Balhib: Difference between revisions
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|romanji={{tt|Gōruden gōremu|Golden golem}} | |romanji={{tt|Gōruden gōremu|Golden golem}} | ||
|old=GoldGolem | |old=GoldGolem | ||
|firstappear= | |firstappear={{DQ5}} | ||
}} | }} | ||
The '''Balhib''' is a recurring | The '''Balhib''' is a recurring {{MFamilies}} in the {{DQSeries}}. | ||
Introduced in {{Dragon Quest V}}, it is a winged, centaur-like monster armed with an axe and brilliant, golden skin. | |||
==Characteristics== | ==Characteristics== | ||
Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful | Balhibs are absurd parodies of the classic centaur, having a reptilian lower half that terminates in a long tail and a back covered by two bat wings. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. They are usually portrayed as powerful {{MFamilies}}s, having many strengths granted to them. As indicated by their original names, they are apparently [[Material family|made of gold]] and will drop a very large sum when defeated. | ||
==Appearances== | ==Appearances== | ||
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|tameRate=N/A | |tameRate=N/A | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Flails weapon (125% damage) | |skills=Flails weapon. (125% damage) | ||
|item=[[Hela's hammer]]{{fraction|1|64}} | |item=[[Hela's hammer]]{{fraction|1|64}} | ||
|locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | |locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | ||
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}} | }} | ||
Introduced as a monster found around the end of the game in places such as Talon Tower and Nadiria. They have a large amount of HP, can deliver strong physical attacks, and cast Kaswoosh on the player's | Introduced as a monster found around the end of the game in places such as [[Talon Tower]] and [[Nadiria]]. They have a large amount of {{HP}}, can deliver strong physical attacks, and cast [[Kaswoosh]] on the player's {{Party 5}}. The amount of [[gold]] they drop is usually worth the risk of fighting them, though. | ||
{{Clear}} | {{Clear}} | ||
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|romanji=Gōruden gōremu | |romanji=Gōruden gōremu | ||
|bestiaryNumber=#333 | |bestiaryNumber=#333 | ||
|family= | |family={{Demon}} & {{Floating}} | ||
|description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated. | |description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated. | ||
|sprite=[[Image:Balhib XI sprite.png]] | |sprite=[[Image:Balhib XI sprite.png]] | ||
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|gold=523 | |gold=523 | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Parry<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon ( | |skills=[[Defend|Parry]]<br>Brings its weapon crashing down. (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each). | ||
|items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | |items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | ||
|locations=[[The Hotto Steppe|The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] ( | |locations=[[The Hotto Steppe|The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>[[Ruby Path of Doom]] ({{3DS}} and {{Definitive Edition}} only) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=0% | |fire-resist=0% | ||
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|romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}} | |romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}} | ||
|bestiaryNumber=#529 | |bestiaryNumber=#529 | ||
|family= | |family={{Demon}} & {{Floating}} | ||
|description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil. | |description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil. | ||
|sprite=[[Image:Balhib XI sprite.png]] | |sprite=[[Image:Balhib XI sprite.png]] | ||
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|gold=823 | |gold=823 | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Parry<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon ( | |skills=[[Defend|Parry]]<br>Brings its weapon crashing down. (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on {{Party 11}} members at 60% damage each). | ||
|items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | |items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | ||
|locations=[[Gallopolis]] Region (third act)<br>[[Mount Pang-Lai]] (third act) | |locations=[[Gallopolis]] Region (third act)<br>[[Mount Pang-Lai]] (third act) | ||
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}} | }} | ||
Appearing as a normal enemy properly in the main series for the first time since | Appearing as a normal enemy properly in the main series for the first time since {{V}}, they are encountered near the end of the main game and can be summoned by [[Jasper]] in his Unbound form as a mockery of his [[Hendrik|former friend]]. Later in the post game, they are brainwashed by the [[Calasmos|Dark One]] after his revival, but otherwise act the same as in the main game. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
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|wisdom=5/5 | |wisdom=5/5 | ||
|agility=5/5 | |agility=5/5 | ||
|family= | |family= {{Material}} | ||
|in-game-description=Made out of an elastic & durable metal. | |in-game-description=Made out of an elastic & durable metal. | ||
|abilities=[[TatsuCall]], [[Wave of Relief | Surge]], [[Big Banga | BigBang]] | |abilities=[[TatsuCall]], [[Wave of Relief|Surge]], [[Big Banga|BigBang]] | ||
|habitat=Only obtainable through breeding | |habitat=Only obtainable through breeding | ||
|breeding=[[IceMan]] x [[LavaMan]] | |breeding=[[Firn fiend|IceMan]] x [[Magmalice|LavaMan]] | ||
|frizz-resist=Strong | |frizz-resist=Strong | ||
|sizz-resist=Strong | |sizz-resist=Strong | ||
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|wisdom=7/10 | |wisdom=7/10 | ||
|agility=6/10 | |agility=6/10 | ||
|family= | |family= {{Material}} | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[BigBang]], [[Surge]], [[TatsuCall]] | |abilities=[[Big Banga|BigBang]], [[Qave of Relief|Surge]], [[TatsuCall]] | ||
|habitat= | |habitat= | ||
|breeding=[[IceMan]] x [[LavaMan]]<br>[[LavaMan]] x [[BossTroll]] | |breeding=[[Firn fiend|IceMan]] x [[Magmalice|LavaMan]]<br>[[Magmalice|LavaMan]] x [[Boss troll|BossTroll]] | ||
|frizz-resist=Strong | |frizz-resist=Strong | ||
|sizz-resist=Strong | |sizz-resist=Strong | ||