Anchorman: Difference between revisions

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{{Monster Infobox
{{Monster Infobox
|title=Anchorman
|title=Anchorman
|image=
|image=[[Image:DQVIII Anchorman artwork.png]]
|caption=
|caption=Art by [[Akira Toriyama]]
|kanji=
|kanji=さつじんイカリ
|romanji=
|romanji=Satsu jin Ikari
|firstappear=''[[Dragon Quest VIII]]''
|firstappear=''[[Dragon Quest VIII]]''
}}
}}
The '''Anchorman''' is a recurrent monster in the ''[[Dragon Quest (series)|Dragon Quest]]'' series and it was introduced in ''[[Dragon Quest VIII]]''.
==Characteristics==
'''Anchormans''' are animated anchor monsters. Their body consists in a rusted iron anchor, with two yellow eyes in one of the sides of it, and a rusted chain that makes this monster to attack the player from the depths of the ocean. They are probably the anchors of wrecked ships, that came to life thanks to the possesion of the souls of those who died in the shipwreck.
==Appearances==
==Appearances==
===''Dragon Quest VIII''===
===''[[Dragon Quest VIII]]''===
{{Enemy
{{Enemy
|float=
|float=
|image=[[Image:Anchorman DQVIII PS2.gif]]
|image=[[Image:DQVIII PS2 Anchorman.png]]
|name=Anchorman
|name=Anchorman
|game=''[[Dragon Quest VIII]]''
|game=''[[Dragon Quest VIII]]''
Line 31: Line 36:
|locations=[[East Argonia]]<br>[[Ocean (Dragon Quest VIII)|Ocean]]
|locations=[[East Argonia]]<br>[[Ocean (Dragon Quest VIII)|Ocean]]
|}}
|}}
===''Dragon Quest Monsters: Joker''===
[[Image:Anchorman DQMJ DS.jpg]]
===''Dragon Quest Monsters: Joker 2''===
===''Dragon Quest Swords''===


{{stub}}
==Other appearances==
===''[[Dragon Quest Monsters: Joker]]''===
 
===''[[Dragon Quest Monsters: Joker 2]]'' and ''[[Dragon Quest Monsters: Joker 2 Professional|Pro]]''===
The '''anchorman''' can be synthesized by fusing a monster from the '''''[[Demon family|demon family]]''''' and a '''''[[Dingaling|dingaling]]'''''
 
===''[[Dragon Quest Monsters: Terry's Wonderland 3D]]''===
 
===''[[Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key]]''===
 
===''[[Dragon Quest Swords: The Masked Queen and the Tower of Mirrors]]''===
 
==Gallery==
<gallery>Image:DQVIII PS2 Anchorman.png|<center>Model from ''Dragon Quest VIII'' (PS2)</center>
Image:DQM2-3D Anchorman Icon.jpg|<center>Icon in ''Monsters 2: 3D''</center>
Image:DQS Anchorman model.png|<center>Model from ''Swords''</center>
</gallery>
 
 
==See also==
* [[Foul anchor]]
 
==References==
{{Wikia}}
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Swords enemies]]
{{Wikia}}

Revision as of 05:15, 14 July 2016

The Anchorman is a recurrent monster in the Dragon Quest series and it was introduced in Dragon Quest VIII.

Characteristics

Anchormans are animated anchor monsters. Their body consists in a rusted iron anchor, with two yellow eyes in one of the sides of it, and a rusted chain that makes this monster to attack the player from the depths of the ocean. They are probably the anchors of wrecked ships, that came to life thanks to the possesion of the souls of those who died in the shipwreck.

Appearances

Dragon Quest VIII

#242 - Anchorman
HP MP Experience Gold
80 16 37 9
Attack Defense Speed
75 82 50
Dropped Item Tough guy tattoo (common)
Assassin's dagger (rare)
Locations East Argonia
Ocean
Family Aquatic
Bestiary # 242
Game Dragon Quest VIII
Console PS2
Description The anchor of a ship that sunk with all hands on board, given new life as a vengeful monster. Launches itself from the sea bed in an attempt to bring other ships down to share its fate.

Other appearances

Dragon Quest Monsters: Joker

Dragon Quest Monsters: Joker 2 and Pro

The anchorman can be synthesized by fusing a monster from the demon family and a dingaling

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors

Gallery


See also

References

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