Troubadour: Difference between revisions

No edit summary
No edit summary
Line 20: Line 20:
|-
|-
|Strength
|Strength
| -25 Percent
| -25%
|-
|-
|Agility
|Agility
| -15 Percent
| -15%
|-
|-
|Resilience
|Resilience
| -15 Percent
| -15%
|-
|-
|Wisdom
|Wisdom
| +20 Percent
| +20%
|-
|-
|Style
|Style
| +10 Percent
| +10%
|-
|-
|Max HP
|Max HP
| -20 Percent
| -20%
|-
|-
|Max MP
|Max MP
Line 244: Line 244:


==Usefulness==
==Usefulness==
The troubadour is quite frail and should be put in the back rows. Its only use is to make the [[Luminary]] and then a [[Druid]]. It takes some time to become a Druid and so has to be started as soon the player clears [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. However, the rewards are great. In the 3DS version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle.
The troubadour is quite frail and should be put in fourth position from the left. Its only use is to make the [[Luminary]] and then a [[Druid]]. It takes some time to become a Druid and so has to be started as soon the player clears [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. However, the rewards are great. In the 3DS version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle.


The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing.
The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing.