Thief: Difference between revisions

Added steal rates for the ds and mobile versions, courtesy of Behindthesword on gamefaqs
These steal rates will be the end of me, they must be the most hotly debated parts of dq by far.
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{{CharacterSpellList|footer}}
{{CharacterSpellList|footer}}


Thieves may steal from the last enemy vanquished in an encounter, with the success probability being calculated thus: '''{(LVL x item drop rate)/8}'''.
Thieves may steal from the last enemy vanquished in an encounter, with the success probability being calculated thus: '''{(LVL x item drop rate)/8}'''. Unlike later games in the series ''III's'' thieves do not have their success rate limited to 1/8th and can effectively reach 100% for most items with a party of pilferers.  


==''[[Dragon Quest VI]]''==
==''[[Dragon Quest VI]]''==
Thief is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Merchant]]). Their auto-stealing rate improves with each Rank increase, doubling at Rank 8 in the super famicom version . This means a party of thieves will have an 8 times higher chance to nab an item when playing the original.
The thief is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Merchant]]). The calculation for post-battle stealing is '''Drop rate x (Rank+1) x 0.25''', doubling the base rate at Rank 8. This means a party of thieves will have an 8 times higher chance to nab an item. Note that the chance to steal any item has a hard limit of 12.5% ({{fraction|1|8}}) regardless of vocation rank.


===Stat Changes===
===Stat Changes===
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| Auto-Steal
| Auto-Steal
|}
|}
{| class="wikitable"
|-
! Rank !! Steal Rate (DS & Mobile)
|-
| 1 || 200%
|-
| 2 ||300%
|-
| 3 || 400%
|-
| 4 || 500%
|-
| 5 || 600%
|-
| 6 || 700%
|-
| 7 || 800%
|-
| 8 || 900%
|}
*'''NOTE:''' the chance to steal has a hard cap of 12.5% ({{fraction|1|8}}) regardless of vocation rank.


===Abilities===
===Abilities===
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==''[[Dragon Quest VII]]''==
==''[[Dragon Quest VII]]''==
[[File:DQVII Thief male.png|right|border|200px]][[File:DQVII Thief female.png|right|border|200px]]
[[File:DQVII Thief male.png|right|border|200px]][[File:DQVII Thief female.png|right|border|200px]]
The thief is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is one of the prerequisites for both the [[Pirate]] (along with [[Sailor]]) and the [[Monster Masher]] vocation (along with [[Shepherd]]).
The thief is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is one of the prerequisites for both the [[Pirate]] (along with [[Sailor]]) and the [[Monster Masher]] vocation (along with [[Shepherd]]). The '''MOD / (Drop Rrate * 4)''' equation for both version of ''VII'' is slightly different from the previous [[Heartbeat]] title, but functions similarly and also has the enforced limit of a 1/8th success rate when the party consists of thieves.
 
{| class="wikitable"
|-
! Rank !!  Modifier
|-
| 1 || 4
|-
| 2 || 16
|-
| 3 || 16
|-
| 4 || 16
|-
| 5 || 25
|-
| 6 || 25
|-
| 7 || 25
|-
| 8 || 32
|}
 
===Stat Changes===
===Stat Changes===
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
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|-
|-
|Strength
|Strength
| -10 Percent
| -10%
|-
|-
|Agility
|Agility
| +20 Percent
| +20%
|-
|-
|Guard
|Resilience
| -30 Percent
| -30%
|-
|-
|Intelligence
|Wisdom
| -10 Percent
| -10%
|-
|-
|Appearance
|Style
| -20 Percent
| -20%
|-
|-
|Max HP
|Max HP
| -10 Percent
| -10%
|-
|-
|Max MP
|Max MP
| -40 Percent
| -40%
|}
|}


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The Thief's best skill is Nose for Treasure which allows treasure hunters to know how much treasure is left on a particular floor. As for hybrid skills, Thief Hit, the hybrid skill of a [[Warrior]] and a Thief, is probably one of the useful hybrid skills to learn as it has the chance of taking one item from a monster regardless of whether or not it is defeated. However, the default stealing rate is quite low. To this end, the character must have a high rank in the vocation to steal reliably.
The Thief's best skill is Nose for Treasure which allows treasure hunters to know how much treasure is left on a particular floor. As for hybrid skills, Thief Hit, the hybrid skill of a [[Warrior]] and a Thief, is probably one of the useful hybrid skills to learn as it has the chance of taking one item from a monster regardless of whether or not it is defeated. However, the default stealing rate is quite low. To this end, the character must have a high rank in the vocation to steal reliably.


Regarding evolution, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Park]]. The Thief can also combine a mastered [[Shepherd]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don't have resistance to these skills. Plus they are cost effective.
Regarding vocation progression, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Park]]. The Thief can also combine a mastered [[Shepherd]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don't have resistance to these skills. Plus they are cost effective.


==''[[Dragon Quest IX]]''==
==''[[Dragon Quest IX]]''==