Aquapothecary: Difference between revisions

Skill Tree from Joker
 
Added Joker 2
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'''Aquapothecary''' is a skill in {{DQMJ}}. It is learned by the [[Khalamari kid]], [[Merman]], and [[Sea urchin]].
'''Aquapothecary''' is a skill introduced in {{DQMJ}}.
 
==={{DQMJ}}===
Aquapothecary is learned by the [[Khalamari kid]], [[Merman]], and [[See urchin]]. It grants the following abilities:


===Aquapothecary===
{| cellpadding="0" cellspacing="0" class="listTable sortable"
{| cellpadding="0" cellspacing="0" class="listTable sortable"
! Ability !! Skill Points
! Ability !! Skill Points
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|Water Guard||100
|Water Guard||100
|}
|}
==={{DQMJ2}}===
[[Waterspout]] replaces [[Crack]] as the 10 point ability, [[Geyser]] replaces [[Crackle]] for 45 points, and [[List of Traits in Dragon Quest Monsters: Joker | Magic Regenerator]] replaces Water Guard as the final ability. The other abilities remain unchanged.