Amos: Difference between revisions

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{{Character
{{Character
|Name=Amos
|Name=Amos
|Game={{DQ6}}
|Game={{Dragon Quest VI}}
|Image=[[File:DQVI_Amos.png|center|300px]]
|Image=[[File:DQVI_Amos.png|center|300px]]
|Sprite=[[Image:Dq6 amos-sprite.gif]]<br>[[Image:Amos mugshot.png|75px]] [[File:Amos mimic transparent.png|100px]]
|Sprite=[[Image:Dq6 amos-sprite.gif]]<br>[[Image:Amos mugshot.png|75px]] [[File:Amos mimic transparent.png|100px]]
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|Family=
|Family=
|}}
|}}
{{quote|style=1|quote='''''You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently!  '''''|source=Amos, in [[Amor]]|console=[[Nintendo DS|DS]], [[cell phone]]|align=center|bgcolor=85a3e0}}
{{quote|style=1|quote='''''You never know how life's goin' to change! I've been goin' through a lot of changes of my own recently!  '''''|source=Amos, in [[Amor]]|console={{DS}}, [[Cell phone]]|align=center|bgcolor=85a3e0}}


'''Amos''' is a character in the {{DQSeries}} that appears as an optional party member in {{DQ6}}. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects.
'''Amos''' is a character in the {{DQSeries}} that appears as an optional party member in {{DQ6}}. After being bitten on the backside while saving some townsfolk from monsters, he has developed a terrible case of nightly transfiguration and becomes an unwitting menace to the very town he protects.
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Amos is a burly man whose attire consists of a blue, sleeveless gambeson that terminates into Roman-style flaps at his waist. Underneath that is form-fitting black tights that extend past his head to form a hood underneath a blue, gold-rimmed helmet accessorized with two small wings. Around his waist are two brown belts from where a dull green traveller's bag at his right hip and a sheathe at his left are attached. He wears baggy beige pants that are tucked into black leather boots taped over with yellow bandages. He has light blue eyes, brown hair, and is usually seen wielding a saber.
Amos is a burly man whose attire consists of a blue, sleeveless gambeson that terminates into Roman-style flaps at his waist. Underneath that is form-fitting black tights that extend past his head to form a hood underneath a blue, gold-rimmed helmet accessorized with two small wings. Around his waist are two brown belts from where a dull green traveller's bag at his right hip and a sheathe at his left are attached. He wears baggy beige pants that are tucked into black leather boots taped over with yellow bandages. He has light blue eyes, brown hair, and is usually seen wielding a saber.


Despite his status as an optional character, Amos is fully compatible with [[party chat]] in the remakes of ''Dragon Quest VI''. This greatly expands upon his personality, revealing a chipper, candid folk hero who makes up for his lack of sophistication with a strong desire to help and protect others. Though by no means dull, Amos has a simplistic view on life and naturally sees the brighter side of situations and people. Being the oldest human member of the party, he sometimes displays surprising wisdom that rivals that of [[Nevan]] and [[Milly]]. Amos will reveal after speaking with the queen of [[Howcastle]] that he was regarded as a coward in his early days, which drove him to grow stronger. He has a bit of a fascination with royalty, and is always excited to meet the king and/or queen of any realms that the party visits. He is also very fond of his mother, and will frequently mention her when talking about his past life.
Despite his status as an optional character, Amos is fully compatible with [[Party Chat]] in the remakes of ''Dragon Quest VI''. This greatly expands upon his personality, revealing a chipper, candid folk hero who makes up for his lack of sophistication with a strong desire to help and protect others. Though by no means dull, Amos has a simplistic view on life and naturally sees the brighter side of situations and people. Being the oldest human member of the party, he sometimes displays surprising wisdom that rivals that of [[Nevan]] and [[Milly]]. Amos will reveal after speaking with the queen of [[Howcastle]] that he was regarded as a coward in his early days, which drove him to grow stronger. He has a bit of a fascination with royalty, and is always excited to meet the king and/or queen of any realms that the party visits. He is also very fond of his mother, and will frequently mention her when talking about his past life.


Starting with the localization of the DS remake, Amos has a speech quirk where he will sometimes refer to himself in the third person. <!--I assume this is not the case in the original Japanese versions. Feel free to remove this if I am wrong.-->
Starting with the localization of the {{DS}} remake, Amos has a speech quirk where he will sometimes refer to himself in the third person. <!--I assume this is not the case in the original Japanese versions. Feel free to remove this if I am wrong.-->
{{Section-Stub}}
{{Section-Stub}}
==Appearances==
==Appearances==
==={{DQ6}}===
==={{DQ6}}===
{{spoiler|start}}When the party arrives in [[Scrimsley]], the townspeople make it clear that the party should leave town. After talking to some of the yokels, the party learns about Amos, who is the town's local hero. If the party stays at the inn, they will wake at night finding a monster attacking the town. When defeated, the monster is revealed to be Amos. In the morning, the party can go to Amos and if they tell him that he is periodically transforming into a monster, he will leave so that he will no longer threaten the lives of his fellow townspeople. However, if the party does not tell Amos about his condition and instead acquires the [[List_of_items_in_Dragon_Quest_VI#Incredible_Items|seeds of reason]] from [[Hazy Heights]] and makes him eat them, he will involuntarily transform. Before the party can engage his beastly form in battle once more, Amos will reveal that he can shapeshift at will and returns to his human self. He will then join the party, heading out of town to hop into the [[wagon]].
{{spoiler|start}}When the party arrives in [[Scrimsley]], the townspeople make it clear that the party should leave town. After talking to some of the yokels, the party learns about Amos, who is the town's local hero. If the party stays at the inn, they will wake at night finding a monster attacking the town. When defeated, the monster is revealed to be Amos. In the morning, the party can go to Amos and if they tell him that he is periodically transforming into a monster, he will leave so that he will no longer threaten the lives of his fellow townspeople. However, if the party does not tell Amos about his condition and instead acquires the [[List_of_items_in_Dragon_Quest_VI#Incredible_Items|Seeds of reason]] from [[Hazy Heights]] and makes him eat them, he will involuntarily transform. Before the party can engage his beastly form in battle once more, Amos will reveal that he can shapeshift at will and returns to his human self. He will then join the party, heading out of town to hop into the [[Wagon]].


