Monster Masher (skill): Difference between revisions
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<center><small>For the vocation of the same name, see [[ | <center><small>For the vocation of the same name, see [[Monster Masher (vocation)]]</small></center> | ||
{{Spell Infobox | {{Spell Infobox | ||
|title = Monster Masher | |title = Monster Masher | ||
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|type = Skill | |type = Skill | ||
}} | }} | ||
''' | '''Monster Masher''' is a recurring ability in the franchise. It deals 50% more damage to [[Material family|Material]] enemies, and occasionally bonus damage to other enemy types. | ||
==Appearances== | ==Appearances== | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
[[Yangus]] can use Monster Masher as a club technique after allocating 32 skill points into the associated skill. Once he has allocated 100 points, it is replaced by the more powerful '''Devil Crusher''', which also deals '''double''' damage to [[Demon family|demons]], 50% more to material foes, and an extra 10% to everything else. | [[Yangus]] can use Monster Masher as a club technique after allocating 32 skill points into the associated skill. Once he has allocated 100 points, it is replaced by the more powerful '''[[Devil Crusher]]''', which also deals '''double''' damage to [[Demon family|demons]], 50% more to material foes, and an extra 10% to everything else. | ||
*In the handheld port, M.M deals 1.25% damage to non-materials, and 1.75% damage to materials. Devil Crusher also | *In the handheld port, M.M deals 1.25% damage to non-materials, and 1.75% damage to materials. Devil Crusher also received these improvements. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||