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'''Mule''' translated as '''stubborn''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'' is a [[personality]] in the ''Dragon Quest III'' remakes, in ''[[Dragon Quest X]]'', and in ''[[Dragon Quest: Monster Parade]]''. | '''Mule''' (translated as '''stubborn''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'') is a [[personality]] in the ''Dragon Quest III'' remakes, in ''[[Dragon Quest X]]'', and in ''[[Dragon Quest: Monster Parade]]''. | ||
==Appearances== | ==Appearances== | ||
Revision as of 23:55, 27 August 2024
Mule (translated as stubborn in the Game Boy Color version of Dragon Quest III) is a personality in the Dragon Quest III remakes, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances
Main series
Dragon Quest III remakes
| Dragon Quest III personality | |
|---|---|
| Mule (Stubborn) | |
| Mule personality stat chart for Dragon Quest III | |
| Strength (STR) | 100% |
| Agility (AGL) | 60% |
| Resilience (VIT) | 120% |
| Wisdom (INT) | 60% |
| Luck (LUCK) | 70% |
| Classes / genders | |
| Book | none |
| Accessory | Stone wig |
In the Dragon Quest III remakes, mule is a personality that improves resilience growth, but reduces agility, wisdom and luck growth.
At the start of the game, the hero becomes a mule by receiving the final test of character in the cave. The hero must follow all the signs and leave the cave.
Other party members have a chance to be a mule when recruited as any class, depending on their stat bonuses.
An existing character can temporaly become a mule by wearing the Ten ton toupee accesory.