Hell raiser: Difference between revisions
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|romanji={{tt|Karon|Charon}} | |romanji={{tt|Karon|Charon}} | ||
|old=Karon | |old=Karon | ||
|firstappear={{ | |firstappear={{Dragon Quest IV}} | ||
}} | }} | ||
The '''Hell raiser''' is a monster in the series. | |||
The '''Hell raiser''' is a | |||
==Characteristics== | ==Characteristics== | ||
Hell raisers are squat | Hell raisers are squat [[Zombie family|undead]] priests with dark indigo skin, solid yellow eyes, along with skin and fins around their face that are also coloured yellow. Their lower canine fangs are displayed prominently from their yellow mouths. They wear purple robes with magenta collars and hats in the same colour, carrying tall rods topped with rings. The hell raisers are able to use these rods to channel lightning and they are also able to revive their fellow monsters with the '''[[Zing]]''' spell. Although the priests have not made a reappearance in the main series, they have made regular appearances in spinoff games. | ||
==Appearances== | ==Appearances== | ||
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|gold=91 | |gold=91 | ||
|spells=[[Zing]] | |spells=[[Zing]] | ||
|skills=Uses [[Lightning staff]] (22~34 [[Sizz]] damage to entire | |skills=Uses [[Lightning staff]] (22~34 [[Sizz]] damage to entire party) | ||
|item=[[Prayer ring]]({{fraction|1|128}}) | |item=[[Prayer ring]]({{fraction|1|128}}) | ||
|locations=[[Briny Lair]] ({{DQ4 Chapters 5 & 6}})<br>[[Riverton]] | |locations=[[Briny Lair]] ({{DQ4 Chapters 5 & 6}})<br>[[Riverton]] Region ({{DQ4 Chapters 5 & 6}})<br>[[Colossus]] ({{DQ4 Chapters 5 & 6}}) | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|frizz-resist=75% | |frizz-resist=75% | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Hell raiser appears as an A-rank | Hell raiser appears as an A-rank monster of the [[Undead family]] as part of the ''True Dragon Quest IV'' alongside {{Hero 4}} Solo on his banner. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Hell raiser | |name=Hell raiser | ||
|kanji=カロン | |kanji=カロン | ||
|romanji=Karon | |romanji=Karon | ||
|sprite=[[Image:DQT Hell | |sprite=[[Image:DQT Hell raiser.png|300px]] | ||
|family=[[Image:Tact Icon Zombie.png|48px]]<br> | |family=[[Image:Tact Icon Zombie.png|48px]]<br>Undead | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic | |role=[[Image:DQTact MagicType.png|48px]]<br>Magic | ||
|lvl= | |lvl=130 | ||
|hp=1, | |hp=1,164 | ||
|mp= | |mp=455 | ||
|move=2 | |move=2 | ||
|attack= | |attack=226 | ||
|defense= | |defense=358 | ||
|agility= | |agility=387 | ||
|wisdom= | |wisdom=406 | ||
|weight=35 | |weight=35 | ||
|bskill1=[[Lightning Rod]] | |bskill1=[[Lightning Rod]] | ||
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|bskill3=[[Evil Without End]]{{tt|*|Level 44}} | |bskill3=[[Evil Without End]]{{tt|*|Level 44}} | ||
|askill1=Minister of Hell/Stats Up | |askill1=Minister of Hell/Stats Up | ||
|askill2= | |askill2=Zap Res +25/Stats Up | ||
|askill3= | |askill3=Evil Without End Potency +5%/Stats Up<br>'''Sporadic Lightning Rod Follow-Up''': Occasionally triggers Lightning Rod when any other ally attacks if enemy is within 3-space range. | ||
|askill4= | |askill4=Woosh Res +25/Stats Up | ||
|askill5= | |askill5=Evil Without End Potency +5%/Stats Up<br>Paralysis Success Rate +5% | ||
|lperk1=Raises spell potency of undead allies, including itself, by 10% in a 5x5 square around it. | |lperk1=Raises spell potency of undead allies, including itself, by 10% in a 5x5 square around it. | ||
|bperk1=Max | |bperk1=Max MP +10 | ||
|bperk2= | |bperk2=WIS +10 | ||
|bperk3= | |bperk3=Evil Without End Potency +2% | ||
|aperk1='''Minister of Hell''': Greatly raises | |aperk1='''Minister of Hell''': Greatly raises WIS and AGL for 3 turns at battle start. | ||
|frizz-resist=Normal | |frizz-resist=Normal | ||
|sizz-resist=Very Weak | |sizz-resist=Very Weak | ||
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}} | }} | ||
== | ==Trivia== | ||
