Monster magnet: Difference between revisions

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| buy = 20,000 tokens
| buy = 20,000 tokens
| sell = various, see article
| sell = various, see article
|effect = Tames monsters more easily
|effect = [[Monster recruitment|Tames monsters]] more easily
}}
}}
The '''Monster magnet''' is an accessory exclusive to the [[Cell phone]] version of {{DQ5}}.
The '''Monster magnet''' is an accessory exclusive to the [[Cell phone]] version of {{DQ5}}.
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==Function==  
==Function==  
The brooch can only be equipped by the {{Hero 5}}, increasing his {{Defence}} by +5 and raising the probability of a monster joining him after battle by one stage. For example, both the [[Liquid metal slime (Recruit)|Liquid Metal Slime]] and [[Barbatos (Recruit)|Barbatos]] have a 1/256 (0.39%) chance to join the party, but having the accessory equipped will raise this chance to 1/64 (1.56%). Thus, the original rates of
The brooch can only be equipped by the {{Hero 5}}, increasing his {{Defence}} by +5 and raising the probability of a monster joining him after battle by one stage. For example, both the {{Liquid metal slime R}} and {{Barbatos R}} have a 1/256 (0.39%) chance to join the party, but having the accessory equipped will raise this chance to 1/64 (1.56%). Thus, the original rates of


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{| class="wikitable"