Tap Dance: Difference between revisions
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|image = | |image = | ||
|japanese = | |japanese = | ||
|romaji = Mahotora dance | |romaji = Mahotora dance, Tap dance | ||
|old = | |old = | ||
|type = Dance | |type = Dance | ||
}} | }} | ||
'''Tap Dance''' is | '''Tap Dance''' is a name for two distinct abilities in the [[Dragon Quest (series)|Dragon Quest]] series. In most titles it is the skill equivalent of [[Drain Magic]], where as in games developed by Level-5 it is a [[Minstrel]] skill unrelated to magic. | ||
==Appearances== | ==Appearances== | ||
===[[Dragon Quest VI]]=== | ===[[Dragon Quest VI]]=== | ||
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the [[Dancer]] vocation. The amount of MP absorbed is dependant on the user's level, and calculated as '''Lvl/4+5''' | Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the [[Dancer]] vocation. The amount of MP absorbed is dependant on the user's level, and calculated as '''Lvl/4+5'''. | ||
===[[Dragon Quest VII]]=== | ===[[Dragon Quest VII]]=== | ||
Tap Dance (Sidestep) is learned by Aira, and Amateurs (rank 5 of the [[Dancer]] vocation). Sidestep is also learned by Wigglys (rank 2 of the [[Slime (class)|Slime]] vocation). The absorption algorithm is the same as before. | Tap Dance (Sidestep) is learned by Aira, and Amateurs (rank 5 of the [[Dancer]] vocation). Sidestep is also learned by Wigglys (rank 2 of the [[Slime (class)|Slime]] vocation). The absorption algorithm is the same as before. | ||
===[[Dragon Quest IX]]=== | ===[[Dragon Quest IX]]=== | ||
This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by | This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by 50% for 6~9 turns. | ||
[[category:Skills]] | [[category:Skills]] | ||