Buff: Difference between revisions

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|type = Support
|type = Support
}}
}}
'''Buff'''  is a recurring spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It increases a party member's defence. Buff is the single-target version of [[Kabuff]].  
'''Buff'''  is a recurring spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. It increases a single party member's [[Defence]]. Buff is the single-target version of [[Kabuff]].  


==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
Buff is learned by both [[Mage]]s & [[Sage]]s at level 4.  It increases the defense of one ally by 100% and requires 3 units of MP. The cap in all versions of the game is 999.
Buff is learned by both [[Mage]]s & [[Sage]]s at level 4.  It increases the Defense of one ally by 100% and costs 3 MP. The cap in all versions of the game is 999.


==={{DQ4}}===
==={{DQ4}}===
Buff is learned by [[Kiryl]] at level 5.  It increases defence by 150% and lasts for 7~10 turns in the Playstation version onwards, with the stat cap being 999 in all versions.
Buff is learned by [[Kiryl]] at level 5.  It increases Defence by 150% and lasts for 7~10 turns in the Playstation version onwards, with the stat cap being 999 in all versions.


==={{DQ5}}===
==={{DQ5}}===
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==={{DQ6}}===
==={{DQ6}}===
Buff is already known by [[Milly]] upon joining the party. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation. It costs 2 MP to cast, and will increase a character's defence by 50% with a limit of +200 points and lasts until the end of battle.
Buff is already known by [[Milly]] upon joining the party. Other characters can learn it by advancing to rank 3 of the [[Priest]] vocation. It costs 2 MP to cast, and will increase a character's Defence by 50% with a limit of +200 points and lasts until the end of battle.


==={{DQ7}}===
==={{DQ7}}===
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==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Buff is learned by Priests at level 28 and Paladins at level 22. It costs 2 MP to cast and increases the Defence of a single party member by 20%. On second cast, it can reach 40%.


==={{DQ11}}===
==={{DQ11}}===
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* [[Dorsal fiend (skill) | Dorsal fiend]] (8 points)
* [[Dorsal fiend (skill) | Dorsal fiend]] (8 points)
* [[Ruin (skill) | Ruin]] (5 points)
* [[Ruin (skill) | Ruin]] (5 points)
==={{DQTact}}===
Buff is known naturally by [[Killerpillar]], [[King crab]], and [[Wharfhorse]] at level 1, can be learned by [[Bodkin archer]], [[Crabid]], Healslime, and [[Shell slime]] at level 16, and costs 16 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and greatly raises the DEF of a single ally for 3 turns. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Buff
|kanji=スカラ
|romanji=Sukara
|type=Spell
|role=Support
|element=[[Image:DQTact Non-elemental.png|48px]]
|mp=16
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=[[Image:DQTact DEFUp.png|48px]]<br>DEF Up
|description=Greatly raises 1 ally's DEF for 3 turns
|monsters=Bodkin archer, Crabid, Healslime, Killerpillar, King crab, Shell slime, Wharfhorse
}}
==Other Languages==
{{OtherLanguages
|fr=Protection|fr-meaning=Protection
|de=Stärkung|de-meaning=Strengthening
|es=Fortalecimiento|es-meaning=Strengthening
|it=Superdifesa singola|it-meaning=Singular super defense.
}}
==Gallery==
<center><gallery>
Image:DQR Sukara.png|''Rivals'' card.
</gallery></center>
{{clear}}


{{DQSpells}}
{{DQSpells}}
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[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Tact spells]]
[[fr:Protection]]

Revision as of 02:59, 27 October 2021

Buff is a recurring spell in the Dragon Quest series. It increases a single party member's Defence. Buff is the single-target version of Kabuff.

Appearances

Dragon Quest III: The Seeds of Salvation

Buff is learned by both Mages & Sages at level 4. It increases the Defense of one ally by 100% and costs 3 MP. The cap in all versions of the game is 999.

Dragon Quest IV: Chapters of the Chosen

Buff is learned by Kiryl at level 5. It increases Defence by 150% and lasts for 7~10 turns in the Playstation version onwards, with the stat cap being 999 in all versions.

Dragon Quest V: Hand of the Heavenly Bride

Buff costs 2 MP and raises defence by 40%, capping at double the original value.

Name Level
Mandrake marshal --
Rebjørn --
Mudraker 5
Warhog 5
Cureslime 8
Hero 9
Bad apple 10
Pocus poppet 10
Pip fighter 15

Dragon Quest VI: Realms of Revelation

Buff is already known by Milly upon joining the party. Other characters can learn it by advancing to rank 3 of the Priest vocation. It costs 2 MP to cast, and will increase a character's Defence by 50% with a limit of +200 points and lasts until the end of battle.

Dragon Quest VII: Fragments of the Forgotten Past

The Hero learns buff at level 6, and other characters can learn it at rank 3 of the priest vocation and rank 2 of the Jawtoise. It has the same properties as the previous game.

The spell is also known to Zev.

Dragon Quest VIII: Journey of the Cursed King

Buff is already known by Angelo when he joins the party. It has the same attributes as the previous two games, but now has a turn limit of 7~10.

Dragon Quest IX: Sentinels of the Starry Skies

Buff is learned by Paladins at level 2 and Priests at level 8. It costs 3 MP to cast and increases defence by 50% for a duration of 7~10 turns. Unlike previous iterations, buff's effect can only be applied once.

Dragon Quest X

Buff is learned by Priests at level 28 and Paladins at level 22. It costs 2 MP to cast and increases the Defence of a single party member by 20%. On second cast, it can reach 40%.

Dragon Quest XI: Echoes of an Elusive Age

Serena and Hendrik learn Buff at level 12 and 36 respectively. It doubles one character's defence for 3 MP, and lasts 4~6 turns. As with IX, the effect can only be applied once.

Dragon Quest Monsters

Called Upper in this game, this ability can be learned by various monsters. It requires the monster to be at least level 2, with at least 14 MP and 12 intelligence. It grows into Increase when the monster reaches at least level 6 with at least 27 MP and 24 intelligence. It is naturally learned by the ArmorPede, ArmyCrab, Catapila, CurseLamp, Healer, Saccer and SlimeNite.

Dragon Quest Monsters 2

Upper now requires 22 intelligence to learn and 44 intelligence to upgrade. It is naturally learned by the KingSlime, PearlGel, RushFish, Scallopa and Starfish.

Dragon Quest Monsters: Joker

Buff can be learned from:

Dragon Quest Monsters: Joker 2

Buff can no longer be learned from Materialist. It can now be learned from:

Dragon Quest Tact

Buff is known naturally by Killerpillar, King crab, and Wharfhorse at level 1, can be learned by Bodkin archer, Crabid, Healslime, and Shell slime at level 16, and costs 16 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and greatly raises the DEF of a single ally for 3 turns. It can also be taught to any unit by using an ability scroll.

Buff (スカラ Sukara)
Ability information
Buff
Role * Type * Element MP cost
Support Spell 16
Range Additional effects

1-2 (+self)

DEF Up
Description
Greatly raises 1 ally's DEF for 3 turns
Naturally learnt by
Bodkin archer, Crabid, Healslime, Killerpillar, King crab, Shell slime, Wharfhorse

Other Languages

Language Translation Meaning
EspañolFortalecimientoStrengthening
FrançaisProtectionProtection
DeutschStärkungStrengthening
ItalianoSuperdifesa singolaSingular super defense.

Gallery