Zoma: Difference between revisions

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|sprite=[[File:Zoma DQIII NES.gif]]
|sprite=[[File:Zoma DQIII NES.gif]]
|lvl=63
|lvl=63
|hp=1,023<br>4,700(snes)
|hp=1,023<br>4,700({{SFC}})
|mp=255
|mp=255
|exp=0
|exp=0
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|agility=255
|agility=255
|spells=[[Kacrackle]]<br>[[Bounce]]
|spells=[[Kacrackle]]<br>[[Bounce]]
|skills=Acts twice per turn<br>[[C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Recovers 90~110 {{HP}} per turn.
|skills=Acts twice per turn.<br>[[C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Recovers 90~110 {{HP}} per turn.
|item=None
|item=None
|locations=[[Zoma's Citadel]]
|locations=[[Zoma's Citadel]]
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}}
}}
====Strategy====
====Strategy====
Remove his [[Shroud of Shadows]] immediately with the [[Sphere of Light]]; without it, Zoma is immune to nigh upon everything you can throw at him. His [[C-c-cold Breath|breath]] and [[Kacrackle|ice magic]] is more powerful, and his physical ability is also quite powerful . On top of this, he will regenerate 90~110 {{HP}} per round, minimizing any damage players can inflict between healing sessions. This form is so powerful that it has become a challenge among {{III}}'s players to slay the fiendish overlord '''without''' the [[Ball of Light]].
Remove his [[Shroud of Shadows]] immediately with the [[Sphere of Light]]; without it, Zoma is immune to nigh upon everything you can throw at him. His [[C-c-cold Breath|breath]] and [[Kacrackle|ice magic]] is more powerful, and his physical ability is also quite powerful . On top of this, he will regenerate 90~110 {{HP}} per round, minimizing any damage players can inflict between healing sessions. This form is so powerful that it has become a challenge among {{III}}'s players to slay the fiendish overlord '''without''' the [[Sphere of Light]].


Once the shield is removed, Zoma's defensive capabilities will plummet considerably: [[Sap]], [[Zap]], and all forms of fire will hit 100% of the time, and his regeneration will be nixed. [[Woosh]] spells also have a 30% chance to connect. The {{Hero 3}}/[[Warrior]] should be [[Oomph]]ed at all times. If the {{Hero 3}} isn’t physically attacking, he should be casting [[Kazap]] for extra damage. This is slightly risky though, for if the battle goes south, [[Omniheal]] may be necessary, and the {{Hero 3}} needs to have enough {{MP}} to cast it. The [[Warrior]] should also have a [[Staff of resurrection]] as a Hail Mary. The [[Sage]]/[[Priest]] should continually cast [[Multiheal]], and, as extra insurance, have a [[Sage's staff]] as backup for when they run out of {{MP}}. The [[Mage]]/[[Sage]] (although a [[Sage]] is recommended), should use the [[Sage's stone]] when the [[Priest]]’s [[Multiheal]] isn’t enough to fully heal the {{Party 3}}, and otherwise spam [[Kafrizzle]]. Keep this strategy up, and taking a few turns to heal every now and then, and one should be able to best the hellish demon. '''NOTE: The preceding strategy'''
Once the shield is removed, Zoma's defensive capabilities will plummet considerably: [[Sap]], [[Zap]], and all forms of fire will hit 100% of the time, and his regeneration will be nixed. [[Woosh]] spells also have a 30% chance to connect. The {{Hero 3}}/[[Warrior]] should be [[Oomph]]ed at all times. If the {{Hero 3}} isn’t physically attacking, he should be casting [[Kazap]] for extra damage. This is slightly risky though, for if the battle goes south, [[Omniheal]] may be necessary, and the {{Hero 3}} needs to have enough {{MP}} to cast it. The [[Warrior]] should also have a [[Staff of resurrection]] as a Hail Mary. The [[Sage]]/[[Priest]] should continually cast [[Multiheal]], and, as extra insurance, have a [[Sage's staff]] as backup for when they run out of {{MP}}. The [[Mage]]/[[Sage]] (although a [[Sage]] is recommended), should use the [[Sage's stone]] when the [[Priest]]’s [[Multiheal]] isn’t enough to fully heal the {{Party 3}}, and otherwise spam [[Kafrizzle]]. Keep this strategy up, and taking a few turns to heal every now and then, and one should be able to best the hellish demon. '''NOTE: The preceding strategy'''
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|bestiaryNumber=
|bestiaryNumber=
|description="A truly intimidating opponent who can attack twice and use seriously strong spells. Lay into him with the power of light.  
|description="A truly intimidating opponent who can attack twice and use seriously strong spells. Lay into him with the power of light.  
His unparalleled evil made him very popular with monsters, but he left the lands above to escape his screaming fans."  
His unparalleled evil made him very popular with {{MFamilies}}s, but he left the lands above to escape his screaming fans."  
|locations = {{Grotto}}
|locations = {{Grotto}}
|fire=100
|fire=100
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}}
}}


