Malroth: Difference between revisions

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|Japanese name=シドー
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|Roumaji=''Shidō''
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'''Malroth''', known as '''Sidoh''' (シドー ''Shidō'') in Japanese, is a God of Destruction that [[Hargon]] summons after his defeat - the final enemy faced in ''[[Dragon Quest II]]'', and is a recurring enemy in the ''[[Dragon Quest (series)|Dragon Quest]]'' series.  Also known as 'The Destroyer', he hungers for the eradication of all things. Malroth is not mentioned until this point except for his eye which is found in a cave and is needed to uncover the [[Cave to Rendarak]]. Malroth can use the spell of [[Fullheal]] in his original appearance, leading to infamy amongst fans and adding to the already considerable challenge of ''DQII''.
'''Malroth''' is a God of Destruction that [[Hargon]] summons after his defeat - the final enemy faced in ''[[Dragon Quest II]]'', and is a recurring enemy in the ''[[Dragon Quest (series)|Dragon Quest]]'' series.  Also known as 'The Destroyer', he hungers for the eradication of all things. Malroth is not mentioned in his debut game until the finale, except for a false idol bearing his likeness which is found in a cave and is needed to uncover the [[Cave to Rendarak]]. Malroth can use the spell of [[Fullheal]] in his original appearance, leading to infamy amongst fans and adding to the already considerable challenge of ''DQII''.


==Characteristics==
==Characteristics==
Malroth is a large, chimeric abomination covered mostly in blue scales (green in the original NES ''Dragon Quest II'') and wearing only a necklace with a skull on it. He has six limbs, four of which appear to be arms, a massive pair of wings and a serpent for a tail. His mouth is always shown as being a wide-opened grin, fangs clearly visible.
Malroth is a large, chimeric abomination covered mostly in blue scales (green in the original NES ''Dragon Quest II'') and wearing only a necklace with a skull on it. He has six limbs, four of which appear to be arms, a massive pair of wings and a serpent for a tail. His mouth is always shown as being a wide-opened grin, fangs clearly visible.


Being a god of destruction, Malroth is immensely powerful and more than capable of living up to his title. In all of his appearances Malroth has almost never spoken, preferring annihilation over conversation. At the start of the game, Malroth is only alluded to and rarely by his name. All that is first hinted to is his penchant for destruction and the fact that [[Hargon]] threatens all of [[Alefgard]] by trying to summon him.
Being a god of destruction, Malroth is immensely powerful and more than capable of living up to his title. In all of his appearances Malroth has almost never spoken, preferring annihilation over conversation. At the start of the game, Malroth is only alluded to and rarely by his name. All that is first hinted to is his penchant for destruction and the fact that the [[Children of Hargon]] threatens all of [[Alefgard]] by trying to summon him. Being the cult's object of worship, Malroth is highly esteemed by his devotees--not that this matters to him, as his description in ''IX'' states that he doesn't mind where his sacrifices come from.


The player's party does not come face-to-face with the mighty demon until after Hargon is slain. When the party tries to move away from Hargon's throne their path will be blocked by flames and the floor will begin to break apart, heralding Malroth's return. Though successful in defeating Hargon, the sorcerer summoned the god of destruction in death, leaving the heroes to contend with him in the final battle of the game.
The player's party does not come face-to-face with the mighty demon until after Hargon is slain. When the party tries to move away from Hargon's throne their path will be blocked by flames and the floor will begin to break apart, heralding Malroth's return. Though successful in defeating Hargon, the sorcerer summoned the god of destruction in death, leaving the heroes to contend with him in the final battle of the game.