Zenith Dragon: Difference between revisions
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==Characteristics== | ==Characteristics== | ||
When first spoken to by the Chosen upon their arrival in | When first spoken to by the Chosen upon their arrival in Zenithia, the Zenith Dragon tells them that he is not the omnipotent "god" they may have hoped to meet. Though never implied to be a mortal being, the Zenithian Dragon is neither all-knowing nor all-powerful: he is a being with limitations and prejudices he learns to overcome for the sake of maintaining peace in the world. | ||
When introduced in ''IV'', the Zenith Dragon is depicted as a stern authority figure that has no great affinity for humans and forbids his flock to descend to the realm below and commune with ground-dwellers. Though he insists on distancing himself from the world below on the | When introduced in ''IV'', the Zenith Dragon is depicted as a stern authority figure that has no great affinity for humans and forbids his flock to descend to the realm below and commune with ground-dwellers. Though he insists on distancing himself from the world below on the principle of non-interference, the Zenith Dragon has stepped in to prevent world disasters beyond humanity's ability to cope in the past. | ||
By the time of ''V'', the dragon's views on humanity have softened to the point that he himself desired to mingle with them, and he took his leave of Zenithia some twenty years prior to the third generation of the game's storyline. Stripped of his power for much of the game, the dragon proves himself to be resourceful and quick thinking, coming to a solution to fix the disaster that has befallen Zenithia in mere moments of gaining an understanding of the situation. He furthermore shows that he puts others before his own well being, researching ways to restore the comatose | By the time of ''V'', the dragon's views on humanity have softened to the point that he himself desired to mingle with them, and he took his leave of Zenithia some twenty years prior to the third generation of the game's storyline. Stripped of his power for much of the game, the dragon proves himself to be resourceful and quick-thinking, coming to a solution to fix the disaster that has befallen Zenithia in mere moments of gaining an understanding of the situation. He furthermore shows that he puts others before his own well-being, researching ways to restore the comatose Zenithians, instead of himself. | ||
Once returned to full strength, he immediately grants the hero permission to summon him through the use of a sacred talisman in order to penetrate the | Once returned to full strength, he immediately grants the hero permission to summon him through the use of a sacred talisman in order to penetrate the stronghold that the game's villainous cult has cloistered themselves within. | ||
==Appearances== | ==Appearances== | ||