Automaton (vocation): Difference between revisions
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|1 | |1 | ||
|Rust Bucket | |Rust Bucket<br>/JunkHeap | ||
|Nothing | |Nothing | ||
|0 | |0 | ||
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|- | |- | ||
|2 | |2 | ||
|Pile of Scrap | |Pile of Scrap<br>/ScrapIron | ||
|[[Magic Barrier]] | |[[Magic Barrier]] | ||
|15 | |15 | ||
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|3 | |3 | ||
|Old Model | |Old Model<br>/SparePart | ||
|Nothing | |Nothing | ||
|36 | |36 | ||
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|5 | |5 | ||
|Mark II | |Mark II<br>/Automation | ||
|Nothing | |Nothing | ||
|100 | |100 | ||
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|6 | |6 | ||
|Latest Model | |Latest Model<br>/Upgrade | ||
|[[Multifists]] | |[[Multifists]] | ||
|137 | |137 | ||
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|- | |- | ||
|7 | |7 | ||
|Deluxe Model | |Deluxe Model<br>/Mecha | ||
|Nothing | |Nothing | ||
|158 | |158 | ||
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|- | |- | ||
|8 | |8 | ||
|Mean Machine | |Mean Machine<br>/Mechinoid | ||
|[[Hatchet Man]] | |[[Hatchet Man]] | ||
|170 | |170 | ||
Revision as of 12:32, 21 April 2018
File:Protomech.gif The Automaton is a monster class in Dragon Quest VII.
Description
The Automaton is an android like creature found in Faraday. The class offers a increase to strength and resilience, and slight to sharp drops in all other categories.
Mastering the class grants a weak resistance to frizz, sizz, bang, woosh, and crack, as well as a strong resistance to all status ailments.
Requirements
In order to become an Automaton, a character must first master both the Serial Quiller and Golem classes. A Heart may also be obtained in battle by fighting Automations in the Demon Lord's Lair in the past.
Stat Changes
| Statistics | Change |
| Battles to Master | 170 |
| Strength | +10% |
| Agility | -5% |
| Resilience | +10% |
| Wisdom | -10% |
| Style | -10% |
| Max HP | Null |
| Max MP | -10% |
| Mastery Bonus | +10 Bonus to resilience |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Rust Bucket /JunkHeap |
Nothing | 0 | |||
| 2 | Pile of Scrap /ScrapIron |
Magic Barrier | 15 | All Allies | Reduces the damage of magic attacks for all allies | 3 |
| 3 | Old Model /SparePart |
Nothing | 36 | |||
| 4 | Prototype | Metal Slash | 72 | One Enemies | Able to pierce the defenses of Metal Monsters. Regular damage to all other enemies | 0 |
| 5 | Mark II /Automation |
Nothing | 100 | |||
| 6 | Latest Model /Upgrade |
Multifists | 137 | All Enemies | Four attacks to random enemies at 50 percent power | 0 |
| 7 | Deluxe Model /Mecha |
Nothing | 158 | |||
| 8 | Mean Machine /Mechinoid |
Hatchet Man | 170 | One Enemy | If it connects, instant critical hit. Has 3/8ths accuracy | 0 |