Balhib: Difference between revisions

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|romanji={{tt|Gōruden gōremu|Golden golem}}
|romanji={{tt|Gōruden gōremu|Golden golem}}
|old=GoldGolem
|old=GoldGolem
|firstappear=''[[Dragon Quest V]]''
|firstappear={{DQ5}}
}}
}}
The '''Balhib''' is a recurring monster in the {{DQSeries}}. Introduced in {{DQ5}}, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin.
The '''Balhib''' is a recurring {{MFamilies}} in the {{DQSeries}}.
 
Introduced in {{Dragon Quest V}}, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin.


==Characteristics==
==Characteristics==
Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful monsters, having many strengths granted to them. As indicated by their original names, they are apparently [[Material family|made of gold]] and will drop a very large sum when defeated.
Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful {{MFamilies}}s, having many strengths granted to them. As indicated by their original names, they are apparently [[Material family|made of gold]] and will drop a very large sum when defeated.


==Appearances==
==Appearances==
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|tameRate=N/A
|tameRate=N/A
|spells=[[Kaswoosh]]
|spells=[[Kaswoosh]]
|skills=Flails weapon (125% damage)
|skills=Flails weapon(125% damage)
|item=[[Hela's hammer]]{{fraction|1|64}}
|item=[[Hela's hammer]]{{fraction|1|64}}
|locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]
|locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]
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}}
}}


Introduced as a monster found around the end of the game in places such as Talon Tower and Nadiria. They have a large amount of HP, can deliver strong physical attacks, and cast Kaswoosh on the player's party. The amount of gold they drop is usually worth the risk of fighting them, though.
Introduced as a monster found around the end of the game in places such as [[Talon Tower]] and [[Nadiria]]. They have a large amount of {{HP}}, can deliver strong physical attacks, and cast [[Kaswoosh]] on the player's {{Party 5}}. The amount of [[gold]] they drop is usually worth the risk of fighting them, though.
{{Clear}}
{{Clear}}


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|romanji=Gōruden gōremu
|romanji=Gōruden gōremu
|bestiaryNumber=#333
|bestiaryNumber=#333
|family=[[Demon family|Demon]] & [[Floating "family"|floating]]
|family={{Demon}} & {{Floating}}
|description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated.
|description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated.
|sprite=[[Image:Balhib XI sprite.png]]
|sprite=[[Image:Balhib XI sprite.png]]
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|gold=523
|gold=523
|spells=[[Kaswoosh]]
|spells=[[Kaswoosh]]
|skills=Parry<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)
|skills=[[Defend|Parry]]<br>Brings its weapon crashing down. (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each).
|items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}}
|items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}}
|locations=[[The Hotto Steppe|The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] ([[3DS]] and ''Definitive Edition'' only)
|locations=[[The Hotto Steppe|The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] ({{3DS}} and {{Definitive Edition}} only)
|evasion=N/a
|evasion=N/a
|fire-resist=0%
|fire-resist=0%
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|romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}}
|romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}}
|bestiaryNumber=#529
|bestiaryNumber=#529
|family=[[Demon family|Demon]] & [[Floating "family"|floating]]
|family={{Demon}} & {{Floating}}
|description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil.
|description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil.
|sprite=[[Image:Balhib XI sprite.png]]
|sprite=[[Image:Balhib XI sprite.png]]
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|gold=823
|gold=823
|spells=[[Kaswoosh]]
|spells=[[Kaswoosh]]
|skills=Parry<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)
|skills=[[Defend|Parry]]<br>Brings its weapon crashing down. (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each).
|items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}}
|items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}}
|locations=[[Gallopolis]] Region (third act)<br>[[Mount Pang-Lai]] (third act)
|locations=[[Gallopolis]] Region (third act)<br>[[Mount Pang-Lai]] (third act)
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}}
}}


Appearing as a normal enemy properly in the main series for the first time since ''V'', they are encountered near the end of the main game and can be summoned by [[Jasper]] in his Unbound form as a mockery of his [[Hendrik|former friend]]. Later in the post game, they are brainwashed by the [[Calasmos|Dark One]] after his revival, but otherwise act the same as in the main game.
Appearing as a normal enemy properly in the main series for the first time since {{V}}, they are encountered near the end of the main game and can be summoned by [[Jasper]] in his Unbound form as a mockery of his [[Hendrik|former friend]]. Later in the post game, they are brainwashed by the [[Calasmos|Dark One]] after his revival, but otherwise act the same as in the main game.


==={{DQM}}===
==={{DQM}}===
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|wisdom=5/5
|wisdom=5/5
|agility=5/5
|agility=5/5
|family= [[Material family|Material]]
|family= {{Material}}
|in-game-description=Made out of an elastic & durable metal.
|in-game-description=Made out of an elastic & durable metal.
|abilities=[[TatsuCall]], [[Wave of Relief | Surge]], [[Big Banga | BigBang]]
|abilities=[[TatsuCall]], [[Wave of Relief|Surge]], [[Big Banga|BigBang]]
|habitat=Only obtainable through breeding
|habitat=Only obtainable through breeding
|breeding=[[IceMan]] x [[LavaMan]]
|breeding=[[Firn fiend|IceMan]] x [[Magmalice|LavaMan]]
|frizz-resist=Strong
|frizz-resist=Strong
|sizz-resist=Strong
|sizz-resist=Strong
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|wisdom=7/10
|wisdom=7/10
|agility=6/10
|agility=6/10
|family= [[Material]]
|family= {{Material}}
|in-game-description=
|in-game-description=
|abilities=[[BigBang]], [[Surge]], [[TatsuCall]]
|abilities=[[Big Banga|BigBang]], [[Qave of Relief|Surge]], [[TatsuCall]]
|habitat=
|habitat=
|breeding=[[IceMan]] x [[LavaMan]]<br>[[LavaMan]] x [[BossTroll]]
|breeding=[[Firn fiend|IceMan]] x [[Magmalice|LavaMan]]<br>[[Magmalice|LavaMan]] x [[Boss troll|BossTroll]]
|frizz-resist=Strong
|frizz-resist=Strong
|sizz-resist=Strong
|sizz-resist=Strong