Merchant: Difference between revisions
Jump to navigation
Jump to search
| Line 20: | Line 20: | ||
|- | |- | ||
|Battles to Master | |Battles to Master | ||
| | |130 | ||
|- | |- | ||
|Strength | |Strength | ||
| Line 39: | Line 39: | ||
|Max MP | |Max MP | ||
| -50% | | -50% | ||
|- | |||
|Trait | |||
| Extra gold per battle | |||
|} | |} | ||
| Line 54: | Line 57: | ||
|Browser | |Browser | ||
|[[Appraise|Identify]] | |[[Appraise|Identify]] | ||
| | |1 | ||
|One item | |One item | ||
|Appraises an item | |Appraises an item | ||
| Line 62: | Line 65: | ||
|Buyer | |Buyer | ||
|Windup | |Windup | ||
| | |7 | ||
|Self | |Self | ||
|User takes one turn. Next turn, physical attack does double damage | |User takes one turn. Next turn, physical attack does double damage | ||
| Line 70: | Line 73: | ||
|Clerk | |Clerk | ||
|Dig | |Dig | ||
| | |15 | ||
|Self | |Self | ||
|Digs up items | |Digs up items | ||
| Line 78: | Line 81: | ||
|Stocker | |Stocker | ||
|[[Weird Dance|Strange Jig]] | |[[Weird Dance|Strange Jig]] | ||
| | |24 | ||
|One Enemy | |One Enemy | ||
|Steals MP from enemy | |Steals MP from enemy | ||
| Line 86: | Line 89: | ||
|Shopkeeper | |Shopkeeper | ||
|[[War Cry|Scream]] | |[[War Cry|Scream]] | ||
| | |40 | ||
|All? enemies | |All? enemies | ||
|Scares enemies | |Scares enemies | ||
| Line 94: | Line 97: | ||
|Trader | |Trader | ||
|[[Body Slam|Throwself]] | |[[Body Slam|Throwself]] | ||
| | |65 | ||
|One enemy | |One enemy | ||
|Hurts target and user | |Hurts target and user | ||
| Line 102: | Line 105: | ||
|Big Trader | |Big Trader | ||
|Caravan | |Caravan | ||
| | |95 | ||
|Self | |Self | ||
|Summons last shop you visited | |Summons last shop you visited | ||
| Line 110: | Line 113: | ||
|Millionaire | |Millionaire | ||
|Recruit | |Recruit | ||
| | |130 | ||
|Special | |Special | ||
|Summons an army to attack enemies | |Summons an army to attack enemies | ||
Revision as of 20:18, 15 January 2011
The Merchant or Dealer is a class in the Dragon Quest series.
Merchants have the ability to pick up additional gold after a battle. The amount of gold is dependent on the type of monsters which were defeated. Merchants can also appraise items free of charge. In battle, merchants are only average in attack and defense, slightly better than a Priest. Out of all the classes, this is the only required to make class.
Dragon Quest III
| Dragon Quest III (GBC) | |
|---|---|
| Spell | Level Learned |
| Excavate | 12 |
| YellHelp | 17 |
Dragon Quest VI
Merchant is one of the prerequisites for the Ranger vocation (along with Monster Master and Thief).
Stat Changes
| Statistics | Change |
| Battles to Master | 130 |
| Strength | -5% |
| Agility | -40% |
| Defence | -20% |
| Wisdom | +20% |
| Style | -20% |
| Max MP | -50% |
| Trait | Extra gold per battle |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Browser | Identify | 1 | One item | Appraises an item | |
| 2 | Buyer | Windup | 7 | Self | User takes one turn. Next turn, physical attack does double damage | |
| 3 | Clerk | Dig | 15 | Self | Digs up items | |
| 4 | Stocker | Strange Jig | 24 | One Enemy | Steals MP from enemy | |
| 5 | Shopkeeper | Scream | 40 | All? enemies | Scares enemies | |
| 6 | Trader | Throwself | 65 | One enemy | Hurts target and user | |
| 7 | Big Trader | Caravan | 95 | Self | Summons last shop you visited | |
| 8 | Millionaire | Recruit | 130 | Special | Summons an army to attack enemies |
Notable Merchants
- Selectable class in Dragon Quest III
- Torneko