Stomp: Difference between revisions

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|type = Skill
|type = Skill
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'''Stomp''', also known as '''Boulder Bash''', is a recurring ability in the {{DQSeries}}. It damages all enemies with a tremor, hitting for 50~65 [[Woosh]]-type damage for 0 {{MP}}. It has a {{fraction|1|3}}rd chance to fail regardless of terrain, and will always fail at sea. In later games in the series, the skill began dealing earth-elemental damage instead.
'''Stomp''', also known as '''Boulder Bash''', is a recurring ability in the {{DQSeries}}. It damages all enemies with a tremor, with the elemental damage varying between games.


==Appearances==
==Appearances==
==={{DQ4}}===
==={{DQ4}}===
Stomp appears as an enemy-only skill used by the [[Drakulard]] in the [[bonus dungeon]], the [
Stomp appears as an enemy-only skill used by the [[Drakulard]] in the [[bonus dungeon]], the {{Fungeon 4}}.
{{Fungeon 4}}.


==={{DQ6}}===
==={{DQ6}}===
Stomp is learned by advancing to rank 4 of the [[Ranger]] vocation.
Stomp is learned by advancing to rank 4 of the [[Ranger]] vocation. It deals 50~65 [[Woosh]]-type damage for 0 {{MP}} and has a {{fraction|1|3}}rd chance to fail regardless of terrain, always failing at sea.


==={{DQ7}}===
==={{DQ7}}===