Monster Master: Difference between revisions
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m moved Beastmaster to Beastmaster (Class): to separate it from monster entry |
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Revision as of 08:43, 20 December 2010
The Beastmaster is a character class in Dragon Quest VI. In the original version, having a Beastmaster in the party increases the chances that a monster will join you upon its defeat.
Stat Changes
| Statistics | Change |
| Battles to Master | 164 |
| Strength | -15% |
| Defence | -20% |
| Max HP | -20% |
| Max MP | -30% |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Slime Master | N/A | ||||
| 2 | Animal Tamer | Sweet Breath | All enemies | Puts all enemies to sleep | ||
| 3 | Zombie Tamer | Poison Breath | All enemies | Poisons all enemies | ||
| 4 | Metal Master | Dark Lick | ??? | Reduces defense of enemies | ||
| 5 | Demon Master | Cold Breath | All enemies | Emits a cold breath | ||
| 6 | Troll Master | Flame Breath | All enemies | Emits a fiery breath | ||
| 7 | Killer Tamer | Stun Breath | All enemies | Stuns all enemies | ||
| 8 | Dragon Tamer | Puff! | Self | Transforms into a dragon | 18 |
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