Thief: Difference between revisions
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Thieves have high agility and deftness, but are below average in other attributes. What makes them vital to a party is their ability to [[Thievery|steal items]] from the last monster defeated at the end of a fight. Outside of this pilfering, a thief contributes to the party by utilizing their stealth to lower encounters with enemies with the [[Padfoot]] ability, exploration skills such as [[Eye for Distance]] that allow the player to locate villages and nearby towns, and using [[Nose for Treasure]] to see how many chests remain on a dungeon's floor. | Thieves have high agility and deftness, but are below average in other attributes. What makes them vital to a party is their ability to [[Thievery|steal items]] from the last monster defeated at the end of a fight. Outside of this pilfering, a thief contributes to the party by utilizing their stealth to lower encounters with enemies with the [[Padfoot]] ability, exploration skills such as [[Eye for Distance]] that allow the player to locate villages and nearby towns, and using [[Nose for Treasure]] to see how many chests remain on a dungeon's floor. | ||
=={{DQ3}}== | ==Appearances== | ||
==={{DQ3}}=== | |||
Thieves were added in the 16-bit remake and may steal from a random enemy vanquished in an encounter, with the success probability being calculated thus: '''(Level/16 + 1) x item drop rate''' for the Super Famicom and Android/iOS version. In the [[Game Boy Color]] version, the formula is '''(level/8 + 1) x item drop rate''', and will only work for the final enemy defeated. Unlike later games in the series ''III's'' thieves do not have their success rate limited to 1/8th and can effectively reach 100% for most items with a party of pilferers. | Thieves were added in the 16-bit remake and may steal from a random enemy vanquished in an encounter, with the success probability being calculated thus: '''(Level/16 + 1) x item drop rate''' for the Super Famicom and Android/iOS version. In the [[Game Boy Color]] version, the formula is '''(level/8 + 1) x item drop rate''', and will only work for the final enemy defeated. Unlike later games in the series ''III's'' thieves do not have their success rate limited to 1/8th and can effectively reach 100% for most items with a party of pilferers. | ||
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Due to a character's natural defence being based off of the agility stat in all versions of ''III'', thieves are significantly more durable than in other titles. Furthermore, they can equip the newly added whips and boomerangs that allow them to aid in crowd control despite their low strength. | Due to a character's natural defence being based off of the agility stat in all versions of ''III'', thieves are significantly more durable than in other titles. Furthermore, they can equip the newly added whips and boomerangs that allow them to aid in crowd control despite their low strength. | ||
===Equipment=== | ====Equipment==== | ||
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}} | {{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest III|subtitle=All|equipmentType=Weapon}} | ||
{{CharacterEquipmentList|entry|item=[[Cypress Stick]]|statModifier=Attack +2}} | {{CharacterEquipmentList|entry|item=[[Cypress Stick]]|statModifier=Attack +2}} | ||
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*♥ denotes ladies only. | *♥ denotes ladies only. | ||
===Skills & spells=== | ====Skills & spells==== | ||
{{CharacterSpellList|header|title=Dragon Quest III|subtitle=SNES,GBC, Mobile Phone}} | {{CharacterSpellList|header|title=Dragon Quest III|subtitle=SNES,GBC, Mobile Phone}} | ||
{{CharacterSpellList|entry|spell=[[Eye for Distance]]|level=8}} | {{CharacterSpellList|entry|spell=[[Eye for Distance]]|level=8}} | ||
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{{CharacterSpellList|footer}} | {{CharacterSpellList|footer}} | ||
=={{DQ6}}== | ==={{DQ3HD}}=== | ||
{{Stub}} | |||
==={{DQ6}}=== | |||
The thief is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Merchant]]). | The thief is one of the prerequisites for the [[Ranger]] vocation (along with [[Monster Master]] and [[Merchant]]). | ||
===Vocation trait=== | ====Vocation trait==== | ||
The calculation for post-battle stealing is '''Drop rate x (Rank+1) x 0.25''', doubling the base rate at Rank 8. This means a party of thieves will have an 8 times higher chance to nab an item. Note that the chance to steal any item has a hard limit of 12.5% ({{fraction|1|8}}) regardless of vocation rank. | The calculation for post-battle stealing is '''Drop rate x (Rank+1) x 0.25''', doubling the base rate at Rank 8. This means a party of thieves will have an 8 times higher chance to nab an item. Note that the chance to steal any item has a hard limit of 12.5% ({{fraction|1|8}}) regardless of vocation rank. | ||
===Stat Changes=== | ====Stat Changes==== | ||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | ||
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|} | |} | ||
===Abilities=== | ====Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
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|} | |} | ||
=={{DQ7}}== | ==={{DQ7}}=== | ||