Zoma appears as a [[Treasure map (Dragon Quest IX)#Legacy boss maps|Legacy Boss]], obtained after completing [[List of quests in Dragon Quest IX#Quest #161 - #169|Quest #167]] (or received at special events). He is [[enraged]] anytime a character is revived.
Zoma appears as a {{Legacy Boss}}, obtained after completing [[List of quests in Dragon Quest IX#Quest #161 - #169|Quest #167]] (or received at special events). He is [[enraged]] anytime a character is revived.


{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
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!style="background:#4682B4; color: white;"|New abilities
!style="background:#4682B4; color: white;"|New abilities
|-
|-
|''Initial''||[[Disruptive Wave]], [[Kacrack]], critical attack, attacks twice per round.
|''Initial''||[[Disruptive Wave]], [[Kacrack]], [[Critical Hit|critical attack]], attacks twice per round.
|-
|-
|8||[[C-c-cold Breath]]
|8||[[C-c-cold Breath]]
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|traits=[[Rando-Disrupt]] (lv. 1)<br>[[Ultra Crafty Cracker]] (lv. 20)<br>[[Wizardly Waft]] (lv. 40)
|traits=[[Rando-Disrupt]] (lv. 1)<br>[[Ultra Crafty Cracker]] (lv. 20)<br>[[Wizardly Waft]] (lv. 40)
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Late Bloomer]] (lv. 1)<br>[[Crackmeister]] (lv. 60)
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Late Bloomer]] (lv. 1)<br>[[Crackmeister]] (lv. 60)
|habitat=This monster has no natural habitat
|habitat=This {{MFamilies}} has no natural habitat
|items=N/A
|items=N/A
|synthesis=[[File:King hydra DQM3 portrait.png|64px|link=King hydra]] X [[File:Bones of baramos DQM3 portrait.png|64px|link=Bones of Baramos]] X [[File:Malroth DQM3 portrait.png|64px|link=Malroth]] X [[File:Calasmos DQM3 portrait.png|64px|link=Calasmos]]
|synthesis=[[File:King hydra DQM3 portrait.png|64px|link=King hydra]] X [[File:Bones of baramos DQM3 portrait.png|64px|link=Bones of Baramos]] X [[File:Malroth DQM3 portrait.png|64px|link=Malroth]] X [[File:Calasmos DQM3 portrait.png|64px|link=Calasmos]]
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==={{DQRivals}}===
==={{DQRivals}}===
Zoma was introduced in the first card pack as a legendary rare card and he appears on the artwork of several cards, as well. As a reference to his original appearance in {{Dragon Quest III}}, Zoma has his Dark Robes when he is summoned on the field and a [[Sphere of Light]] is placed on top of the opponent's deck. This made him immune to all attacks and card effects until the enemy leader used the Sphere, which would cost 4 {{MP}} to use. Zoma appeared on another card in the 7th card pack, "Strange Tale of Light and Darkness" under the name "Great Demon Lord Zoma". He appeared as a boss in the Solo Battle Adventure in the Zoma's Castle level and on another card in the 2nd card pack after the game's name changed to ''Rivals Ace'' as "King of Destruction Zoma".
Zoma was introduced in the first card pack as a legendary rare card and he appears on the artwork of several cards, as well. As a reference to his original appearance in {{Dragon Quest III}}, Zoma has his Dark Robes when he is summoned on the field and a [[Sphere of Light]] is placed on top of the opponent's deck. This made him immune to all attacks and card effects until the enemy leader used the Sphere, which would cost 4 {{MP}} to use. Zoma appeared on another card in the 7th card pack, "Strange Tale of Light and Darkness" under the name "Great Demon Lord Zoma". He appeared as a boss in the Solo Battle Adventure in the Zoma's Castle level and on another card in the 2nd card pack after the game's name changed to {{Rivals Ace}} as "King of Destruction Zoma".


==={{DQWalk}}===
==={{DQWalk}}===
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==Trivia==
==Trivia==
*In the original version of {{III}}, Zoma's primary color palette is not shown until after his shield of ice is removed due to a glitch. This error was corrected in the Super Famicom}} remake.
*In the original version of {{III}}, Zoma's primary color palette is not shown until after his shield of ice is removed due to a glitch. This error was corrected in the {{Super Famicom}} remake.


==See also==
==See also==