Mischievous mole: Difference between revisions

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==={{DQMJ2}}===
==={{DQMJ2}}===
{{Stub}}
{{DQMJ2monster
|name = Mischievous mole
|image = 
|family = [[Beast family | Beast]]
|rank = F
|size = S
|weapons = Axes, Spears, Hammers, Staves
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]], [[List of Traits in Dragon Quest Monsters: Joker | Lootist]]
|resistances = Vulnerable to [[Cold Breath]], Immune to [[Dazzle]]
|skill = [[Guerrilla]]
|location = [[Doubtback]]
|breeding chart = [[Platypunk]] x [[Swarmtroop]] or [[Dracky]]
}}
{{clear}}


==={{DQMJ2P}}===
==={{DQMJ2P}}===

Revision as of 14:02, 8 November 2020

The Mischievous mole is a recurring monster in the Dragon Quest series.

They are very simple-looking monsters that appear in many games. They are bipedal, gray moles with a wooden shovel in one hand and a glaring gaze etched on their faces.

Appearances

Dragon Quest IV: Chapters of the Chosen

Mischievous mole
Big Book of Beasts No. : 006
Dragon Quest IV: Chapters of the Chosen
Sprites Attributes
NES Remakes HP MP EXP Gold Attack Defence Agility Evasion
10 0 2 4 10 6 5 064
Resistances
Frizz Sizz Bang Crack Woosh Zap Whack Kamikazee Poof Dazzle Sleep Drain Magic Fizzle Confusion Sap
0% 0% 0% 0% 0% 0% 0% 0% 25% 0% 0% 100% 100% 0% 0%
Additional information
Spells Skills Locations Dropped item
None Flee Burland outskirts
Taborov outskirts (chapter 2)
Lakanaba outskirts
Cave of Safekeeping
Casabranca outskirts
Medicinal herb(132)
Notable changes in the remakes None


Dragon Quest VIII: Journey of the Cursed King

Mischievous mole
Defeated Monster List No. : 010
Dragon Quest VIII: Journey of the Cursed King
Image Attributes
Family HP MP EXP Gold Attack Defence Agility Evasion
Beast 15 0 4 5 14 12 6 164
Resistances
Attack Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack
0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%
Army Poison Stun Paralysis Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
0% 15% 0% 0% 15% 15% 100% 0% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
None Flee
Psyche Up
Waterfall Cave Medicinal herb132
Oaken club1128
Description Small but seriously strong. Once they psyche themselves up, these pint-sized pests can inflict some serious damage.
Notable changes in the remake


Dragon Quest Monsters: Joker

The Mischievous mole is one of three potential starting monsters along with the Dracky and Platypunk.


Mischievous mole
Dragon Quest Monsters: Joker
Sprite Attributes
Family Rank Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Nature F ? ? ? ? ? ?
Traits Skills Resistances
Psycho Guerrilla, Attack Boost Dazzleproof
Additional information
Description Who knows what mischief these moles get up to with their spades...
Weapons Spears, Axes, Hammers, Staves
Location Infant Isle
Breeding chart Platypunk x Bag o' laughs

Dragon Quest Monsters: Joker 2

Mischievous mole
Dragon Quest Monsters: Joker 2
Sprite Attributes
Family Rank Size Max HP Max MP Max Attack Max Defence Max Agility Max Wisdom
Beast F S ? ? ? ? ? ?
Traits Skills Resistances
Psycho, Lootist Guerrilla Vulnerable to Cold Breath, Immune to Dazzle
Additional information
Weapons Axes, Spears, Hammers, Staves
Location Doubtback
Breeding chart Platypunk x Swarmtroop or Dracky

Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors

Related monsters

Gallery