Xeroph Isle: Difference between revisions

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|caption =  
|japanese=サンドロ島
|japanese=サンドロ島
|romanji=sandoro tō
|romaji={{tt|Sandoro Shima|Sandro Island}}
}}
}}
'''Xeroph Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank E bowl-shaped desert island and the third one discovered, after [[Infant Isle]]. It has a section with quicksand that drops the player into a subterranean cave, where the player encounters a [[Wulfspade]] and after rescuing it from an [[Orc]], it soon joins the party. Xeroph Isle is also the location of the Battle Arena, inside a tent directly in its center.
'''Xeroph Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank E bowl-shaped desert island and the third one discovered, after [[Infant Isle]]. It has a section with quicksand that drops the player into a subterranean cave, where the player encounters a [[Wulfspade]] and after rescuing it from an [[Orc]], it soon joins the party. Xeroph Isle is also the location of the Battle Arena, inside a tent directly in its center.


The first of many shrines is here on Xeroph Isle, where the Wulfspade can transform into a [[Hawkhart]] if brought to the shrine's Nexus. Guarding this sacred place is a mighty [[Golem]]. The ability book "How to Zoom", which teaches the hero [[Zoom]] is awarded to him upon its defeat.
The first of many shrines is here on Xeroph Isle, where the Wulfspade can transform into a [[Hawkhart]] if brought to the shrine's Nexus. Guarding this sacred place is a mighty [[Golem]]. The ability book "How to Zoom", which teaches the Hero [[Zoom]] is awarded to him upon its defeat.
 
==Monsters==
==Monsters==
===<small>Common</small>===
===<small>Common</small>===
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*[[Crabid]]
*[[Crabid]]
*[[Chimaera]]
*[[Chimaera]]
*[[Dancing flame]]
*[[Dancing flame]] - Center near Battle Arena (day only)
*[[Frostburn]]
*[[Frostburn]] - Center near Battle Arena (night only)
*[[Spitnik]]
*[[Spitnik]] - North, near jetty to [[Palaish Isle]] (day only)
*[[Firespirit]]
*[[Firespirit]]
*[[Funghoul]]
*[[Funghoul]]
*[[Demonrider]]
*[[Demonrider]] - North, near jetty to [[Palaish Isle]] (night only)
*[[Winky]] - in Northern Cave
*[[Winky]] - Northern Cave
*[[Muddy hand]] - in Northern Cave
*[[Muddy hand]] - Northern Cave
*[[Hammerhood]] - in Shrine
*[[Hammerhood]] - Shrine
*[[Bag o' laughs]] - in Shrine
*[[Bag o' laughs]] - Shrine
*[[Imp]] - in Shrine
*[[Imp]] - Shrine
*[[Mummy boy]] - in Shrine
*[[Mummy boy]] - Shrine
*[[Dessert demon]] - in Shrine
*[[Dessert demon]] - Shrine


===<small>Rare</small>===
===<small>Rare</small>===

Revision as of 05:55, 15 September 2025

Xeroph Isle is one of the seven islands in the Green Bays archipelago in Dragon Quest Monsters: Joker. It is a Danger Rank E bowl-shaped desert island and the third one discovered, after Infant Isle. It has a section with quicksand that drops the player into a subterranean cave, where the player encounters a Wulfspade and after rescuing it from an Orc, it soon joins the party. Xeroph Isle is also the location of the Battle Arena, inside a tent directly in its center.

The first of many shrines is here on Xeroph Isle, where the Wulfspade can transform into a Hawkhart if brought to the shrine's Nexus. Guarding this sacred place is a mighty Golem. The ability book "How to Zoom", which teaches the Hero Zoom is awarded to him upon its defeat.

Monsters

Common

Rare

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