Oojam: Difference between revisions
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'''Oojam''' (Orin in the NES version) is a temporarily playable character in ''[[Dragon Quest IV]]'' | '''Oojam''' (Orin in the NES version) is a temporarily playable character in ''[[Dragon Quest IV]]''. | ||
==Story== | |||
[[Maya]] and [[Meena]] encounter him in Chapter 4 at [[Gupta Gupha]]. He too is mourning the death of Maya and Meena's father, his old teacher, and offers himself up to help their cause, joining the party. He has a much more stronger physical attack than either of them. Oojam first helps the twins locate their father's alchemy laboratory, but doesn't stay long; after a brief confrontation with [[Keeleon]], all hope looks lost, and he offers his life to buy the girls time to escape. | |||
Though he was merely injured and rose to fight off some guards as another girl escaped [[Palais de Léon]]. The two flee to [[Vrenor]]'s [[Inn]] to rest and recover. | |||
In the NES version, he uses his strength to break open locked doors, but in the North American DS version, he picks the lock instead. | In the NES version, he uses his strength to break open locked doors, but in the North American DS version, he picks the lock instead. | ||
Revision as of 05:44, 12 November 2013
| Oojam | |
| Dragon Quest IV | |
| Sprite(s) | |
| Japanese name | オーリン |
| Romaji | Ourin |
| Vocation | Alchemist |
| Race | Human |
Oojam (Orin in the NES version) is a temporarily playable character in Dragon Quest IV.
Story
Maya and Meena encounter him in Chapter 4 at Gupta Gupha. He too is mourning the death of Maya and Meena's father, his old teacher, and offers himself up to help their cause, joining the party. He has a much more stronger physical attack than either of them. Oojam first helps the twins locate their father's alchemy laboratory, but doesn't stay long; after a brief confrontation with Keeleon, all hope looks lost, and he offers his life to buy the girls time to escape.
Though he was merely injured and rose to fight off some guards as another girl escaped Palais de Léon. The two flee to Vrenor's Inn to rest and recover.
In the NES version, he uses his strength to break open locked doors, but in the North American DS version, he picks the lock instead.
Equipment
Gallery
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Famicom art