Mercurial Thrust: Difference between revisions

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'''Mercurial Thrust''' is a recurring ability in the franchise. It gives the user an immense priority in turn order, often going first.
'''Mercurial Thrust''' is a recurring ability in the franchise.
 
It gives the user an immense priority in turn order, often going first.


==Appearances==
==Appearances==
===''[[Dragon Quest VI]]''===
==={{DQ6}}===
Mercurial Thrust has the third highest priority of any ability in the game, trailing behind only [[Double Up]] and [[Kaclang]], but attack power is reduced to 80% when used. It is obtained by advancing to rank 5 of the [[Warrior]] vocation.
Mercurial Thrust has the third highest priority of any ability in the game, trailing behind only [[Double Up]] and [[Kaclang]], but {{Attack}} power is reduced to 80% when used. It is obtained by advancing to rank 5 of the [[Warrior]] vocation.


It is used by the enemies [[Animated armour]], [[Brock]], [[Octavian pirate]],  [[Zozagel]], and [[Mortamor]]'s second form.
It is used by the enemies [[Animated armour]], [[Brock]], [[Octavian pirate]],  [[Zozagel]], and [[Mortamor]]'s second form.


===''[[Dragon Quest VII]]''===
==={{DQ7}}===
Mercurial thrust operates exactly as it did in the previous game, and is learned by reaching rank 4 of the Warrior, rank 2 of the [[Berserker (Vocation)|Berserker]], and rank 7 of the [[Notso macho (Vocation)|Notso Macho]]
Mercurial Thrust operates exactly as it did in the previous game, and is learned by reaching rank 4 of the [[Warrior]], rank 2 of the [[Berserker (vocation)|Berserker]], and rank 7 of the [[Notso macho (vocation)|Notso macho]]


===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
[[Hero (Dragon Quest VIII)|The hero]] can use Mercurial Thrust as a spear technique after investing 7 skill points into the associated skill. The skill has received an upgrade under [[Level-5]], and now always goes first turning a turn.
{{Eight}} can use Mercurial Thrust as a spear technique after investing 7 skill points into the associated skill. The skill has received an upgrade under [[Level-5]], and now always goes first turning a turn.


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
This ability is learned with 3 skill points invested into [[List of spear skills in Dragon Quest IX|Spear skill]], and operates exactly as it did in ''VIII''.
This ability is learned with 3 skill points invested into [[List of spear skills in Dragon Quest IX|Spear skill]], and operates exactly as it did in {{VIII}}.


==={{DQM}}===
==={{DQM}}===
Called SquallHit in this game, it requires the monster to reach level 12 with 72 HP, 68 attack, and 82 agility. It is naturally learned by the [[Anteater]], [[ChopClown]], [[Grizzly]], [[MadCat]], [[Firebird | Phoenix]], [[Roboster]], [[WingSlime]] and [[WingSnake]].
Called SquallHit in this game, it requires the {{MFamilies}} to reach level 12 with 72 {{HP}}, 68 {{Attack}}, and 82 {{Agility}}. It is naturally learned by the [[Antguzzler|Anteater]], [[Prickly prankster|ChopClown]], [[Ursa major|Grizzly]], [[Great sabrecat|MadCat]], [[Firebird|Phoenix]], [[Killing machine|Roboster]], [[Wing slime|WingSlime]] and [[Flython|WingSnake]].


==={{DQM2}}===
==={{DQM2}}===
The requirements to learn SquallHit are unchanged. It is naturally learned by the [[AquaHawk]], [[Aquarella]], [[CaptDead]], [[Octoraid]] and [[Sickler]].
The requirements to learn SquallHit are unchanged. It is naturally learned by the [[Aquamarine hawk|AquaHawk]], [[Aqua parasol|Aquarella]], [[Cross bones|CaptDead]], [[Octavian pirate|Octoraid]] and [[Sickler]].


==={{DQMJ}}===
==={{DQMJ}}===
Mercurial Thrust can be learned from:
Mercurial Thrust can be learned from:
 
*[[Assassin]] (30 points)
* [[Assassin]] (30 points)
*[[Bounty Hunter]] (30 points)
* [[Bounty Hunter]] (30 points)
*[[Martial Artist (skill)|Martial Artist]] (32 points)
* [[Martial Artist (skill) | Martial Artist]] (32 points)
*[[Naturalist]] (21 points)
* [[Naturalist]] (21 points)
*[[Speedster]] (61 points)
* [[Speedster]] (61 points)
*[[Thunderwind Slashes]] (44 points)
* [[Thunderwind Slashes]] (44 points)
*[[Wind Blower]] (62 points)
* [[Wind Blower]] (62 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Mercurial Thrust can no longer be learned from [[Assassin]] or [[Martial Artist (skill) | Martial Artist]] and the point requirement for [[Thunderwind Slashes]] has changed. It can now be learned from:
Mercurial Thrust can no longer be learned from [[Assassin]] or [[Martial Artist (skill)|Martial Artist]] and the point requirement for [[Thunderwind Slashes]] has changed. It can now be learned from:
*[[Ruin (skill)|Ruin]] (10 points)
*[[Thunderwind Slashes]] (38 points)


* [[Ruin (skill) | Ruin]] (10 points)
{{DQSkills}}
* [[Thunderwind Slashes]] (38 points)


{{DQSkills}}
[[Category:Skills]]
[[category:Skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]