Andreal (Class): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
| Line 1: | Line 1: | ||
[[Image:Andreal.gif|100px|right]] | |||
The '''Andreal''' is a monster class available in the game [[Dragon Quest VII]] | The '''Andreal''' is a monster class available in the game [[Dragon Quest VII]] | ||
==Description== | ==Description== | ||
The Andreal is a large dragon monster. It learns several breath attacks. The Andreal class gives moderate boosts to power categories but a moderate drop to agility. | The Andreal, known as [[Rashaverak]] in later editions, is a large dragon monster. It learns several breath attacks. The Andreal class gives moderate boosts to power categories but a moderate drop to agility. | ||
==Requirements== | ==Requirements== | ||
The Andreal class requires that a character master the [[Gerion (Class)|Gerion]] and [[ | The Andreal class requires that a character master the [[Gerion (Class)|Gerion]] and [[BoltRat (Class)|BoltRat]] classes. The Andreal heart can also be obtained from the '''Lucky Panel''' game in [[Coastal]] and from battling Andreals in the [[Mentare]] area in Disc 2. | ||
==Dragon Quest VII== | ==Dragon Quest VII== | ||
| Line 117: | Line 118: | ||
==Trivia== | ==Trivia== | ||
The Zephyr is the personification of the West Wind | The Zephyr is the personification of the West Wind. | ||
{{DQVIIClasses}} | {{DQVIIClasses}} | ||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Dragon Quest VII classes]] | [[Category:Dragon Quest VII classes]]{{Wikia}} | ||
Revision as of 21:16, 7 October 2010
The Andreal is a monster class available in the game Dragon Quest VII
Description
The Andreal, known as Rashaverak in later editions, is a large dragon monster. It learns several breath attacks. The Andreal class gives moderate boosts to power categories but a moderate drop to agility.
Requirements
The Andreal class requires that a character master the Gerion and BoltRat classes. The Andreal heart can also be obtained from the Lucky Panel game in Coastal and from battling Andreals in the Mentare area in Disc 2.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 180 |
| Strength | +10 Percent |
| Agility | -10 Percent |
| Guard | +10 Percent |
| Intelligence | Null |
| Appearance | Null |
| Max HP | +20 Percent |
| Max MP | -20 Percent |
| Mastery Bonus | +10 Bonus to Strength |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Zephyr | Fire Air | 1 | All Enemies | Causes ~10 HP in fire damage to all enemies | 0 |
| 2 | Spit Fire | Nothing | 14 | |||
| 3 | Last Gasp | Blaze Air | 30 | All Enemies | Causes ~40 HP in fire damage to all enemies | 0 |
| 4 | Death Spew | Nothing | 55 | |||
| 5 | Sky King | Ice Air | 75 | All Enemies | Causes ~55 HP in ice damage to all enemies | 0 |
| 6 | Grendel | Nothing | 110 | |||
| 7 | Majestic | Nothing | 140 | |||
| 8 | Grandreal | Scorching | 180 | All Enemies | Causes ~70 HP in fire damage | 0 |
Trivia
The Zephyr is the personification of the West Wind.