*Hell raiser's original | *Hell raiser's original localised name and Japanese name Karon (カロン) is a reference to [[Wikipedia:Charon|Charon]], the ferryman of the river Styx in Greek mythology, who rowed the shades of the dead in the underworld. | ||
*A Hell raiser (also spelled hellraiser) is someone who engages in wild, uncontrollable behavior. Its name is a play on its ability to raise monsters from the dead. | *A Hell raiser (also spelled hellraiser) is someone who engages in wild, uncontrollable behavior. Its name is a play on its ability to raise monsters from the dead. | ||
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DQMBRV Hell raiser.png|''Battle Road Victory'' cut-in. | DQMBRV Hell raiser.png|''Battle Road Victory'' cut-in. | ||
DQMBRV Hell raiser1.png | DQMBRV Hell raiser1.png | ||
DQMSL Charon.jpg|Appearance in | DQMSL Charon.jpg|Appearance in ''Super Light'' | ||
DQR Charon.png| | DQR Charon.png|''Rivals'' card. | ||
DQT Charon HeroSolo.jpg|Hell raiser and | DQT Charon HeroSolo.jpg|Hell raiser and Hero Solo in ''Tact'' | ||
DQKeshiKeshi Charon.jpg|A Hell raiser in | DQT Hell Raiser icon.png|''Tact'' party icon | ||
DQKeshiKeshi Charon.jpg|A Hell raiser in ''Keshi Keshi'' | |||
</gallery></center> | </gallery></center> | ||
==Related | ==Related monsters== | ||
*[[Psaro's Pawn]] | *[[Psaro's Pawn]] | ||
*[[Master Kung]] | *[[Master Kung]] | ||
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[[Category:Greek mythology]] | [[Category:Greek mythology]] | ||
[[Category:Dragon Quest IV enemies]] | [[Category:Dragon Quest IV enemies]] | ||
[[Category:Dragon Quest Monster Battle Road II enemies]] | |||
[[Category:Dragon Quest: Monster Battle Road II Legend enemies]] | |||
[[Category:Dragon Quest Monster Battle Road Victory enemies]] | [[Category:Dragon Quest Monster Battle Road Victory enemies]] | ||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
Revision as of 02:00, 17 February 2026
| Dragon Quest monster | |
|---|---|
| Hell raiser | |
Art by Akira Toriyama | |
| Japanese | カロン |
| Romaji | Karon |
| First appearance | Dragon Quest IV |
| Old localisation | Karon |
The Hell raiser is a monster in the series.
Characteristics
Hell raisers are squat undead priests with dark indigo skin, solid yellow eyes, along with skin and fins around their face that are also coloured yellow. Their lower canine fangs are displayed prominently from their yellow mouths. They wear purple robes with magenta collars and hats in the same colour, carrying tall rods topped with rings. The hell raisers are able to use these rods to channel lightning and they are also able to revive their fellow monsters with the Zing spell. Although the priests have not made a reappearance in the main series, they have made regular appearances in spinoff games.
Appearances
Dragon Quest IV: Chapters of the Chosen
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Dragon Quest Tact
Hell raiser appears as an A-rank monster of the Undead family as part of the True Dragon Quest IV alongside Hero Solo on his banner.
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Trivia
- Hell raiser's original localised name and Japanese name Karon (カロン) is a reference to Charon, the ferryman of the river Styx in Greek mythology, who rowed the shades of the dead in the underworld.
- A Hell raiser (also spelled hellraiser) is someone who engages in wild, uncontrollable behavior. Its name is a play on its ability to raise monsters from the dead.
Gallery
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Battle Road Victory cut-in.
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Appearance in Super Light
-
Rivals card.
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Hell raiser and Hero Solo in Tact
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Tact party icon
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A Hell raiser in Keshi Keshi
Related monsters
- Zombie family
- Greek mythology
- Dragon Quest IV enemies
- Dragon Quest Monster Battle Road II enemies
- Dragon Quest: Monster Battle Road II Legend enemies
- Dragon Quest Monster Battle Road Victory enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Tact monsters
- Dragon Quest Keshi Keshi enemies