Bad Hand: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 7: Line 7:
|type = Skill
|type = Skill
}}
}}
'''Bad Hand''' is the Dark-elemental counterpart to [[Hand of God]], smashing foes with an infernal fist.
'''Bad Hand''', also known as '''Abyssal Hand''', is a skill in the series.
 
==Appearances==
==Appearances==
===''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key]]'' SP===
===''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key]]'' SP===
Bad Hand was added to the SP version of the game in 2018, and inflicts slashing damage instead of darkness and explosive.
Bad Hand was added to the SP version of the game in 2018, and inflicts slashing damage instead of darkness and explosive.


===''[[Dragon Quest Monsters: Joker 3]]''===
==={{DQMJ3}}===
Bad Hand makes its first appearance as a physical skill that inflicts a heavy amount of darkness and explosive element damage to all enemies for 52 MP. It can be learned from various skill sets.
Bad Hand makes its first appearance as a physical skill that inflicts a heavy amount of dark and explosive element damage to all enemies for 52 MP. It can be learned from various skill sets.


==={{DQM3}}===
==={{DQM3}}===
Bad Hand costs 52 {{MP}} and crushes all foes with darkness. The power is calculated as ''(Level x 1.5) + 150'', and it is learned through the  [[Dark Horse]], [[Walking Disaster]], and [[Wyrmhole Dragon (Talent)|Wyrmhole Dragon]] talents.
Bad Hand costs 52 {{MP}} and inflicts heavy dark-elemental damage to all enemies. The power is calculated as ''(Level x 1.5) + 150'', and it is learned through the  [[Dark Horse]], [[Walking Disaster]], and [[Wyrmhole Dragon (Talent)|Wyrmhole Dragon]] talents.
 
==={{DQTact}}===
Known as '''Abyssal Hand''' in this game, it can be learned by [[Wyrtoise]] through Talent Blossoming starting from Version 2.0 and costs 84 MP to use. It inflicts major [[Zam]]-type martial damage to all enemies in a radius of 1 around the user. Upgrading the ability increases its damage and reduces the amount of MP it costs to use.
{{DQTactSkill
|name=Abyssal Hand
|kanji=アビスハンド
|romanji=Abisuhando
|type=Martial
|role=Attack
|element=[[Image:DQTact Zam.png]]
|mp=84
|range=[[Image:DQTact_SkillRangeRadial.png|48px]]<br>Radius 1
|status=None
|description=Deals major Zam-type martial damage to all enemies in area of effect
|monsters=Wyrtoise
}}


==Etymology==
==Related skills==
*Bad Hand is derived from the idiom ''dealt a bad hand'', which refers to a person experiencing misfortune via an analogy to a card game.
*[[Dark Pit]]
*[[Hades Pit]]


==Related Skills==
==Trivia==
*[[Abyssal Hand]]
*Bad Hand's name is derived from the idiom ''dealt a bad hand'', which refers to a person experiencing misfortune via an analogy to a card game.


{{clear}}
{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
Line 31: Line 50:
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]
[[Category:Dragon Quest Tact skills]]

Revision as of 20:06, 1 October 2025

Bad Hand, also known as Abyssal Hand, is a skill in the series.

Appearances

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key SP

Bad Hand was added to the SP version of the game in 2018, and inflicts slashing damage instead of darkness and explosive.

Dragon Quest Monsters: Joker 3

Bad Hand makes its first appearance as a physical skill that inflicts a heavy amount of dark and explosive element damage to all enemies for 52 MP. It can be learned from various skill sets.

Dragon Quest Monsters: The Dark Prince

Bad Hand costs 52 MP and inflicts heavy dark-elemental damage to all enemies. The power is calculated as (Level x 1.5) + 150, and it is learned through the Dark Horse, Walking Disaster, and Wyrmhole Dragon talents.

Dragon Quest Tact

Known as Abyssal Hand in this game, it can be learned by Wyrtoise through Talent Blossoming starting from Version 2.0 and costs 84 MP to use. It inflicts major Zam-type martial damage to all enemies in a radius of 1 around the user. Upgrading the ability increases its damage and reduces the amount of MP it costs to use.

Abyssal Hand (アビスハンド Abisuhando)
Ability information
Abyssal Hand
Role * Type * Element MP cost
Attack Martial 84
Range Additional effects

Radius 1
None
Description
Deals major Zam-type martial damage to all enemies in area of effect
Naturally learnt by
Wyrtoise

Related skills

Trivia

  • Bad Hand's name is derived from the idiom dealt a bad hand, which refers to a person experiencing misfortune via an analogy to a card game.