Tantegel: Difference between revisions

No edit summary
No edit summary
Line 1: Line 1:
{{LocationInfobox
{{LocationInfobox
|game = ''[[Dragon Quest]]''<br>''[[Dragon Quest Builders]]''
|game = {{DQ}}<br>{{DQB}}
|title = Tantegel
|title = Tantegel
|type= Town and Castle
|type= Town and Castle
Line 9: Line 9:
|old=Tantegel
|old=Tantegel
}}
}}
'''Tantegel''' (ラダトーム, ''Radatōmu'', ''Ladutorm'') is a castle and accompanying town which serve as the capital of [[Alefgard]]. It is featured in the first three ''Dragon Quest'' games: ''[[Dragon Quest]]'', ''[[Dragon Quest II]]'', and ''[[Dragon Quest III]]'', as part of the [[Erdrick Trilogy]]. Tantegel is the starting and central location in the original ''Dragon Quest'' and is the only location in Alefgard which has a castle and a reigning king.
'''Tantegel''' (ラダトーム, ''Radatōmu'', ''Ladutorm'') is a castle and accompanying town which serve as the capital of [[Alefgard]]. It is featured in the first three ''Dragon Quest'' games: {{DQ}}, {{DQ2}}, and {{DQ3}}, as part of the [[Erdrick trilogy]]. Tantegel is the starting and central location in the original ''Dragon Quest'' and is the only location in Alefgard which has a castle and a reigning king.


In the original Famicom release of ''Dragon Quest'', the town surrounding the Ladutorm Castle (ラダトーム城, ''radatōmu shiro'') is called the same name as the castle, Ladutorm Town (ラダトームの町, ''radatōmu no machi''). When the game was localized and released overseas it was decided to give the castle and town different names ('''Tantegel''' and '''Brecconary''' respectively). In all other English version releases both town and castle are referred to as Tantegel, and combined into one icon on the world map.
In the original Famicom release of ''Dragon Quest'', the town surrounding the Ladutorm Castle (ラダトーム城, ''radatōmu shiro'') is called the same name as the castle, Ladutorm Town (ラダトームの町, ''radatōmu no machi''). When the game was localized and released overseas it was decided to give the castle and town different names ('''Tantegel''' and '''Brecconary''' respectively). In all other English version releases both town and castle are referred to as Tantegel, and combined into one icon on the world map.
Line 51: Line 51:
*[[Chimaera wing]]
*[[Chimaera wing]]
*[[Gold]]
*[[Gold]]
*[[Magic key]]
*[[Magic Key]]
*[[Seed of life]] (remakes only)
*[[Seed of life]] (remakes only)
*[[Sunstone]]
*[[Sunstone]]
Line 81: Line 81:


====Nearby monsters====
====Nearby monsters====
*[[Sekerleton (Dragon Quest II)|Sekerleton]]
*[[Mean spirit|Sekerleton]]
*[[Shaman]]
*[[Shaman]]
*[[Gremlin]]
*[[Gremlin]]
*[[Big badboon]]
*[[Badboon]]
*[[Drackmage]]
*[[Drackmage]]
*[[Mud mannequin]]
*[[Mud mannequin]]
Line 91: Line 91:
====Treasures====
====Treasures====
*[[Holy water]]
*[[Holy water]]
{{clear}}


{{clear}}
==={{DQ3}}===
==={{DQ3}}===
Tantegel is the location of central importance in the 'dark world' of Alefgard in ''Dragon Quest III''. It contains the essential Sunstone item in this game as well. It also serves as the location the heroes return to after completing the game, similar to ''Dragon Quest''.
Tantegel is the location of central importance in the 'dark world' of Alefgard in ''Dragon Quest III''. It contains the essential Sunstone item in this game as well. It also serves as the location the heroes return to after completing the game, similar to ''Dragon Quest''.
Line 121: Line 121:
*[[Stone guardian]] (Called by Muddy hand)
*[[Stone guardian]] (Called by Muddy hand)
*[[Healslime]]
*[[Healslime]]
*[[Marauder]]
*[[Armful|Marauder]]
*[[Infernal serpent]]
*[[Infernal serpent]]
*[[She-slime]]
*[[She-slime]]
*[[Slime]]
*[[Slime]]
*[[Snail slime]]
*[[Snail slime]]
*[[Living statue]]
*[[Living Statue (Recurring)|Living statue]]


====Treasures====
====Treasures====
Line 139: Line 139:
{{clear}}
{{clear}}
==={{DQ11}}===
==={{DQ11}}===
The [[hero (Dragon Quest XI)|Luminary]] can visit Tantegel during the era of the first game through the [[Echo Chamber]]. Here he will find that king Lorik has fallen mute, and needs some spectrum nectar to speak again. This nectar is given tot he Luminary upon entering [[Tickington]] after completing a few echo chamber quests. The monarch will rewards his saviors with a [[Pallium Regale]], and a ballad sung in their honor.
[[Hero (Dragon Quest XI)|The Luminary]] can visit Tantegel during the era of the first game through the [[Echo Chamber]]. Here he will find that king Lorik has fallen mute, and needs some spectrum nectar to speak again. This nectar is given tot he Luminary upon entering [[Tickington]] after completing a few echo chamber quests. The monarch will rewards his saviors with a [[Pallium regale]], and a ballad sung in their honor.


===''[[Dragon Quest Builders]]''===
==={{DQB}}===
In this game, Tantegel has two areas that can be reached by using teleportals: Tantegel Moor and [[Charlock Castle]]. The boss of the fourth and final chapter is the [[Dragonlord]].
In this game, Tantegel has two areas that can be reached by using teleportals: Tantegel Moor and [[Dragonlord's Castle|Charlock Castle]]. The boss of the fourth and final chapter is the [[Dragonlord]].


==In Animation==
==In Animation==
Line 177: Line 177:
</gallery></center>
</gallery></center>
<center><gallery>
<center><gallery>
Image:DQ III GBC Tantegal.png|Town and Castle of Tantegel in ''DQ III'' (GBC Version)
Image:DQ III GBC Tantegal.png|Town and Castle of Tantegel in ''DQ III''. (GBC Version)
Image:castleGBC.gif|Tantegel Castle in ''DQ'' (GBC Version)
Image:castleGBC.gif|Tantegel Castle in ''DQ''. (GBC Version)
Image:tantegelGBC.gif|Town of Tantegel in ''DQ'' (GBC Version)
Image:tantegelGBC.gif|Town of Tantegel in ''DQ''. (GBC Version)
Image:DQ II GBC Tantegal.png|Town and Castle of Tantegel in ''DQ II'' (GBC Version)
Image:DQ II GBC Tantegal.png|Town and Castle of Tantegel in ''DQ II''. (GBC Version)
</gallery></center>
</gallery></center>


Line 187: Line 187:
{{DQIII}}
{{DQIII}}
{{DQXI}}
{{DQXI}}
{{DQB1}}
{{DQBI}}


[[Category:Dragon Quest I locations]]
[[Category:Dragon Quest I locations]]