Tension: Difference between revisions

No edit summary
m Added a link to the successor mechanic in 11
Line 63: Line 63:


Tension is lost if a character is put to sleep, paralyzed, cursed, disabled by something like [[War Cry]], dispelled by [[Disruptive Wave]], or defeated in battle.
Tension is lost if a character is put to sleep, paralyzed, cursed, disabled by something like [[War Cry]], dispelled by [[Disruptive Wave]], or defeated in battle.
==See also==
*[[Pep]], the mechanic which replaces Tension in ''[[Dragon Quest XI]].''
{{Series_mechanics}}
{{Series_mechanics}}
[[Category:Recurring elements]]
[[Category:Recurring elements]]