| #135 - Baramevil | |||||||||||||||||||||||||||||||||||||||||||
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| Locations | Zenith | ||||||||||||||||||||||||||||||||||||||||||
| Family | ??? family | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 135 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest III | ||||||||||||||||||||||||||||||||||||||||||
| Console | SNES | ||||||||||||||||||||||||||||||||||||||||||
Baramonster: Difference between revisions
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==Appearence== | ==Appearence== | ||
The design of Baramos Bomus is merely a different color scheme of [[Baramos]]. However instead of using a [[Baramos Bomus|cold color scheme]], this monster is portrayed with a warm color scheme. | The design of Baramos Bomus is merely a different color scheme of [[Baramos]]. However instead of using a [[Baramos Bomus|cold color scheme]], this monster is portrayed with a warm color scheme. | ||
This monster specimens are only encountered in the [[Zenith|bonus dungeon]] on the remakes of this game for the Super Famicom and Gameboy Color systems. | |||
==Abilities== | ==Abilities== | ||
===''Dragon Quest III''=== | ===''Dragon Quest III''=== | ||
{{ | {{VersionTabs|SNES| | ||
{{Enemy | |||
|name = Baramevil | |||
|image = [[Image:DQIII Baramonster SNES.png]] | |||
|game = ''[[Dragon Quest III]]'' | |||
|console = SNES | |||
|family=[[??? family]] | |||
|hp = | |||
|defense = | |||
|gold = | |||
|droppedItem = | |||
|bestiaryNumber = 135 | |||
|locations = [[Zenith]]}} | |||
|GBC| | |||
{{Enemy | |||
|name = BaraEvil | |name = BaraEvil | ||
|image = | |image = [[Image:DQII Baraevil NES.png]] | ||
|game = Dragon Quest III | |game = ''[[Dragon Quest III]]'' | ||
|console = | |console = GBC | ||
|family=[[??? family]] | |||
|hp = | |hp = | ||
|attack = | |attack = | ||
| Line 26: | Line 43: | ||
|gold = | |gold = | ||
|droppedItem = | |droppedItem = | ||
| | |bestiaryNumber = 135 | ||
|locations = [[Zenith]]}} | |||
|locations | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*Although they are common monsters in the first bonus dungeon of the remakes of Dragon Quest III, it is uncertain if they are paws of [[Zoma]] or not. | *Although they are common monsters in the [[Zenith|first bonus dungeon]] of the remakes of Dragon Quest III, it is uncertain if they are paws of [[Zoma]] or not. | ||
==Related enemies== | ==Related enemies== | ||
Revision as of 12:41, 31 May 2016
| Dragon Quest monster | |
|---|---|
| Baramonster | |
![]() Art by Akira Toriyama | |
| Japanese | バラモスエビル |
| Romaji | Baramosu Evil |
| First appearance | Dragon Quest III |
Baramonster, also known as BaraEvil, is a monster that was first introduced in Dragon Quest III.
Appearence
The design of Baramos Bomus is merely a different color scheme of Baramos. However instead of using a cold color scheme, this monster is portrayed with a warm color scheme.
This monster specimens are only encountered in the bonus dungeon on the remakes of this game for the Super Famicom and Gameboy Color systems.
Abilities
Dragon Quest III
| #135 - BaraEvil | |||||||||||||||||||||||||||||||||||||||||||
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| Locations | Zenith | ||||||||||||||||||||||||||||||||||||||||||
| Family | ??? family | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 135 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest III | ||||||||||||||||||||||||||||||||||||||||||
| Console | GBC | ||||||||||||||||||||||||||||||||||||||||||
Trivia
- Although they are common monsters in the first bonus dungeon of the remakes of Dragon Quest III, it is uncertain if they are paws of Zoma or not.

