Bonus Dungeons: Difference between revisions
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==Appearances== | ==Appearances== | ||
===''[[Dragon Quest III]]''=== | ===''[[Dragon Quest III]]''=== | ||
Both the [[Super Famicom]] and [[Game Boy Color]] versions contain a bonus dungeon that is accessible from the [[Castle of the Dragon Queen]] after defeating [[Zoma]]. A lone [[Baramevil]] appears at the end of the dungeon, which in turn leads to [[Zenith]] Castle. The dungeon is a cave made up of layouts from the previous dungeons including: | |||
* The 2nd and 5th floor of [[Gondo Cave]] | |||
* The 1st floor of [[Zipangu Cave]] | |||
* The 2nd floor of the [[Pyramid]] (the stairway on the upper righthand area lead to a room modeled after the basement of [[Tantegel Castle]] | |||
* The 2nd floor of the [[Cave West of Noaniels]] | |||
* The 1st floor of Gondo Cave | |||
* The prison room of [[Samanao]] Castle | |||
* The center of a fighting ring | |||
===''[[Dragon Quest IV]]''=== | ===''[[Dragon Quest IV]]''=== | ||
The remakes introduced a new dungeon and chapter. Located beneath [[The Azimuth]], this immense and strange dungeon featured many creatures from later games and culminated with the bonus boss: [[Chow Mein]] and [[Foo Yung]]. After defeating them the first time, a side quest starts that enables the player to resurrect [[Rose]] and recruit [[Psaro (Character)|Psaro]] as a party member. The bonus bosses can be fought again to obtain special gear exclusive to Psaro. | The remakes introduced a new dungeon and chapter. Located beneath [[The Azimuth]], this immense and strange dungeon featured many creatures from later games and culminated with the bonus boss: [[Chow Mein]] and [[Foo Yung]]. After defeating them the first time, a side quest starts that enables the player to resurrect [[Rose]] and recruit [[Psaro (Character)|Psaro]] as a party member. The bonus bosses can be fought again to obtain special gear exclusive to Psaro. | ||