Paladin: Difference between revisions
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==Description== | ==Description== | ||
The Paladin increases Strength, Agility and Wisdom in ''VI'' and ''VII'', and possess a low chance of killing the enemy instantly by striking a soft spot. This chance rises when the higher rank the paladin is, and varies between two titles. | The Paladin increases Strength, Agility and Wisdom in ''VI'' and ''VII'', and possess a low chance of killing the enemy instantly by striking a soft spot. This chance rises when the higher rank the paladin is, and varies between two titles. In ''IX'', the Paladin loses its Agility and ability to instantly slay monsters in exchange for a much more durable body, focusing the vocation's skills and spells entirely on defending the party. | ||
Regardless of the game being played, the Paladin is dedicated to taking hits for weakened party members and bearing the brunt of enemy assault. Though this puts them at great risk of being killed in a single turn, doing so keeps the pressure off the rest of the party and allows the healer to focus on maintaining only one ally instead of three for a time. | |||
== | =={{DQ6}}== | ||
A character needs to master both the [[Martial Artist]] and [[Priest]] vocations to become a Paladin. | A character needs to master both the [[Martial Artist]] and [[Priest]] vocations to become a Paladin. | ||
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== | =={{DQ7}}== | ||
[[File:DQVII 3DS Paladin.png|right|border|210px]] | [[File:DQVII 3DS Paladin.png|right|border|210px]] | ||
As before, characters become Paladins by mastering the Priest and Martial Artist vocations, and can go on to become [[Champion]]s when combined with [[Gladiator]]s. | As before, characters become Paladins by mastering the Priest and Martial Artist vocations, and can go on to become [[Champion]]s when combined with [[Gladiator]]s. | ||
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In regards to career advancement, the Paladin can combine the mastered [[Gladiator]] class to become a [[Godhand]] and have access to some of the best offensive skills in the game. | In regards to career advancement, the Paladin can combine the mastered [[Gladiator]] class to become a [[Godhand]] and have access to some of the best offensive skills in the game. | ||
== | =={{DQ9}}== | ||
[[File:DQIX Paladin Male.png|right|border|195px]][[File:DQIX Paladin Female.png|right|border|240px]] | [[File:DQIX Paladin Male.png|right|border|195px]][[File:DQIX Paladin Female.png|right|border|240px]] | ||
The Paladin vocation is late in the game after completing Quest 106. Paladins have the unique skillset "Virtue", and can also use skill points to learn [[Hammer]], [[Spear]], [[Wand]], and [[Shield]] skills. Their [[Coup-de-Grace]] is "Knight's Watch," which prevents all damage and enrages all enemies. | The Paladin vocation is late in the game after completing Quest 106. Paladins have the unique skillset "Virtue", and can also use skill points to learn [[Hammer]], [[Spear]], [[Wand]], and [[Shield]] skills. Their [[Coup-de-Grace]] is "Knight's Watch," which prevents all damage and enrages all enemies. | ||
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{{DQIXClasses}} | {{DQIXClasses}} | ||
{{DQXClasses}} | {{DQXClasses}} | ||
[[Category:Dragon Quest VI vocations]] | |||
[[Category:Dragon Quest VI | [[Category:Dragon Quest VII vocations]] | ||
[[Category:Dragon Quest VII | [[Category:Dragon Quest IX vocations]] | ||
[[Category:Dragon Quest IX | [[Category:Dragon Quest X vocations]] | ||
[[Category:Dragon Quest X | |||