[[File:DQVII Thief male.png|right|border|200px]][[File:DQVII Thief female.png|right|border|200px]] | [[File:DQVII Thief male.png|right|border|200px]][[File:DQVII Thief female.png|right|border|200px]] | ||
The thief is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is one of the prerequisites for both the [[Pirate]] (along with [[Sailor]]) and the [[Monster Masher]] vocation (along with [[Shepherd]]). In the [[3DS]] remake thieves are depicted as cat burglars once more, incorporating bandanas and goggles into the familiar black and yellow outfits. | The thief is one of the basic vocations available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. It is one of the prerequisites for both the [[Pirate]] (along with [[Sailor]]) and the [[Monster Masher]] vocation (along with [[Shepherd]]). In the [[3DS]] remake thieves are depicted as cat burglars once more, incorporating bandanas and goggles into the familiar black and yellow outfits. | ||
===Vocation trait=== | ====Vocation trait==== | ||
The '''MOD / (Drop Rate * 4)''' equation for both versions of ''VII'' is slightly different from the previous [[Heartbeat]] title, but functions similarly and also has the enforced limit of a 1/8th success rate when the party consists of thieves. | The '''MOD / (Drop Rate * 4)''' equation for both versions of ''VII'' is slightly different from the previous [[Heartbeat]] title, but functions similarly and also has the enforced limit of a 1/8th success rate when the party consists of thieves. | ||
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|} | |} | ||
===Stat Changes=== | ====Stat Changes==== | ||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | ||
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|} | |} | ||
=== | ====PSX Abilities==== | ||
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
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|30 | |30 | ||
|One Group | |One Group | ||
|Throws rocks at one group of enemies, causing ~ | |Throws rocks at one group of enemies, causing ~17HP damage. | ||
|0 | |0 | ||
|- | |- | ||
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|} | |} | ||
===3DS Abilities=== | ====3DS Abilities==== | ||
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
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|[[Stone's Throw]] | |[[Stone's Throw]] | ||
|9 | |9 | ||
| | |One group | ||
| | |Throws rocks at one group of enemies, causing ~17HP damage. | ||
| | |0 | ||
|- | |- | ||
|4 | |4 | ||
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|} | |} | ||
===PSX Hybrid Abilities=== | ====PSX Hybrid Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>''' | ||
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|} | |} | ||
===Usefulness=== | ====Usefulness==== | ||
The Thief's best skill is Nose for Treasure which allows treasure hunters to know how much treasure is left on a particular floor. As for hybrid skills, Thief Hit, the hybrid skill of a [[Warrior]] and a Thief, is probably one of the useful hybrid skills to learn as it has the chance of taking one item from a monster regardless of whether or not it is defeated. However, the default stealing rate is quite low. To this end, the character must have a high rank in the vocation to steal reliably. | The Thief's best skill is Nose for Treasure which allows treasure hunters to know how much treasure is left on a particular floor. As for hybrid skills, Thief Hit, the hybrid skill of a [[Warrior]] and a Thief, is probably one of the useful hybrid skills to learn as it has the chance of taking one item from a monster regardless of whether or not it is defeated. However, the default stealing rate is quite low. To this end, the character must have a high rank in the vocation to steal reliably. | ||
Regarding vocation progression, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Meadows]]. The Thief can also combine a mastered [[Sailor]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don't have resistance to these skills. Plus they are cost effective. | Regarding vocation progression, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Meadows]]. The Thief can also combine a mastered [[Sailor]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don't have resistance to these skills. Plus they are cost effective. | ||
=={{DQ9}}== | ==={{DQ9}}=== | ||
[[File:DQIX Thief Male.png|right|border|195px]][[File:DQIX Thief Female.png|right|border|200px]] | [[File:DQIX Thief Male.png|right|border|195px]][[File:DQIX Thief Female.png|right|border|200px]] | ||
The Thief vocation is available at the start of the game and has the unique skillset "Acquisitiveness". As all the vocation designs in ''IX'' are based on real world cultures, thieves have eschewed the burglar outfits for clothing based on Arabian bandits. Thieves can also use skill points to learn [[Sword]], [[Knife]], [[Claw]], and [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs]] skills. Their [[Coup-de-Grace]] is "Itemized Kill | The Thief vocation is available at the start of the game and has the unique skillset "Acquisitiveness". As all the vocation designs in ''IX'' are based on real world cultures, thieves have eschewed the burglar outfits for clothing based on Arabian bandits. Thieves can also use skill points to learn [[Sword]], [[Knife]], [[Claw]], and [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs]] skills. Their [[Coup-de-Grace]] is "[[Itemized Kill]]" which guarantees treasure dropped after the battle. Thieves still possess their unique ability to steal items, but through the newly added skill "Half-Inch". | ||
