Asham: Difference between revisions
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|image = [[Image:Asham.jpg|center|235px]] | |image = [[Image:Asham.jpg|center|235px]] | ||
|caption = Famicom artwork. | |caption = Famicom artwork. | ||
|japanese= | |japanese= アッサラーム | ||
|romanji= | |romanji= Assarāmu | ||
}} | }} | ||
'''Asham''' (known as ''Assaram'' and ''Ashalam'' in prior localizations) | '''Asham''' (known as ''Assaram'' and ''Ashalam'' in prior localizations) is a town in the [[Overworld (Dragon Quest III)|overworld]] of ''[[Dragon Quest III]]''. It located east of [[Romaria]]. It is typically a stopping point for accessing [[Isis]] and the [[Pyramid]] as well as the cave leading to [[Baharata]]. It is also close to the left entrance of [[Nordy's Grotto]]. | ||
==Overview== | |||
Asham is one of only a few towns which is quite busy at night. In addition to having a dancing club and a fortune teller open at night, it also has a weapons and armor shop only open at night. | |||
A lone [[Imp]] appears upstairs past the [[Magic Key]] door. | |||
==Treasures== | ==Treasures== | ||
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===Other notable attributes=== | ===Other notable attributes=== | ||
{{LocationAttr|zoom}} | {{LocationAttr|zoom}} | ||
==Nearby monsters== | ==Nearby monsters== | ||
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*[[Vampire cat]] | *[[Vampire cat]] | ||
== | ==Trivia== | ||
*In the [[Nintendo Entertainment System|NES]] Version, the Imp behind can the Magic Key door can be battled any time the player enters the room; in the remakes, it won't reappear. | |||
*In the remakes, the music from the [[Pyramid]] is used as the night theme. | |||
==Map== | ==Map== | ||