deals major martial damage to 1 enemy
|monsters=Metal dragon
}}
 
{{clear}}


{{DQSkills}}
{{DQSkills}}
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[[Category:Wind skills]]
[[Category:Wind skills]]
[[Category:Earth skills]]
[[Category:Earth skills]]
[[Category:Blast skills]]
[[Category:Dragon Quest IV enemy skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest IX enemy skills]]
[[Category:Dragon Quest XI enemy skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Tact skills]]