Ultra marine: Difference between revisions
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|deftness2=375 | |deftness2=375 | ||
|magic2=367 | |magic2=367 | ||
|ability1=[[ | |ability1=[[Electroslash]] | ||
|ability2=[[ | |ability2=[[Fullheal]] | ||
|ability3=[[ | |ability3=[[Merciless Blade]] | ||
|ability4=[[ | |ability4=[[Sacred Slash]] | ||
|ability5=[[ | |ability5=[[Total War Cry]] | ||
|ability6=[[ | |ability6=[[Unrelenting Force]] | ||
|daname=[[Dark Machinations]] | |daname=[[Dark Machinations]] | ||
|target=Area | |target=Area | ||
Revision as of 20:20, 27 April 2023
| Dragon Quest monster | |
|---|---|
| Ultra marine | |
![]() Art by Akira Toriyama | |
| Japanese | ナイトファイラス |
| Romaji | Naito fuairasu |
| First appearance | Dragon Quest Treasures |
| Old localisation | None |
Ultra marines are icy-blue pallet-swaps of the Loss leaders.
Appearances
Dragon Quest Treasures
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The ultra marine appears in the same place as the loss leader in the Hinterquarters are the gem variant. Players can trigger the monster to appear at will by launching Erik or Mia up to a specific ledge with the loss leader in view and then rotating the camera until the ultra marine appears instead.
Etymology
- Ultra marine is the term for the powdered form of lapis lazuli
Gallery
-
The ledge where either child must stand to rotate the camera and trigger the marine to appear