Strangely, Amos will not be given an ending cinematic even if the player recruits him. He will be present at castle [[Somnia]] during the finale, however, and can be spoken to as with any other party member present.{{spoiler|end}}
Strangely, Amos will not be given an ending cinematic even if the player recruits him. He will be present at castle [[Somnia]] during the finale, however, and can be spoken to as with any other party member present.{{spoiler|end}}
{{clear}}
{{clear}}
====Base stats====
====Base stats====
{| style="width:55%; height:100px; text-align:center" border="1"  
{| style="width:55%; height:100px; text-align:center" border="1"  
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| Level || 15 || 99
| Level || 15 || 99
|-
|-
| HP || 150 || 800
| {{HP}} || 150 || 800
|-
|-
| MP || 37 || 500
| {{MP}} || 37 || 500
|-
|-
| Strength || 70|| 380
| {{Strength}} || 70|| 380
|-
|-
| Agility || 66 || 190
| {{Agility}} || 66 || 190
|-
|-
| Resilience || 68 || 250
| {{Resilience}} || 68 || 250
|-
|-
| Wisdom || 60 || 260
| {{Wisdom}} || 60 || 260
|-
|-
| Style || 24 || 80
| {{Style}} || 24 || 80
|-
|-
| Initial gear ||colspan=2|[[Cautery sword]], [[Full plate armour]], [[Iron shield]], [[Iron mask]]
| Initial gear ||colspan=2|[[Cautery sword]], [[Full plate armour]], [[Iron shield]], [[Iron mask]]
|}
|}
{{clear}}
{{clear}}
====Spells and skills====
====Spells and skills====
Aside from vocation abilities, Amos learns a few spells and skills on his own:
Aside from vocation abilities, Amos learns a few spells and skills on his own:
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|}
|}
{{clear}}
{{clear}}
====Equipment====
====Equipment====
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Weapon}}
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VI|subtitle=All|equipmentType=Weapon}}
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{{CharacterEquipmentList|footer}}}}
{{CharacterEquipmentList|footer}}}}
{{clear}}
{{clear}}
====Remake changes====
====Remake changes====
*In the Super Famicom version, Amos had a 25% resistance to [[Woosh]] and wind skills.
*In the {{Super Famicom}} Version, Amos had a 25% resistance to [[Woosh]] and wind skills.
*In the Super Famicom version, Amos shared his sprite with the generic warrior NPCs. The sprites of these armed townsfolk were changed, allowing Amos to keep his design and make it his own.
*In the Super Famicom Version, Amos shared his sprite with the generic warrior {{NPC}}s. The sprites of these armed townsfolk were changed, allowing Amos to keep his design and make it his own.


====Selected quotes====
====Selected quotes====
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That's why I rolled my sleeves up and trained myself in the arts of scrappin' and adventurin' and so on.
That's why I rolled my sleeves up and trained myself in the arts of scrappin' and adventurin' and so on.


...Beg your pardon! Old Amos got a bit carried away down memory lane. Don't mind me!|source= Amos, in [[Howcastle]]|console=[[Nintendo DS|DS]], [[cell phone]]|align=center}}
...Beg your pardon! Old Amos got a bit carried away down memory lane. Don't mind me!|source= Amos, in [[Howcastle]]|console={{DS}}, [[Cell phone]]|align=center}}
|}
|}
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
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{{quote|style=2|quote=A kiss from a bunny girl!? Old Amos is green with envy...
{{quote|style=2|quote=A kiss from a bunny girl!? Old Amos is green with envy...


Why can't I transform into a slime...?|source= Amos, in [[Slimopolis]]|console=[[Nintendo DS|DS]], [[cell phone]]|align=center}}
Why can't I transform into a slime...?|source= Amos, in [[Slimopolis]]|console={{DS}}, [[Cell phone]]|align=center}}
|}
|}
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
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I reckon I could take on a couple of Murdaws without the least bit of bother!
I reckon I could take on a couple of Murdaws without the least bit of bother!
|source= Amos, in the overworld|console=[[Nintendo DS|DS]], [[cell phone]]|align=center}}
|source= Amos, in the overworld|console={{DS}}, [[Cell phone]]|align=center}}
|}
|}
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
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Old Amos promises we'll be victorious!<br>
Old Amos promises we'll be victorious!<br>
...How's that?
...How's that?
|source= Amos, in the [[Gallows Moor]]|console=[[Nintendo DS|DS]], [[cell phone]]|align=center}}
|source= Amos, in the [[Gallows Moor]]|console={{DS}}, [[Cell phone]]|align=center}}
|}
|}


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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:Amos_Super_Famicom_art.png|Super Famicom art
Amos_Super_Famicom_art.png|{{Super Famicom}} art.
DQ Stars Android Amos 1.jpg|Appearance in {{Stars}}.
</gallery></center>
</gallery></center>
{{clear}}
{{clear}}
{{DQVI}}
{{DQVI}}
[[Category:Party members]]
[[Category:Party members]]
[[Category:Dragon Quest VI characters]]
[[Category:Dragon Quest VI characters]]