Thieves are the second fastest vocation in the game, trailing behind the [[Martial Artist]]. They also have the second highest {{Deftness}} in the game, which allows them to not only steal items at a higher success rate, but land more [[Critical Hit]]s as the feature now scales off of Deftness. | Thieves are the second fastest vocation in the game, trailing behind the [[Martial Artist]]. They also have the second highest {{Deftness}} in the game, which allows them to not only steal items at a higher success rate, but land more [[Critical Hit]]s as the feature now scales off of Deftness. | ||
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However, Thieves are thoroughly lacking in other stats, such as MP and Resilience, and aren't great combat-wise. [[Ranger]]s are commonly agreed to be an upgrade from the Thief, due to their higher Deftness, MP and magic selection and abilities. Despite this, their niche abilities, such as Treasure Eye Land, and their fantastic Agility and Deftness prove useful for grinding and farming, even far into the post-game. | However, Thieves are thoroughly lacking in other stats, such as MP and Resilience, and aren't great combat-wise. [[Ranger]]s are commonly agreed to be an upgrade from the Thief, due to their higher Deftness, MP and magic selection and abilities. Despite this, their niche abilities, such as Treasure Eye Land, and their fantastic Agility and Deftness prove useful for grinding and farming, even far into the post-game. | ||
===Stats=== | ====Stats==== | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47" | ||
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|} | |} | ||
===Acquisitiveness=== | ====Acquisitiveness==== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#4682B4; color: white;"|Accolades | !style="background:#4682B4; color: white;"|Accolades | ||
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|} | |} | ||
===Spells=== | ====Spells==== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#4682B4; color: white;"|Name | !style="background:#4682B4; color: white;"|Name | ||
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|} | |} | ||
===Revocation Award=== | ====Revocation Award==== | ||
*[[Honour Among Thieves]] | *[[Honour Among Thieves]] | ||
=={{DQ10}}== | ==={{DQ10}}=== | ||
{{Stub}} | {{Stub}} | ||
==''[[Dragon Quest Walk]]''== | ===''[[Dragon Quest Walk]]''=== | ||
[[File:Walk thieves.jpg|right|thumb|A warrior changing to a thief in ''Walk''|200px]] | [[File:Walk thieves.jpg|right|thumb|A warrior changing to a thief in ''Walk''|200px]] | ||
The thief vocation is available to players from the beginning of the game, and gives access to [[Boomerangs]], [[Claw Weapon Family|Claws]], and [[Knives]]. | The thief vocation is available to players from the beginning of the game, and gives access to [[Boomerangs]], [[Claw Weapon Family|Claws]], and [[Knives]]. | ||
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==Notable Thieves== | ==Notable Thieves== | ||
*In the remake versions for ''IV'', [[Torneko Taloon]] has a few skills from the | *In the remake versions for ''IV'', [[Torneko Taloon]] has a few skills from the Thief class. | ||
*[[Fingers]] | *[[Fingers]] | ||
*[[Yangus]] is a former bandit, and can relearn some of his old habits via his ''Humanity'' skill tree. | *[[Yangus]] is a former bandit, and can relearn some of his old habits via his ''Humanity'' skill tree. | ||
*[[Red]] is more akin to a pirate, owning her own ship, but can cut a purse just as well as she can pillage. | *[[Red]] is more akin to a pirate, owning her own ship, but can cut a purse just as well as she can pillage. | ||
*[[Patty]]'s default vocation is a | *[[Patty]]'s default vocation is a Thief when she joins the party in ''IX''. | ||
*[[Erik]] lived as a petty | *[[Erik]] lived as a petty Thief for several years prior to joining the Luminary. | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Dragon_Quest_III_SNES_chibi_female_thief.png|Chibi artwork of the female Thief meant to mimic the Famicom-era art of the classic vocations from ''III'', circa 1996 | |||
Dragon_Quest_III_SNES_chibi_male_thief.png|Ditto for the male Thief | |||
Image:Thief3female.png|Full-sized art of the female Thief, circa 1996 | |||
Image:Thief3male.png|Full-sized art of the male Thief, circa 1996 | Image:Thief3male.png|Full-sized art of the male Thief, circa 1996 | ||
Image:Dq3gbart15.jpg|Female Thief GBC art from DQIII | Image:Dq3gbart15.jpg|Female Thief GBC art from DQIII | ||
Image:Dq3gbart16.jpg|Male Thief GBC art from DQIII | Image:Dq3gbart16.jpg|Male Thief GBC art from DQIII | ||
Thief female III HD2D.png|Female Thief, HD-2D artwork | |||
Thief male III HD2D.png|Male Thief, HD-2D artwork | |||
Image:Blessed bikini.png|Female Thief wearing a [[Blessed bikini]] | Image:Blessed bikini.png|Female Thief wearing a [[Blessed bikini]] | ||
File:Thief_DQVI_official_guide_book_profile.jpg|[[Terry]] showing off the acquisitiveness of the vocation in the official guidebook | File:Thief_DQVI_official_guide_book_profile.jpg|[[Terry]] showing off the acquisitiveness of the vocation in the official guidebook | ||