Zamoksva: Difference between revisions

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The castle is the starting point for chapter 2.  Alena must return to the castle three times during her adventure.  First after arriving at the Bazaar, a soldier will tell her to return to the castle.  The king has had bad dreams and is unable to speak, so Alena sets off to find a cure.  Once finding the cure, Alena must return to administer it to the king.  Finally, after the [[Tournament of Endor|tournament]] in [[Endor]] is over, Alena returns to find the inhabitants of the castle have mysteriously disappeared.  Alena and her companions head out to find out what happened to them.
The castle is the starting point for chapter 2.  Alena must return to the castle three times during her adventure.  First after arriving at the Bazaar, a soldier will tell her to return to the castle.  The king has had bad dreams and is unable to speak, so Alena sets off to find a cure.  Once finding the cure, Alena must return to administer it to the king.  Finally, after the [[Tournament of Endor|tournament]] in [[Endor]] is over, Alena returns to find the inhabitants of the castle have mysteriously disappeared.  Alena and her companions head out to find out what happened to them.
===Chapter 5===
===Chapter 5===
Later in the game, Santeem becomes the base for [[Balzack]] and his minions.  Once Balzack is defeat by the hero's party, the monsters vacate and the treasure room becomes accessible.  Finally after defeating the entire game, the inhabitants of the castle return.
Later in the game, Zamoksva becomes the base for [[Balzack]] and his minions.  Once Balzack is defeated by the hero's party, the monsters vacate and the treasure room becomes accessible.  Finally after defeating the entire game, the inhabitants of the castle return.
 


==Synopsis==
==Synopsis==