Alltrades Abbey: Difference between revisions
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In each game, there are set requirements for when a character can change to another vocation. The abbey is strongly tied to the overall class system and is not uncommonly used as a hub location in the games in which it appears. | In each game, there are set requirements for when a character can change to another vocation. The abbey is strongly tied to the overall class system and is not uncommonly used as a hub location in the games in which it appears. | ||
Each different incarnation of the Abbey works a little differently. All of them are set up like small towns, with the later versions having places to check your current class level and shops. | |||
==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
:''See main article [[Alltrades Abbey (Dragon Quest III)]].'' | :''See main article [[Alltrades Abbey (Dragon Quest III)]].'' | ||
The abbey appears just prior to obtaining the [[ship]] in [[Portoga]]. Characters must be level 20 to change classes. The {{Hero 3}} may not change classes. The abbey is often used as a hub point once it is reached, due to the ability to save the game directly at the entrance, making it the quickest way to save the game in the {{ | The abbey appears just prior to obtaining the [[ship]] in [[Portoga]]. Characters must be level 20 to change classes. The {{Hero 3}} may not change classes. However with the class change comes a price, you're character will revert back to level one and you will have to buy them the proper equipment for a new class. This is also the first time that a class requires something other then reaching a certain level in order to change classes, the [[Words of Wisdom]], is required to become a [[Sage]]. | ||
The abbey is often used as a hub point once it is reached, due to the ability to save the game directly at the entrance, making it the quickest way to save the game in the original {{NES}} Version. | |||
====Remake==== | ====Remake==== | ||
Originally, the option to change a character into a [[Gadabout|Goof Off]] wasn't present, but later versions of the game allowed for the class change. | Originally, the option to change a character into a [[Gadabout|Goof Off]] wasn't present, but later versions of the game allowed for the class change. | ||
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==={{DQ6}}=== | ==={{DQ6}}=== | ||
:''See main article [[Alltrades Abbey (Dragon Quest VI)]].'' | :''See main article [[Alltrades Abbey (Dragon Quest VI)]].'' | ||
The abbey appears in both the [[Lower World|Real World]] and the [[Upper World|Phantom World]]. However, it has been sealed by the demon lord [[Murdaw]] in the Real World and cannot be used to change vocations until he has been defeated. | The abbey appears in both the [[Lower World|Real World]] and the [[Upper World|Phantom World]]. However, it has been sealed by the demon lord [[Murdaw]] in the Real World and cannot be used to change vocations until he has been defeated. | ||
The system in this gamer differs ''III'' where as you don't lose your levels when you change classes, instead your class has it's own level. This new system allows for more time adventuring and less time leveling up so you don't die. This Abbey also gives you the opportunity to train in the class of [[Hero]]. The class system is much more advanced starting you with eight main classes and then allowing you to access advanced classes and eventually master classes. There are also two hidden monster classes that require books for your party members to learn the[[Liquid Metal Slime (Class)|Liquid metal slime]] and [[Dragon (Class)|Dragon]] vocation. | |||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
:''See main article [[Alltrades Abbey (Dragon Quest VII)]].'' | :''See main article [[Alltrades Abbey (Dragon Quest VII)]].'' | ||
The abbey is under the control of monsters which must be cleansed before it can be used to change classes. | The abbey is under the control of monsters which must be cleansed before it can be used to change classes. | ||
Once you clean out the infestation you open up one of the deepest class systems yet. This Abbey keeps the idea that ''VI'' started but adds a whole set of monster classes, that you can learn by obtaining a [[Monster Heart]] through a random battle. The monster classes are also broken down into basic, advanced and master classes. | |||
==={{DQ9}}=== | ==={{DQ9}}=== | ||